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# Date Author Comment
d58b50e7 03/02/2020 04:11 PM Leszek Koltunski

Remove width & height from InternalSurface and move it to InternalOutputSurface.

4bb94a7d 03/02/2020 03:47 PM Leszek Koltunski

Hide the InternalSurface class inside its package.

b17aa4aa 03/02/2020 12:39 PM Leszek Koltunski

Minor.

35476762 03/01/2020 12:52 AM Leszek Koltunski

Convert RubikCube to the new V&F center schema!

644c21f2 02/29/2020 10:13 PM Leszek Koltunski

Moving the Vertex and Fragment centers of effect to the center of the Mesh.

c0f5af7b 02/29/2020 04:00 PM Leszek Koltunski

Fixes for the merge.

3eb6f354 02/28/2020 11:37 PM Leszek Koltunski

Merge branch 'empty-matrix-effects-in-the-center' into modern-empty-matrix-effects-in-the-center

  1. Conflicts:
  2. src/main/AndroidManifest.xml
  3. src/main/java/org/distorted/examples/TableOfContents.java
  4. src/main/java/org/distorted/examples/aroundtheworld/AroundTheWorldRenderer.java...
7594a5d2 02/28/2020 09:27 PM Leszek Koltunski

Fix for MeshBase.apply()

ea88d502 02/28/2020 12:19 AM Leszek Koltunski

New API: MeshBase.join() and a skeleton of an App to test it.

9099e567 02/27/2020 09:47 PM Leszek Koltunski

New Mesh 'Triangles' and updated Inflate & Generic apps to test it.

044b5494 02/26/2020 10:23 PM Leszek Koltunski

Move the Effects.setStretch to Meshbase.setStretch

c90aca24 02/26/2020 03:52 PM Leszek Koltunski

Move the 'pre-multiply mesh before applying any effects' thing from [(Xsize of texture, Ysize of texture) x Mesh's zFactor] to Effects.setStretch(sx,sy,sz)

fa8bc998 02/24/2020 04:31 PM Leszek Koltunski

New API MeshBase.apply(MatrixEffect[])

12e379d6 02/21/2020 11:27 AM Leszek Koltunski

Rename MeshFlat MeshRectangles.

f953bee0 02/16/2020 10:30 PM Leszek Koltunski

Making the Dialogs more consistent.

ece89b28 02/15/2020 01:02 AM Leszek Koltunski

Adjustment to Static's API.

eddf0cb7 02/01/2020 01:14 AM Leszek Koltunski

remove an unused, redundant API.

47bf4654 12/19/2019 12:11 AM Leszek Koltunski

RubikCube: make finishingRotation more flexible (can now finish any rotation which did finish interpolating (nearly) to the end - and not only the single-static 'manual' rotation)

c59fc52d 12/18/2019 09:33 PM Leszek Koltunski

Dynamics App: fix moving Quat Points
Library: remove negating the Quat Points in the DynamicQuat in order to always go the shortest route.

9dacabea 12/16/2019 02:21 AM Leszek Koltunski

library: Fix DynamicQuat
cube app: progress with ScrambleEffects

7a1fcbeb 12/02/2019 11:09 PM Leszek Koltunski

fix a bug: in certain places when we use reflection, it needs to be getDeclaredMethod and not getMethod because the methods are not public!

cd1f5056 11/30/2019 12:10 AM Leszek Koltunski

Yes! new commit, a fix to a comment :)

eaf57f1c 07/17/2019 10:22 PM Leszek Koltunski

Modify the 'convexity' param in Dynamics.

This finally satisfies the requirements of the 'Spin' effect in MagicCube: achieving constant speed ( by setting a 1D Dynamic's convexity to 0)

12ecac18 07/16/2019 09:42 PM Leszek Koltunski

Add the 'convexity' param to Dynamics and the Dynamic app.

f871c455 05/20/2019 03:24 PM Leszek Koltunski

Improvements to comments and function names in Dynamics

(326-350/1034) Per page: 25, 50, 100

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