Revision d403b466
Added by Leszek Koltunski over 4 years ago
| src/main/java/org/distorted/library/type/Dynamic.java | ||
|---|---|---|
| 69 | 69 |
* Have the speed be always, globally the same across all segments. Time to cover one segment will |
| 70 | 70 |
* thus generally no longer be the same. |
| 71 | 71 |
*/ |
| 72 |
public static final int SPEED_MODE_GLOBALLY_CONSTANT = 2; |
|
| 72 |
public static final int SPEED_MODE_GLOBALLY_CONSTANT = 2; // TODO: not supported yet
|
|
| 73 | 73 |
|
| 74 | 74 |
/** |
| 75 | 75 |
* One revolution takes us from the first point to the last and back to first through the shortest path. |
| ... | ... | |
| 109 | 109 |
protected double mLastPos; |
| 110 | 110 |
protected int mAccessType; |
| 111 | 111 |
protected int mSpeedMode; |
| 112 |
protected float mTmpTime; |
|
| 113 |
protected int mTmpVec, mTmpSeg; |
|
| 112 | 114 |
|
| 113 | 115 |
protected class VectorNoise |
| 114 | 116 |
{
|
| ... | ... | |
| 234 | 236 |
mPausedTime = System.currentTimeMillis(); |
| 235 | 237 |
} |
| 236 | 238 |
|
| 239 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 240 |
|
|
| 241 |
protected void computeSegmentAndTime(float time) |
|
| 242 |
{
|
|
| 243 |
switch(mMode) |
|
| 244 |
{
|
|
| 245 |
case MODE_LOOP: mTmpTime= time*numPoints; |
|
| 246 |
mTmpSeg = (int)mTmpTime; |
|
| 247 |
mTmpVec = mTmpSeg; |
|
| 248 |
break; |
|
| 249 |
case MODE_PATH: mTmpSeg = (int)(2*time*(numPoints-1)); |
|
| 250 |
|
|
| 251 |
if( time<=0.5f ) // this has to be <= (otherwise when effect ends at t=0.5, then time=1.0 |
|
| 252 |
{ // and end position is slightly not equal to the end point => might not get autodeleted!
|
|
| 253 |
mTmpTime = 2*time*(numPoints-1); |
|
| 254 |
mTmpVec = mTmpSeg; |
|
| 255 |
} |
|
| 256 |
else |
|
| 257 |
{
|
|
| 258 |
mTmpTime = 2*(1-time)*(numPoints-1); |
|
| 259 |
mTmpVec = 2*numPoints-3-mTmpSeg; |
|
| 260 |
} |
|
| 261 |
break; |
|
| 262 |
case MODE_JUMP: mTmpTime= time*(numPoints-1); |
|
| 263 |
mTmpSeg = (int)mTmpTime; |
|
| 264 |
mTmpVec = mTmpSeg; |
|
| 265 |
break; |
|
| 266 |
default : mTmpVec = 0; |
|
| 267 |
mTmpSeg = 0; |
|
| 268 |
} |
|
| 269 |
} |
|
| 270 |
|
|
| 237 | 271 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 238 | 272 |
|
| 239 | 273 |
private float valueAtPoint(float t, VectorCache cache) |
| src/main/java/org/distorted/library/type/Dynamic1D.java | ||
|---|---|---|
| 407 | 407 |
|
| 408 | 408 |
buffer[offset] = (next.x-curr.x)*time + curr.x; |
| 409 | 409 |
break; |
| 410 |
default:float t = time; |
|
| 411 |
int vecCurr, segment; |
|
| 410 |
default:computeSegmentAndTime(time); |
|
| 412 | 411 |
|
| 413 |
switch(mMode) |
|
| 414 |
{
|
|
| 415 |
case MODE_LOOP: time = time*numPoints; |
|
| 416 |
segment = (int)time; |
|
| 417 |
vecCurr = segment; |
|
| 418 |
break; |
|
| 419 |
case MODE_PATH: segment = (int)(2*t*(numPoints-1)); |
|
| 420 |
|
|
| 421 |
if( t<=0.5f ) // this has to be <= (otherwise when effect ends at t=0.5, then time=1.0 |
|
| 422 |
{ // and end position is slightly not equal to the end point => might not get autodeleted!
