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# Date Author Comment
b1bfcdc7 06/12/2023 02:48 PM Leszek Koltunski

Beginnings of MeshMultigon (does not work yet)

d3287c14 06/12/2023 10:17 AM Leszek Koltunski

MeshPolygon: support for an arbitrary subset of edges being 'up' (i.e. buildup to MeshMultigon)

724f67ee 06/09/2023 12:59 PM Leszek Koltunski

MeshPolygon: fix the normals.

82b62e04 06/09/2023 10:05 AM Leszek Koltunski

one more fix for displaying normals.

3c535636 06/09/2023 02:36 AM Leszek Koltunski

Fix bug which prevented the normal vectors from being drawn.
Bug introduced in 2021/Dec/16!

b2913a86 06/08/2023 05:41 PM Leszek Koltunski

build for API 34.

db57e5cb 05/25/2023 03:49 PM Leszek Koltunski

minor

a4999c9d 05/23/2023 06:37 PM Leszek Koltunski

speedup

c0255951 05/11/2023 03:28 PM Leszek Koltunski

Completely kick out the android.opengl.Matrix dependency from the library.

1dec66e0 05/11/2023 02:55 PM Leszek Koltunski

Implement the android.opengl.Matrix functions ourselves.

d1fa4e16 05/10/2023 04:08 PM Leszek Koltunski

Make the touchable part of the 'coin' in the CoinTetrahedroon a bit smaller.

3c26029b 03/31/2023 05:48 PM Leszek Koltunski

Decouple (to a large degree) the OpenGL Library from Android.

8c57d77b 03/31/2023 05:24 PM Leszek Koltunski

Decouple (to a large degree) the OpenGL Library from Android.

3f12341d 03/29/2023 10:03 PM Leszek Koltunski

Dino6 solver: corrections to the pruning engine.

e4577791 01/09/2023 01:41 PM Leszek Koltunski

fix detection of not used attributes.

e5f796bc 01/08/2023 03:36 AM Leszek Koltunski

Major change in JSOn file format:

replace the old (corners,centers) system with a list of VertexEffects which are applied to each cubit variant.

ae71f169 12/22/2022 12:57 AM Leszek Koltunski

Finally fix the reason foor 'incorrect vertex attribute' message spamming the Log of the Emulator.

d23592bb 12/21/2022 09:56 PM Leszek Koltunski

Minor.

40f0cea6 12/21/2022 02:02 PM Leszek Koltunski

Debugging the Node piraminds - print the whole piramind along with all the Effects attached to each Node.

c226920c 12/08/2022 01:28 AM Leszek Koltunski

Improve the Sink effect so that at extreme strengths (close to 0 and infinity) it inflates and deflates more.
Reason: previous version failed to fully inflate the Masterball to a nice sphere.

9daf0165 11/23/2022 02:22 PM Leszek Koltunski

Reinstall the latest Android Studio, latest gradle; reconfigure all project to match and compile.

4f3417bf 11/23/2022 01:38 PM Leszek Koltunski

Up build versions to 32

178983f4 10/26/2022 02:31 AM Leszek Koltunski

Remove the requirement that not-postprocessed children in the render scene must be in the first bucket.
Seriously simplify renderChildren().

f7c72bd1 10/24/2022 01:31 PM Leszek Koltunski

Minor

7f1735dc 07/15/2022 01:52 AM Leszek Koltunski

license

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