Revision d403b466
Added by Leszek Koltunski over 3 years ago
src/main/java/org/distorted/library/type/Dynamic.java | ||
---|---|---|
69 | 69 |
* Have the speed be always, globally the same across all segments. Time to cover one segment will |
70 | 70 |
* thus generally no longer be the same. |
71 | 71 |
*/ |
72 |
public static final int SPEED_MODE_GLOBALLY_CONSTANT = 2; |
|
72 |
public static final int SPEED_MODE_GLOBALLY_CONSTANT = 2; // TODO: not supported yet
|
|
73 | 73 |
|
74 | 74 |
/** |
75 | 75 |
* One revolution takes us from the first point to the last and back to first through the shortest path. |
... | ... | |
109 | 109 |
protected double mLastPos; |
110 | 110 |
protected int mAccessType; |
111 | 111 |
protected int mSpeedMode; |
112 |
protected float mTmpTime; |
|
113 |
protected int mTmpVec, mTmpSeg; |
|
112 | 114 |
|
113 | 115 |
protected class VectorNoise |
114 | 116 |
{ |
... | ... | |
234 | 236 |
mPausedTime = System.currentTimeMillis(); |
235 | 237 |
} |
236 | 238 |
|
239 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
240 |
|
|
241 |
protected void computeSegmentAndTime(float time) |
|
242 |
{ |
|
243 |
switch(mMode) |
|
244 |
{ |
|
245 |
case MODE_LOOP: mTmpTime= time*numPoints; |
|
246 |
mTmpSeg = (int)mTmpTime; |
|
247 |
mTmpVec = mTmpSeg; |
|
248 |
break; |
|
249 |
case MODE_PATH: mTmpSeg = (int)(2*time*(numPoints-1)); |
|
250 |
|
|
251 |
if( time<=0.5f ) // this has to be <= (otherwise when effect ends at t=0.5, then time=1.0 |
|
252 |
{ // and end position is slightly not equal to the end point => might not get autodeleted! |
|
253 |
mTmpTime = 2*time*(numPoints-1); |
|
254 |
mTmpVec = mTmpSeg; |
|
255 |
} |
|
256 |
else |
|
257 |
{ |
|
258 |
mTmpTime = 2*(1-time)*(numPoints-1); |
|
259 |
mTmpVec = 2*numPoints-3-mTmpSeg; |
|
260 |
} |
|
261 |
break; |
|
262 |
case MODE_JUMP: mTmpTime= time*(numPoints-1); |
|
263 |
mTmpSeg = (int)mTmpTime; |
|
264 |
mTmpVec = mTmpSeg; |
|
265 |
break; |
|
266 |
default : mTmpVec = 0; |
|
267 |
mTmpSeg = 0; |
|
268 |
} |
|
269 |
} |
|
270 |
|
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237 | 271 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
238 | 272 |
|
239 | 273 |
private float valueAtPoint(float t, VectorCache cache) |
src/main/java/org/distorted/library/type/Dynamic1D.java | ||
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407 | 407 |
|
408 | 408 |
buffer[offset] = (next.x-curr.x)*time + curr.x; |
409 | 409 |
break; |
410 |
default:float t = time; |
|
411 |
int vecCurr, segment; |
|
410 |
default:computeSegmentAndTime(time); |
|
412 | 411 |
|
413 |
switch(mMode) |
|
414 |
{ |
|
415 |
case MODE_LOOP: time = time*numPoints; |
|
416 |
segment = (int)time; |
|
417 |
vecCurr = segment; |
|
418 |
break; |
|
419 |
case MODE_PATH: segment = (int)(2*t*(numPoints-1)); |
