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examples @ 662b5afa

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# Date Author Comment
662b5afa 06/27/2023 11:56 PM Leszek Koltunski

We no longer need to support 'edgesUp' in MeshPolygons.

a39e8df4 06/27/2023 10:22 PM Leszek Koltunski

Fixes for MeshMultigon. Perfect!

b0083951 06/27/2023 03:07 PM Leszek Koltunski

Implement MeshMultigon out of BandedTriangles (doesn't work yet)

302e40d1 06/27/2023 01:16 AM Leszek Koltunski

MeshBandedTriangle implemented

13884c8a 06/21/2023 12:38 AM Leszek Koltunski

Minor.

4d49605b 06/21/2023 12:17 AM Leszek Koltunski

Make it possible to control if we can see the normal vectors.

f804fce3 06/18/2023 10:22 PM Leszek Koltunski

improve MeshPolygon. Now Multigon's meshes are close to perfect.

d2f57a83 06/18/2023 12:40 AM Leszek Koltunski

Multigon testing app

93ad90ba 06/18/2023 12:26 AM Leszek Koltunski

Multigon testing app

d1d5d7e2 06/17/2023 10:51 PM Leszek Koltunski

use MeshMultigon in puzzle cubits (FactoryCubit)

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