|
|
| 423 |
time = 2*t*(numPoints-1); |
|
| 424 |
vecCurr = segment; |
|
| 425 |
} |
|
| 426 |
else |
|
| 427 |
{
|
|
| 428 |
time = 2*(1-t)*(numPoints-1); |
|
| 429 |
vecCurr = 2*numPoints-3-segment; |
|
| 430 |
} |
|
| 431 |
break; |
|
| 432 |
case MODE_JUMP: time = time*(numPoints-1); |
|
| 433 |
segment = (int)time; |
|
| 434 |
vecCurr = segment; |
|
| 435 |
break; |
|
| 436 |
default : vecCurr = 0; |
|
| 437 |
segment = 0; |
|
| 438 |
} |
|
| 439 |
|
|
| 440 |
if( vecCurr>=0 && vecCurr<numPoints ) |
|
| 412 |
if( mTmpVec>=0 && mTmpVec<numPoints ) |
|
| 441 | 413 |
{
|
| 442 | 414 |
if( cacheDirty ) recomputeCache(); // recompute cache if we have added or remove vectors since last computation |
| 443 |
else if( mSegment!= segment ) // ...or if we have just passed a vector and the vector we are currently flying to has changed
|
|
| 415 |
else if( mSegment!= mTmpSeg ) // ...or if we have just passed a vector and the vector we are currently flying to has changed
|
|
| 444 | 416 |
{
|
| 445 |
int vecNext = getNext(vecCurr,t);
|
|
| 417 |
int vecNext = getNext(mTmpVec,time);
|
|
| 446 | 418 |
next = vv.elementAt(vecNext); |
| 447 | 419 |
tmpCache2 = vc.elementAt(vecNext); |
| 448 |
|
|
| 420 |
|
|
| 449 | 421 |
if( tmpCache2.cached[0]!=next.x ) recomputeCache(); |
| 450 | 422 |
} |
| 451 | 423 |
|
| 452 |
if( mSegment!= segment && vn!=null ) vn.elementAt(vecCurr).computeNoise();
|
|
| 424 |
if( mSegment!= mTmpSeg && vn!=null ) vn.elementAt(mTmpVec).computeNoise();
|
|
| 453 | 425 |
|
| 454 |
mSegment = segment;
|
|
| 455 |
time = time-vecCurr;
|
|
| 456 |
tmpCache1 = vc.elementAt(vecCurr);
|
|
| 426 |
mSegment = mTmpSeg;
|
|
| 427 |
time = mTmpTime-mTmpVec;
|
|
| 428 |
tmpCache1 = vc.elementAt(mTmpVec);
|
|
| 457 | 429 |
if( mSpeedMode==SPEED_MODE_SEGMENT_CONSTANT ) time = smoothSpeed(time, tmpCache1); |
| 458 | 430 |
|
| 459 | 431 |
if( vn!=null ) |
| 460 | 432 |
{
|
| 461 |
time = noise(time,vecCurr);
|
|
| 433 |
time = noise(time,mTmpVec);
|
|
| 462 | 434 |
} |
| 463 | 435 |
|
| 464 | 436 |
buffer[offset] = ((tmpCache1.a[0]*time+ tmpCache1.b[0])*time+ tmpCache1.c[0])*time+ tmpCache1.d[0]; |
| src/main/java/org/distorted/library/type/Dynamic2D.java | ||
|---|---|---|
| 440 | 440 |
} |
| 441 | 441 |
|
| 442 | 442 |
break; |
| 443 |
default:float t = time; |
|
| 444 |
int vecCurr, segment; |
|
| 443 |
default:computeSegmentAndTime(time); |
|
| 445 | 444 |
|
| 446 |
switch(mMode) |
|
| 447 |
{
|
|
| 448 |
case MODE_LOOP: time = time*numPoints; |
|
| 449 |
segment = (int)time; |
|
| 450 |
vecCurr = segment; |
|
| 451 |
break; |
|
| 452 |
case MODE_PATH: segment = (int)(2*t*(numPoints-1)); |
|
| 453 |
|
|
| 454 |
if( t<=0.5f ) // this has to be <= (otherwise when effect ends at t=0.5, then time=1.0 |
|
| 455 |
{ // and end position is slightly not equal to the end point => might not get autodeleted!