|
420 |
|
|
421 |
if( t<=0.5f ) // this has to be <= (otherwise when effect ends at t=0.5, then time=1.0 |
|
422 |
{ // and end position is slightly not equal to the end point => might not get autodeleted! |
|
423 |
time = 2*t*(numPoints-1); |
|
424 |
vecCurr = segment; |
|
425 |
} |
|
426 |
else |
|
427 |
{ |
|
428 |
time = 2*(1-t)*(numPoints-1); |
|
429 |
vecCurr = 2*numPoints-3-segment; |
|
430 |
} |
|
431 |
break; |
|
432 |
case MODE_JUMP: time = time*(numPoints-1); |
|
433 |
segment = (int)time; |
|
434 |
vecCurr = segment; |
|
435 |
break; |
|
436 |
default : vecCurr = 0; |
|
437 |
segment = 0; |
|
438 |
} |
|
439 |
|
|
440 |
if( vecCurr>=0 && vecCurr<numPoints ) |
|
412 |
if( mTmpVec>=0 && mTmpVec<numPoints ) |
|
441 | 413 |
{ |
442 | 414 |
if( cacheDirty ) recomputeCache(); // recompute cache if we have added or remove vectors since last computation |
443 |
else if( mSegment!= segment ) // ...or if we have just passed a vector and the vector we are currently flying to has changed
|
|
415 |
else if( mSegment!= mTmpSeg ) // ...or if we have just passed a vector and the vector we are currently flying to has changed
|
|
444 | 416 |
{ |
445 |
int vecNext = getNext(vecCurr,t);
|
|
417 |
int vecNext = getNext(mTmpVec,time);
|
|
446 | 418 |
next = vv.elementAt(vecNext); |
447 | 419 |
tmpCache2 = vc.elementAt(vecNext); |
448 |
|
|
420 |
|
|
449 | 421 |
if( tmpCache2.cached[0]!=next.x ) recomputeCache(); |
450 | 422 |
} |
451 | 423 |
|
452 |
if( mSegment!= segment && vn!=null ) vn.elementAt(vecCurr).computeNoise();
|
|
424 |
if( mSegment!= mTmpSeg && vn!=null ) vn.elementAt(mTmpVec).computeNoise();
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453 | 425 |
|
454 |
mSegment = segment;
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|
455 |
time = time-vecCurr;
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|
456 |
tmpCache1 = vc.elementAt(vecCurr);
|
|
426 |
mSegment = mTmpSeg;
|
|
427 |
time = mTmpTime-mTmpVec;
|
|
428 |
tmpCache1 = vc.elementAt(mTmpVec);
|
|
457 | 429 |
if( mSpeedMode==SPEED_MODE_SEGMENT_CONSTANT ) time = smoothSpeed(time, tmpCache1); |
458 | 430 |
|
459 | 431 |
if( vn!=null ) |
460 | 432 |
{ |
461 |
time = noise(time,vecCurr);
|
|
433 |
time = noise(time,mTmpVec);
|
|
462 | 434 |
} |
463 | 435 |
|
464 | 436 |
buffer[offset] = ((tmpCache1.a[0]*time+ tmpCache1.b[0])*time+ tmpCache1.c[0])*time+ tmpCache1.d[0]; |
src/main/java/org/distorted/library/type/Dynamic2D.java | ||
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440 | 440 |
} |
441 | 441 |
|
442 | 442 |
break; |
443 |
default:float t = time; |
|
444 |
int vecCurr, segment; |
|
443 |
default:computeSegmentAndTime(time); |
|
445 | 444 |
|
446 |
switch(mMode) |
|
447 |
{ |
|
448 |
case MODE_LOOP: time = time*numPoints; |
|
449 |
segment = (int)time; |
|
450 |
