Activity
From 03/05/2020 to 04/03/2020
03/10/2020
- 09:31 PM Bug #33: Issues on PowerVR GE8100
- 1.5 year later the phone still uses the very same OpenGL ES GLSL ES 3.20 build 1.8@4490469.
- 07:52 PM Feature #36: Mesh Importer
- Now with arrival of MeshBase.apply(MatrixEffect) and new MeshJoined, and a planned API MeshBase.apply(VertexEffect), ...
- 07:51 PM Feature #40 (Closed): Apply static Vertex effects to a Mesh
- New API: MeshBase.apply(VertexEffect effect).
The apply would have to be done before the first time the Mesh is us...
03/04/2020
- 12:41 AM Feature #37 (Closed): Joining Meshes together
- Commit commit:de53cf3e adds support for setting arbitrary texture maps to any MeshBase. Closing.
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