Activity
From 11/28/2018 to 12/27/2018
12/18/2018
- 12:07 AM Feature #35 (Closed): New mesh: Sphere
- Commit commit:efaeb2a1 hopefully fixes last issues. Closing.
12/17/2018
- 03:48 PM Feature #35: New mesh: Sphere
- Commit commit|89b93576 adds support for the Sphere and ability to display it (in Effects3D and Inflate apps).
Stil...
12/16/2018
12/14/2018
- 11:15 PM Feature #36: Mesh Importer
- Article: https://en.wikipedia.org/wiki/Polygon_mesh#File_formats
Looks like the .blend, .x3d and maybe .mesh might... - 10:51 PM Feature #36 (New): Mesh Importer
- Add a MeshImporter, which would import Meshes created in Blender, Maya and/or similar 3D modelling software.
Figur... - 10:49 PM Feature #35 (Closed): New mesh: Sphere
- Add a MeshSphere.
Tesselation: https://www.researchgate.net/figure/Spherical-tessellation-grids-and-parent-daught... - 10:37 PM Feature #34 (New): Light Effects
- Add an entirely new type of effects, ones that work on the whole output surface and add lights & shades to the whole ...
12/13/2018
- 10:45 PM Feature #15: Order Independent Transparency
- SSBO is adjustable now. This leaves two things:
1) PowerVR shader compiler situation: even the latest update to th... - 10:43 PM Bug #27 (Closed): Blur effect: incorrect at the borders
- Done.
12/07/2018
- 01:15 PM Feature #7 (Closed): New Effect: glow
- Commit commit:8e88389e adds the last (modulo known bugs) mechanism to this - issue resolved and closed.
- 01:12 PM Bug #33: Issues on PowerVR GE8100
- An Imagination employee says that
'Seems like we already fixed this issue in a later driver version, however your...
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