vecCurr = segment; |
|
451 |
break; |
|
452 |
case MODE_PATH: segment = (int)(2*t*(numPoints-1)); |
|
453 |
|
|
454 |
if( t<=0.5f ) // this has to be <= (otherwise when effect ends at t=0.5, then time=1.0 |
|
455 |
{ // and end position is slightly not equal to the end point => might not get autodeleted! |
|
456 |
time = 2*t*(numPoints-1); |
|
457 |
vecCurr = segment; |
|
458 |
} |
|
459 |
else |
|
460 |
{ |
|
461 |
time = 2*(1-t)*(numPoints-1); |
|
462 |
vecCurr = 2*numPoints-3-segment; |
|
463 |
} |
|
464 |
break; |
|
465 |
case MODE_JUMP: time = time*(numPoints-1); |
|
466 |
segment = (int)time; |
|
467 |
vecCurr = segment; |
|
468 |
break; |
|
469 |
default : vecCurr = 0; |
|
470 |
segment = 0; |
|
471 |
} |
|
472 |
|
|
473 |
if( vecCurr>=0 && vecCurr<numPoints ) |
|
445 |
if( mTmpVec>=0 && mTmpVec<numPoints ) |
|
474 | 446 |
{ |
475 | 447 |
if( cacheDirty ) recomputeCache(); // recompute cache if we have added or remove vectors since last computation |
476 |
else if( mSegment!= segment ) // ...or if we have just passed a vector and the vector we are currently flying to has changed
|
|
448 |
else if( mSegment!= mTmpSeg ) // ...or if we have just passed a vector and the vector we are currently flying to has changed
|
|
477 | 449 |
{ |
478 |
int vecNext = getNext(vecCurr,t);
|
|
450 |
int vecNext = getNext(mTmpVec,time);
|
|
479 | 451 |
next = vv.elementAt(vecNext); |
480 | 452 |
tmpCache2 = vc.elementAt(vecNext); |
481 | 453 |
|
482 | 454 |
if( tmpCache2.cached[0]!=next.x || tmpCache2.cached[1]!=next.y ) recomputeCache(); |
483 | 455 |
} |
484 | 456 |
|
485 |
if( mSegment!= segment && vn!=null ) vn.elementAt(vecCurr).computeNoise();
|
|
457 |
if( mSegment!= mTmpSeg && vn!=null ) vn.elementAt(mTmpVec).computeNoise();
|
|
486 | 458 |
|
487 |
mSegment = segment;
|
|
488 |
time = time-vecCurr;
|
|
489 |
tmpCache1 = vc.elementAt(vecCurr);
|
|
459 |
mSegment = mTmpSeg;
|
|
460 |
time = mTmpTime-mTmpVec;
|
|
461 |
tmpCache1 = vc.elementAt(mTmpVec);
|
|
490 | 462 |
if( mSpeedMode==SPEED_MODE_SEGMENT_CONSTANT ) time = smoothSpeed(time, tmpCache1); |
491 | 463 |
|
492 | 464 |
if( vn!=null ) |
493 | 465 |
{ |
494 |
time = noise(time,vecCurr);
|
|
466 |
time = noise(time,mTmpVec);
|
|
495 | 467 |
|
496 |
baseV[1][0] = (3* tmpCache1.a[0]*time+2* tmpCache1.b[0])*time + tmpCache1.c[0];
|
|
497 |
baseV[1][1] = (3* tmpCache1.a[1]*time+2* tmpCache1.b[1])*time + tmpCache1.c[1];
|
|
468 |
baseV[1][0] = (3*tmpCache1.a[0]*time + 2*tmpCache1.b[0])*time + tmpCache1.c[0];
|
|
469 |
baseV[1][1] = (3*tmpCache1.a[1]*time + 2*tmpCache1.b[1])*time + tmpCache1.c[1];
|
|
498 | 470 |
|
499 | 471 |
buffer[offset ]= ((tmpCache1.a[0]*time+ tmpCache1.b[0])*time+ tmpCache1.c[0])*time+ tmpCache1.d[0] +baseV[1][1]*mFactor[0]; |
500 | 472 |