|
|
| 456 |
time = 2*t*(numPoints-1); |
|
| 457 |
vecCurr = segment; |
|
| 458 |
} |
|
| 459 |
else |
|
| 460 |
{
|
|
| 461 |
time = 2*(1-t)*(numPoints-1); |
|
| 462 |
vecCurr = 2*numPoints-3-segment; |
|
| 463 |
} |
|
| 464 |
break; |
|
| 465 |
case MODE_JUMP: time = time*(numPoints-1); |
|
| 466 |
segment = (int)time; |
|
| 467 |
vecCurr = segment; |
|
| 468 |
break; |
|
| 469 |
default : vecCurr = 0; |
|
| 470 |
segment = 0; |
|
| 471 |
} |
|
| 472 |
|
|
| 473 |
if( vecCurr>=0 && vecCurr<numPoints ) |
|
| 445 |
if( mTmpVec>=0 && mTmpVec<numPoints ) |
|
| 474 | 446 |
{
|
| 475 | 447 |
if( cacheDirty ) recomputeCache(); // recompute cache if we have added or remove vectors since last computation |
| 476 |
else if( mSegment!= segment ) // ...or if we have just passed a vector and the vector we are currently flying to has changed
|
|
| 448 |
else if( mSegment!= mTmpSeg ) // ...or if we have just passed a vector and the vector we are currently flying to has changed
|
|
| 477 | 449 |
{
|
| 478 |
int vecNext = getNext(vecCurr,t);
|
|
| 450 |
int vecNext = getNext(mTmpVec,time);
|
|
| 479 | 451 |
next = vv.elementAt(vecNext); |
| 480 | 452 |
tmpCache2 = vc.elementAt(vecNext); |
| 481 | 453 |
|
| 482 | 454 |
if( tmpCache2.cached[0]!=next.x || tmpCache2.cached[1]!=next.y ) recomputeCache(); |
| 483 | 455 |
} |
| 484 | 456 |
|
| 485 |
if( mSegment!= segment && vn!=null ) vn.elementAt(vecCurr).computeNoise();
|
|
| 457 |
if( mSegment!= mTmpSeg && vn!=null ) vn.elementAt(mTmpVec).computeNoise();
|
|
| 486 | 458 |
|
| 487 |
mSegment = segment;
|
|
| 488 |
time = time-vecCurr;
|
|
| 489 |
tmpCache1 = vc.elementAt(vecCurr);
|
|
| 459 |
mSegment = mTmpSeg;
|
|
| 460 |
time = mTmpTime-mTmpVec;
|
|
| 461 |
tmpCache1 = vc.elementAt(mTmpVec);
|
|
| 490 | 462 |
if( mSpeedMode==SPEED_MODE_SEGMENT_CONSTANT ) time = smoothSpeed(time, tmpCache1); |
| 491 | 463 |
|
| 492 | 464 |
if( vn!=null ) |
| 493 | 465 |
{
|
| 494 |
time = noise(time,vecCurr);
|
|
| 466 |
time = noise(time,mTmpVec);
|
|
| 495 | 467 |
|
| 496 |
baseV[1][0] = (3* tmpCache1.a[0]*time+2* tmpCache1.b[0])*time + tmpCache1.c[0];
|
|
| 497 |
baseV[1][1] = (3* tmpCache1.a[1]*time+2* tmpCache1.b[1])*time + tmpCache1.c[1];
|
|
| 468 |
baseV[1][0] = (3*tmpCache1.a[0]*time + 2*tmpCache1.b[0])*time + tmpCache1.c[0];
|
|
| 469 |
baseV[1][1] = (3*tmpCache1.a[1]*time + 2*tmpCache1.b[1])*time + tmpCache1.c[1];
|
|
| 498 | 470 |
|
| 499 | 471 |
buffer[offset ]= ((tmpCache1.a[0]*time+ tmpCache1.b[0])*time+ tmpCache1.c[0])*time+ tmpCache1.d[0] +baseV[1][1]*mFactor[0]; |
| 500 | 472 |
buffer[offset+1]= ((tmpCache1.a[1]*time+ tmpCache1.b[1])*time+ tmpCache1.c[1])*time+ tmpCache1.d[1] -baseV[1][0]*mFactor[0]; |
| src/main/java/org/distorted/library/type/Dynamic3D.java | ||
|---|---|---|
| 464 | 464 |
} |
| 465 | 465 |
|
| 466 | 466 |
break; |
| 467 |
default:float t = time; |
|
| 468 |
int vecCurr, segment; |
|
| 467 |
default:computeSegmentAndTime(time); |
|
| 469 | 468 |
|
| 470 |
switch(mMode) |
|
| 471 |
{
|
|
| 472 |
case MODE_LOOP: time = time*numPoints; |
|
| 473 |
segment = (int)time; |
|
| 474 |
vecCurr = segment; |
|
| 475 |
break; |
|
| 476 |
case MODE_PATH: segment = (int)(2*t*(numPoints-1)); |
|
| 477 |
|
|
| 478 |
if( t<=0.5f ) // this has to be <= (otherwise when effect ends at t=0.5, then time=1.0 |
|
| 479 |
{ // and end position is slightly not equal to the end point => might not get autodeleted!
