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# Date Author Comment
f80337b5 05/09/2017 09:30 AM Leszek Koltunski

Revert "Some progress with Transform Feedback. Still many bugs all over."

This reverts commit 79921db22e4ff5a3b2e6e3466a39445f5607a695.

79921db2 05/05/2017 11:30 PM Leszek Koltunski

Some progress with Transform Feedback. Still many bugs all over.

a22c6628 05/05/2017 03:48 PM Leszek Koltunski

Beginnings of support for DistortedEffects.drawPrivFeedback()

21304c55 05/05/2017 12:17 AM Leszek Koltunski

Progress with TransferFeedback app - introduce two modes: USEPOINTS 'true' or 'false'.

On Nexus5X, it works with 'true' and 'false'. On Nexus 4, it works with 'true', but returns GL_INVALID_OPERATION with 'false'.

7cf57d72 05/04/2017 10:36 PM Leszek Koltunski

This version appears to be fully working on Nexus 5X (it transfers back all the vertices and, if there are no vertex effects, the vertices transferred back are identical to the ones passed).

This however crashes with GL_INVALID_OPERATION during glDrawArrays() when run on Nexus 4.

e78a30fd 05/04/2017 02:21 PM Leszek Koltunski

Progress with Transform Feedback.

226144d0 05/04/2017 12:13 AM Leszek Koltunski

Progress with VBOs - this time abstract out a new class, DistortedObject - i.e. everything that uploads something to GPU and thus needs to be auto re-created upon loss of the context.

42571056 05/03/2017 04:22 PM Leszek Koltunski

Preparation for Transfer Feedback: Convert the meshes from client-side to VBOs.

f8f6d457 05/02/2017 09:59 PM Leszek Koltunski

Minimize differences from master branch.

4782b4e6 05/02/2017 03:22 PM Leszek Koltunski

Progress with moving the Transform Feedback functionality from the APP to the library.

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