buffer[offset+1]= ((tmpCache1.a[1]*time+ tmpCache1.b[1])*time+ tmpCache1.c[1])*time+ tmpCache1.d[1] -baseV[1][0]*mFactor[0]; |
src/main/java/org/distorted/library/type/Dynamic3D.java | ||
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464 | 464 |
} |
465 | 465 |
|
466 | 466 |
break; |
467 |
default:float t = time; |
|
468 |
int vecCurr, segment; |
|
467 |
default:computeSegmentAndTime(time); |
|
469 | 468 |
|
470 |
switch(mMode) |
|
471 |
{ |
|
472 |
case MODE_LOOP: time = time*numPoints; |
|
473 |
segment = (int)time; |
|
474 |
vecCurr = segment; |
|
475 |
break; |
|
476 |
case MODE_PATH: segment = (int)(2*t*(numPoints-1)); |
|
477 |
|
|
478 |
if( t<=0.5f ) // this has to be <= (otherwise when effect ends at t=0.5, then time=1.0 |
|
479 |
{ // and end position is slightly not equal to the end point => might not get autodeleted! |
|
480 |
time = 2*t*(numPoints-1); |
|
481 |
vecCurr = segment; |
|
482 |
} |
|
483 |
else |
|
484 |
{ |
|
485 |
time = 2*(1-t)*(numPoints-1); |
|
486 |
vecCurr = 2*numPoints-3-segment; |
|
487 |
} |
|
488 |
break; |
|
489 |
case MODE_JUMP: time = time*(numPoints-1); |
|
490 |
segment = (int)time; |
|
491 |
vecCurr = segment; |
|
492 |
break; |
|
493 |
default : vecCurr = 0; |
|
494 |
segment = 0; |
|
495 |
} |
|
496 |
|
|
497 |
if( vecCurr>=0 && vecCurr<numPoints ) |
|
469 |
if( mTmpVec>=0 && mTmpVec<numPoints ) |
|
498 | 470 |
{ |
499 | 471 |
if( cacheDirty ) recomputeCache(); // recompute cache if we have added or remove vectors since last computation |
500 |
else if( mSegment!= segment ) // ...or if we have just passed a vector and the vector we are currently flying to has changed
|
|
472 |
else if( mSegment!= mTmpSeg ) // ...or if we have just passed a vector and the vector we are currently flying to has changed
|
|
501 | 473 |
{ |
502 |
int vecNext = getNext(vecCurr,t);
|
|
474 |
int vecNext = getNext(mTmpVec,time);
|
|
503 | 475 |
next = vv.elementAt(vecNext); |
504 | 476 |
tmpCache2 = vc.elementAt(vecNext); |
505 | 477 |
|
506 | 478 |
if( tmpCache2.cached[0]!=next.x || tmpCache2.cached[1]!=next.y || tmpCache2.cached[2]!=next.z ) recomputeCache(); |
507 | 479 |
} |
508 | 480 |
|
509 |
if( mSegment!= segment && vn!=null ) vn.elementAt(vecCurr).computeNoise();
|
|
481 |
if( mSegment!= mTmpSeg && vn!=null ) vn.elementAt(mTmpVec).computeNoise();
|
|
510 | 482 |
|
511 |
mSegment = segment;
|
|
512 |
time = time-vecCurr;
|
|
513 |
tmpCache1 = vc.elementAt(vecCurr);
|
|
483 |
mSegment = mTmpSeg;
|
|
484 |
time = mTmpTime-mTmpVec;
|
|
485 |
tmpCache1 = vc.elementAt(mTmpVec);
|
|
514 | 486 |
if( mSpeedMode==SPEED_MODE_SEGMENT_CONSTANT ) time = smoothSpeed(time, tmpCache1); |
515 | 487 |
|
516 | 488 |
if( vn!=null ) |
517 | 489 |
{ |
518 |
time = noise(time,vecCurr);
|
|
490 |
time = noise(time,mTmpVec);
|
|
519 | 491 |
|
520 | 492 |
computeOrthonormalBaseMore(time, tmpCache1); |
