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library / src / main / java / org / distorted / library / main @ d917f059

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# Date Author Comment
66103fb2 04/03/2020 12:31 PM Leszek Koltunski

Speedup: only allocate one postprocessing buffer set of the quality we need, not all in one go.

209ea1c7 03/12/2020 09:47 PM Leszek Koltunski

1. library: new API DistortedNode.setProjection()
2. cube: adjustments for Pyraminx.

7690aab1 03/10/2020 09:51 PM Leszek Koltunski

Fix the memory test - we need to run one thing on the Graphics thread!

22e60fba 03/04/2020 08:58 PM Leszek Koltunski

Fix MeshBase.join()
Only upload Mesh Buffers to GPU when we actually use them.

23b733db 03/03/2020 10:31 PM Leszek Koltunski

Further corrections.

1b059065 03/03/2020 10:03 AM Leszek Koltunski

Correct the Rubik app for the recent changes to the library's Node.

9ecac8cd 03/02/2020 11:12 PM Leszek Koltunski

Size of the FBO internal to Nodes is now NO MORE taken from the Mesh's stretch values.
Instead, the size is copied from child's FBO size (if there is one) or if the child is a leaf with texture in it (which is sizeless) then we get the default 100x100 ( which means we probably have to explicitly call Node.resizeFBO() )

9c198dba 03/02/2020 04:23 PM Leszek Koltunski

Minor.

d58b50e7 03/02/2020 04:11 PM Leszek Koltunski

Remove width & height from InternalSurface and move it to InternalOutputSurface.

4bb94a7d 03/02/2020 03:47 PM Leszek Koltunski

Hide the InternalSurface class inside its package.

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