|
|
| 480 |
time = 2*t*(numPoints-1); |
|
| 481 |
vecCurr = segment; |
|
| 482 |
} |
|
| 483 |
else |
|
| 484 |
{
|
|
| 485 |
time = 2*(1-t)*(numPoints-1); |
|
| 486 |
vecCurr = 2*numPoints-3-segment; |
|
| 487 |
} |
|
| 488 |
break; |
|
| 489 |
case MODE_JUMP: time = time*(numPoints-1); |
|
| 490 |
segment = (int)time; |
|
| 491 |
vecCurr = segment; |
|
| 492 |
break; |
|
| 493 |
default : vecCurr = 0; |
|
| 494 |
segment = 0; |
|
| 495 |
} |
|
| 496 |
|
|
| 497 |
if( vecCurr>=0 && vecCurr<numPoints ) |
|
| 469 |
if( mTmpVec>=0 && mTmpVec<numPoints ) |
|
| 498 | 470 |
{
|
| 499 | 471 |
if( cacheDirty ) recomputeCache(); // recompute cache if we have added or remove vectors since last computation |
| 500 |
else if( mSegment!= segment ) // ...or if we have just passed a vector and the vector we are currently flying to has changed
|
|
| 472 |
else if( mSegment!= mTmpSeg ) // ...or if we have just passed a vector and the vector we are currently flying to has changed
|
|
| 501 | 473 |
{
|
| 502 |
int vecNext = getNext(vecCurr,t);
|
|
| 474 |
int vecNext = getNext(mTmpVec,time);
|
|
| 503 | 475 |
next = vv.elementAt(vecNext); |
| 504 | 476 |
tmpCache2 = vc.elementAt(vecNext); |
| 505 | 477 |
|
| 506 | 478 |
if( tmpCache2.cached[0]!=next.x || tmpCache2.cached[1]!=next.y || tmpCache2.cached[2]!=next.z ) recomputeCache(); |
| 507 | 479 |
} |
| 508 | 480 |
|
| 509 |
if( mSegment!= segment && vn!=null ) vn.elementAt(vecCurr).computeNoise();
|
|
| 481 |
if( mSegment!= mTmpSeg && vn!=null ) vn.elementAt(mTmpVec).computeNoise();
|
|
| 510 | 482 |
|
| 511 |
mSegment = segment;
|
|
| 512 |
time = time-vecCurr;
|
|
| 513 |
tmpCache1 = vc.elementAt(vecCurr);
|
|
| 483 |
mSegment = mTmpSeg;
|
|
| 484 |
time = mTmpTime-mTmpVec;
|
|
| 485 |
tmpCache1 = vc.elementAt(mTmpVec);
|
|
| 514 | 486 |
if( mSpeedMode==SPEED_MODE_SEGMENT_CONSTANT ) time = smoothSpeed(time, tmpCache1); |
| 515 | 487 |
|
| 516 | 488 |
if( vn!=null ) |
| 517 | 489 |
{
|
| 518 |
time = noise(time,vecCurr);
|
|
| 490 |
time = noise(time,mTmpVec);
|
|
| 519 | 491 |
|
| 520 | 492 |
computeOrthonormalBaseMore(time, tmpCache1); |
| 521 | 493 |
|
| src/main/java/org/distorted/library/type/Dynamic4D.java | ||
|---|---|---|
| 487 | 487 |
} |
| 488 | 488 |
|
| 489 | 489 |
break; |
| 490 |
default:float t = time; |
|
| 491 |
int vecCurr, segment; |
|
| 490 |
default:computeSegmentAndTime(time); |
|
| 492 | 491 |
|
| 493 |
switch(mMode) |
|
| 494 |
{
|
|
| 495 |
case MODE_LOOP: time = time*numPoints; |
|
| 496 |
segment = (int)time; |
|
| 497 |
vecCurr = segment; |
|
| 498 |
break; |
|
| 499 |
case MODE_PATH: segment = (int)(2*t*(numPoints-1)); |
|
| 500 |
|
|
| 501 |
if( t<=0.5f ) // this has to be <= (otherwise when effect ends at t=0.5, then time=1.0 |
|
| 502 |
{ // and end position is slightly not equal to the end point => might not get autodeleted!
