libraryexamples
Preliminary support for MIPMAP levels of the postprocessing buffers. (doesn't work yet)
Merging blurred surfaces mostly ok now (blurred image still appears a bit shifted down for some reason)
Simplify shaders.
Make it more flexible; now it can run almost all apps on OpenGL 2.0 contexts; OpenGL 3.0 ( with GLSL 3.00) required for POSTPROCESSING.
Upgrade from GLSL 1.00 to GLSL 3.00 ESIntroduce separate BLUR1 and BLUR2 shaders, the second one marging (writing to gl_FragDepth still does not work)
Simplify BLUR shader.
Simplify drawRecursive
simplify blitPriv()
Introduce Effects.blitPriv() (faster than previous drawNoEffectsPriv)
Minor
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