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# Date Author Comment
e529379e 06/27/2023 11:56 PM Leszek Koltunski

We no longer need to support 'edgesUp' in MeshPolygons.

ef4a9bab 06/27/2023 10:22 PM Leszek Koltunski

Fixes for MeshMultigon. Perfect!

46ef24e5 06/27/2023 03:07 PM Leszek Koltunski

Implement MeshMultigon out of BandedTriangles (doesn't work yet)

f19d533d 06/27/2023 01:16 AM Leszek Koltunski

MeshBandedTriangle implemented

33dbf30b 06/26/2023 01:00 PM Leszek Koltunski

MeshBandedTriangle

8c6c27a3 06/22/2023 11:23 PM Leszek Koltunski

bugfix for a bugfix :)

46dc4091 06/22/2023 10:16 PM Leszek Koltunski

Fix a bug noticed by Rohan M.

1b5358fb 06/20/2023 10:05 PM Leszek Koltunski

Comment.

1bea4e18 06/20/2023 05:55 PM Leszek Koltunski

correct face shapes (post-new MeshPolygon normal computation)

fd527acd 06/18/2023 10:22 PM Leszek Koltunski

improve MeshPolygon. Now Multigon's meshes are close to perfect.

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