521 | 493 |
|
src/main/java/org/distorted/library/type/Dynamic4D.java | ||
---|---|---|
487 | 487 |
} |
488 | 488 |
|
489 | 489 |
break; |
490 |
default:float t = time; |
|
491 |
int vecCurr, segment; |
|
490 |
default:computeSegmentAndTime(time); |
|
492 | 491 |
|
493 |
switch(mMode) |
|
494 |
{ |
|
495 |
case MODE_LOOP: time = time*numPoints; |
|
496 |
segment = (int)time; |
|
497 |
vecCurr = segment; |
|
498 |
break; |
|
499 |
case MODE_PATH: segment = (int)(2*t*(numPoints-1)); |
|
500 |
|
|
501 |
if( t<=0.5f ) // this has to be <= (otherwise when effect ends at t=0.5, then time=1.0 |
|
502 |
{ // and end position is slightly not equal to the end point => might not get autodeleted! |
|
503 |
time = 2*t*(numPoints-1); |
|
504 |
vecCurr = segment; |
|
505 |
} |
|
506 |
else |
|
507 |
{ |
|
508 |
time = 2*(1-t)*(numPoints-1); |
|
509 |
vecCurr = 2*numPoints-3-segment; |
|
510 |
} |
|
511 |
break; |
|
512 |
case MODE_JUMP: time = time*(numPoints-1); |
|
513 |
segment = (int)time; |
|
514 |
vecCurr = segment; |
|
515 |
break; |
|
516 |
default : vecCurr = 0; |
|
517 |
segment = 0; |
|
518 |
} |
|
519 |
|
|
520 |
if( vecCurr>=0 && vecCurr<numPoints ) |
|
492 |
if( mTmpVec>=0 && mTmpVec<numPoints ) |
|
521 | 493 |
{ |
522 | 494 |
if( cacheDirty ) recomputeCache(); // recompute cache if we have added or remove vectors since last computation |
523 |
else if( mSegment!= segment ) // ...or if we have just passed a vector and the vector we are currently flying to has changed
|
|
495 |
else if( mSegment!= mTmpSeg ) // ...or if we have just passed a vector and the vector we are currently flying to has changed
|
|
524 | 496 |
{ |
525 |
int vecNext = getNext(vecCurr,t);
|
|
497 |
int vecNext = getNext(mTmpVec,time);
|
|
526 | 498 |
next = vv.elementAt(vecNext); |
527 | 499 |
tmpCache2 = vc.elementAt(vecNext); |
528 | 500 |
|
529 | 501 |
if( tmpCache2.cached[0]!=next.x || tmpCache2.cached[1]!=next.y || tmpCache2.cached[2]!=next.z || tmpCache2.cached[3]!=next.w ) recomputeCache(); |
530 | 502 |
} |
531 | 503 |
|
532 |
if( mSegment!= segment && vn!=null ) vn.elementAt(vecCurr).computeNoise();
|
|
504 |
if( mSegment!= mTmpSeg && vn!=null ) vn.elementAt(mTmpVec).computeNoise();
|
|
533 | 505 |
|
534 |
mSegment = segment;
|
|
535 |
time = time-vecCurr;
|
|
536 |
tmpCache1 = vc.elementAt(vecCurr);
|
|
506 |
mSegment = mTmpSeg;
|
|
507 |
time = mTmpTime-mTmpVec;
|
|
508 |
tmpCache1 = vc.elementAt(mTmpVec);
|
|
537 | 509 |
if( mSpeedMode==SPEED_MODE_SEGMENT_CONSTANT ) time = smoothSpeed(time, tmpCache1); |
538 | 510 |
|
539 | 511 |
if( vn!=null ) |
540 | 512 |
{ |
541 |
time = noise(time,vecCurr);
|
|
513 |
time = noise(time,mTmpVec);
|
|
542 | 514 |
|
543 | 515 |
computeOrthonormalBaseMore(time, tmpCache1); |
544 | 516 |
|
src/main/java/org/distorted/library/type/Dynamic5D.java | ||
