bugfix for a crasher
Bugfix in MeshMultigon.
remove commented out code
We no longer need to support 'edgesUp' in MeshPolygons.
Fixes for MeshMultigon. Perfect!
Implement MeshMultigon out of BandedTriangles (doesn't work yet)
MeshBandedTriangle implemented
MeshBandedTriangle
bugfix for a bugfix :)
Fix a bug noticed by Rohan M.
Comment.
correct face shapes (post-new MeshPolygon normal computation)
improve MeshPolygon. Now Multigon's meshes are close to perfect.
Multigon testing app
MeshMultigon finished.
Progress with MeshMultigon. Still auto-computation of 'up' edges does not work.
Beginnings of MeshMultigon (does not work yet)
MeshPolygon: support for an arbitrary subset of edges being 'up' (i.e. buildup to MeshMultigon)
MeshPolygon: fix the normals.
one more fix for displaying normals.
Fix bug which prevented the normal vectors from being drawn.Bug introduced in 2021/Dec/16!
build for API 34.
minor
speedup
Completely kick out the android.opengl.Matrix dependency from the library.
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