Add component centers to dmesh version 2.
Update all the dmeshes to versions 2. Add the Dino dmesh.
Progress with the MeshFile app: new icon
Progress with the MeshFile app.
Progress with the MeshFile app: disappear works now.
Add a 'Scale' seekBar to the MeshFile app.
New effect VertexEffectDisappear
We have the new Object - the Dino - so up the version to 1.4.0.
Add the Dino dmesh file.
Improve the Blur App to catch the bug where a small part of the Blur (and Glow) halo gets displayed on the other edge of the surface.
We need to pause an Activity in the following way:
1) Activity.onPause()2) View.onPause()3) Library.onPause()
otherwise sometimes there are artifacts when pausing!
Make the MeshFile app survive a period of being paused.
1) rename DistortedTexture's setColor to setColorARGB2) fix the Wiind app to take into account paused time3) fix the Dynamic so that if a single Dynamic is used more than once (in more than one effect) than it doesn't get adjusted for paused time multiple times.
Before somehow the Dynamics sometimes tolerated not being reset to beginning before next use. New version doesn't - correct that in two apps.
Fixes for pausing and restarting.
App Icon
Only compile the Full, Normal & OIT programs when they are actually needed.
Example meshes for the MeshFile app.
Library: introduce a new form of the MeshRectangular grid, where the individual rows and columns can be each of different width. This help reduce the number of vertices in objects as typically we are only interested at distorting a certain subregion.
Modify the Bean app to take advantage of this.
Reading a mesh from the .dmesh file works now.
Reading a mesh from the .dmesh file might work now. Checked on two small meshes.
Progress with MeshFile
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