libraryexamples
Messing around with the AttachDaemon (from now on a more generic DistortedMaster).
In preparation for thr SORT job that will let us sort the children Nodes into postprocessing Buckets.
Actually implement proper postprocessing Buckets.
Bugfix (before we couldn't call postprocess() more than once per frame)
Separate the Postprocessing Effects to their own DistortedEffectsPostprocess queue.This partly breaks Multiblur (to be debugged)
Minor.
Move the Postprocessing buffers to OutputSurface.
When detaching Nodes, do make sure we also cancel any ATTACH jobs that might be pending.
Improve Projection.
Bugfix - POSTPROCESSING FBOs weren't properly released!
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