libraryexamples
bugfix in the Library:Before, the mapping of the attributes in various shaders to the MeshBase.bindVertexAttribs() was shaky.In fact incorrect in case of the Preprocess program. Improve that!
major speedup of SolvedObject
Lint
Important bugfix for the shape of concave cubit walls!
add a test for a solid created with a VertexEffectPipe effect for DistortedExamples.
minor
Bump Jing works now.
fix the 'holes in textures' problem.
fix the 'band' problem in the TwistyBandagedMegaminx.
New 'PIPE' vertex effect.
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