|
|
| 503 |
time = 2*t*(numPoints-1); |
|
| 504 |
vecCurr = segment; |
|
| 505 |
} |
|
| 506 |
else |
|
| 507 |
{
|
|
| 508 |
time = 2*(1-t)*(numPoints-1); |
|
| 509 |
vecCurr = 2*numPoints-3-segment; |
|
| 510 |
} |
|
| 511 |
break; |
|
| 512 |
case MODE_JUMP: time = time*(numPoints-1); |
|
| 513 |
segment = (int)time; |
|
| 514 |
vecCurr = segment; |
|
| 515 |
break; |
|
| 516 |
default : vecCurr = 0; |
|
| 517 |
segment = 0; |
|
| 518 |
} |
|
| 519 |
|
|
| 520 |
if( vecCurr>=0 && vecCurr<numPoints ) |
|
| 492 |
if( mTmpVec>=0 && mTmpVec<numPoints ) |
|
| 521 | 493 |
{
|
| 522 | 494 |
if( cacheDirty ) recomputeCache(); // recompute cache if we have added or remove vectors since last computation |
| 523 |
else if( mSegment!= segment ) // ...or if we have just passed a vector and the vector we are currently flying to has changed
|
|
| 495 |
else if( mSegment!= mTmpSeg ) // ...or if we have just passed a vector and the vector we are currently flying to has changed
|
|
| 524 | 496 |
{
|
| 525 |
int vecNext = getNext(vecCurr,t);
|
|
| 497 |
int vecNext = getNext(mTmpVec,time);
|
|
| 526 | 498 |
next = vv.elementAt(vecNext); |
| 527 | 499 |
tmpCache2 = vc.elementAt(vecNext); |
| 528 | 500 |
|
| 529 | 501 |
if( tmpCache2.cached[0]!=next.x || tmpCache2.cached[1]!=next.y || tmpCache2.cached[2]!=next.z || tmpCache2.cached[3]!=next.w ) recomputeCache(); |
| 530 | 502 |
} |
| 531 | 503 |
|
| 532 |
if( mSegment!= segment && vn!=null ) vn.elementAt(vecCurr).computeNoise();
|
|
| 504 |
if( mSegment!= mTmpSeg && vn!=null ) vn.elementAt(mTmpVec).computeNoise();
|
|
| 533 | 505 |
|
| 534 |
mSegment = segment;
|
|
| 535 |
time = time-vecCurr;
|
|
| 536 |
tmpCache1 = vc.elementAt(vecCurr);
|
|
| 506 |
mSegment = mTmpSeg;
|
|
| 507 |
time = mTmpTime-mTmpVec;
|
|
| 508 |
tmpCache1 = vc.elementAt(mTmpVec);
|
|
| 537 | 509 |
if( mSpeedMode==SPEED_MODE_SEGMENT_CONSTANT ) time = smoothSpeed(time, tmpCache1); |
| 538 | 510 |
|
| 539 | 511 |
if( vn!=null ) |
| 540 | 512 |
{
|
| 541 |
time = noise(time,vecCurr);
|
|
| 513 |
time = noise(time,mTmpVec);
|
|
| 542 | 514 |
|
| 543 | 515 |
computeOrthonormalBaseMore(time, tmpCache1); |
| 544 | 516 |
|
| src/main/java/org/distorted/library/type/Dynamic5D.java | ||
|---|---|---|
| 510 | 510 |
} |
| 511 | 511 |
|
| 512 | 512 |
break; |
| 513 |
default:float t = time; |
|
| 514 |
int vecCurr, segment; |
|
| 513 |
default:computeSegmentAndTime(time); |
|
| 515 | 514 |
|
| 516 |
switch(mMode) |
|
| 517 |
{
|
|
| 518 |
case MODE_LOOP: time = time*numPoints; |
|
| 519 |
segment = (int)time; |
|
| 520 |
vecCurr = segment; |
|
| 521 |
break; |
|
| 522 |
case MODE_PATH: segment = (int)(2*t*(numPoints-1)); |
|
| 523 |
|
|
| 524 |
if( t<=0.5f ) // this has to be <= (otherwise when effect ends at t=0.5, then time=1.0 |
|
| 525 |
{ // and end position is slightly not equal to the end point => might not get autodeleted!