---|---|---|
510 | 510 |
} |
511 | 511 |
|
512 | 512 |
break; |
513 |
default:float t = time; |
|
514 |
int vecCurr, segment; |
|
513 |
default:computeSegmentAndTime(time); |
|
515 | 514 |
|
516 |
switch(mMode) |
|
517 |
{ |
|
518 |
case MODE_LOOP: time = time*numPoints; |
|
519 |
segment = (int)time; |
|
520 |
vecCurr = segment; |
|
521 |
break; |
|
522 |
case MODE_PATH: segment = (int)(2*t*(numPoints-1)); |
|
523 |
|
|
524 |
if( t<=0.5f ) // this has to be <= (otherwise when effect ends at t=0.5, then time=1.0 |
|
525 |
{ // and end position is slightly not equal to the end point => might not get autodeleted! |
|
526 |
time = 2*t*(numPoints-1); |
|
527 |
vecCurr = segment; |
|
528 |
} |
|
529 |
else |
|
530 |
{ |
|
531 |
time = 2*(1-t)*(numPoints-1); |
|
532 |
vecCurr = 2*numPoints-3-segment; |
|
533 |
} |
|
534 |
break; |
|
535 |
case MODE_JUMP: time = time*(numPoints-1); |
|
536 |
segment = (int)time; |
|
537 |
vecCurr = segment; |
|
538 |
break; |
|
539 |
default : vecCurr = 0; |
|
540 |
segment = 0; |
|
541 |
} |
|
542 |
|
|
543 |
if( vecCurr>=0 && vecCurr<numPoints ) |
|
515 |
if( mTmpVec>=0 && mTmpVec<numPoints ) |
|
544 | 516 |
{ |
545 | 517 |
if( cacheDirty ) recomputeCache(); // recompute cache if we have added or remove vectors since last computation |
546 |
else if( mSegment!= segment ) // ...or if we have just passed a vector and the vector we are currently flying to has changed
|
|
518 |
else if( mSegment!= mTmpSeg ) // ...or if we have just passed a vector and the vector we are currently flying to has changed
|
|
547 | 519 |
{ |
548 |
int vecNext= getNext(vecCurr,t);
|
|
520 |
int vecNext = getNext(mTmpVec,time);
|
|
549 | 521 |
next = vv.elementAt(vecNext); |
550 | 522 |
tmpCache2 = vc.elementAt(vecNext); |
551 | 523 |
|
552 | 524 |
if( tmpCache2.cached[0]!=next.x || tmpCache2.cached[1]!=next.y || tmpCache2.cached[2]!=next.z || tmpCache2.cached[3]!=next.w || tmpCache2.cached[4]!=next.v ) recomputeCache(); |
553 | 525 |
} |
554 | 526 |
|
555 |
if( mSegment!= segment && vn!=null ) vn.elementAt(vecCurr).computeNoise();
|
|
527 |
if( mSegment!= mTmpSeg && vn!=null ) vn.elementAt(mTmpVec).computeNoise();
|
|
556 | 528 |
|
557 |
mSegment = segment;
|
|
558 |
time = time-vecCurr;
|
|
559 |
tmpCache1 = vc.elementAt(vecCurr);
|
|
529 |
mSegment = mTmpSeg;
|
|
530 |
time = mTmpTime-mTmpVec;
|
|
531 |
tmpCache1 = vc.elementAt(mTmpVec);
|
|
560 | 532 |
if( mSpeedMode==SPEED_MODE_SEGMENT_CONSTANT ) time = smoothSpeed(time, tmpCache1); |
561 | 533 |
|
562 | 534 |
if( vn!=null ) |
563 | 535 |
{ |
564 |
time = noise(time,vecCurr);
|
|
536 |
time = noise(time,mTmpVec);
|
|
565 | 537 |
|
566 | 538 |
computeOrthonormalBaseMore(time, tmpCache1); |
567 | 539 |
|
Also available in: Unified diff
Dynamics: consolidation of code.