|
|
| 526 |
time = 2*t*(numPoints-1); |
|
| 527 |
vecCurr = segment; |
|
| 528 |
} |
|
| 529 |
else |
|
| 530 |
{
|
|
| 531 |
time = 2*(1-t)*(numPoints-1); |
|
| 532 |
vecCurr = 2*numPoints-3-segment; |
|
| 533 |
} |
|
| 534 |
break; |
|
| 535 |
case MODE_JUMP: time = time*(numPoints-1); |
|
| 536 |
segment = (int)time; |
|
| 537 |
vecCurr = segment; |
|
| 538 |
break; |
|
| 539 |
default : vecCurr = 0; |
|
| 540 |
segment = 0; |
|
| 541 |
} |
|
| 542 |
|
|
| 543 |
if( vecCurr>=0 && vecCurr<numPoints ) |
|
| 515 |
if( mTmpVec>=0 && mTmpVec<numPoints ) |
|
| 544 | 516 |
{
|
| 545 | 517 |
if( cacheDirty ) recomputeCache(); // recompute cache if we have added or remove vectors since last computation |
| 546 |
else if( mSegment!= segment ) // ...or if we have just passed a vector and the vector we are currently flying to has changed
|
|
| 518 |
else if( mSegment!= mTmpSeg ) // ...or if we have just passed a vector and the vector we are currently flying to has changed
|
|
| 547 | 519 |
{
|
| 548 |
int vecNext= getNext(vecCurr,t);
|
|
| 520 |
int vecNext = getNext(mTmpVec,time);
|
|
| 549 | 521 |
next = vv.elementAt(vecNext); |
| 550 | 522 |
tmpCache2 = vc.elementAt(vecNext); |
| 551 | 523 |
|
| 552 | 524 |
if( tmpCache2.cached[0]!=next.x || tmpCache2.cached[1]!=next.y || tmpCache2.cached[2]!=next.z || tmpCache2.cached[3]!=next.w || tmpCache2.cached[4]!=next.v ) recomputeCache(); |
| 553 | 525 |
} |
| 554 | 526 |
|
| 555 |
if( mSegment!= segment && vn!=null ) vn.elementAt(vecCurr).computeNoise();
|
|
| 527 |
if( mSegment!= mTmpSeg && vn!=null ) vn.elementAt(mTmpVec).computeNoise();
|
|
| 556 | 528 |
|
| 557 |
mSegment = segment;
|
|
| 558 |
time = time-vecCurr;
|
|
| 559 |
tmpCache1 = vc.elementAt(vecCurr);
|
|
| 529 |
mSegment = mTmpSeg;
|
|
| 530 |
time = mTmpTime-mTmpVec;
|
|
| 531 |
tmpCache1 = vc.elementAt(mTmpVec);
|
|
| 560 | 532 |
if( mSpeedMode==SPEED_MODE_SEGMENT_CONSTANT ) time = smoothSpeed(time, tmpCache1); |
| 561 | 533 |
|
| 562 | 534 |
if( vn!=null ) |
| 563 | 535 |
{
|
| 564 |
time = noise(time,vecCurr);
|
|
| 536 |
time = noise(time,mTmpVec);
|
|
| 565 | 537 |
|
| 566 | 538 |
computeOrthonormalBaseMore(time, tmpCache1); |
| 567 | 539 |
|
Also available in: Unified diff
Dynamics: consolidation of code.