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Revisions

# Date Author Comment
e50e7ba7 07/20/2020 05:11 PM Leszek Koltunski

1) rename DistortedTexture's setColor to setColorARGB
2) fix the Wiind app to take into account paused time
3) fix the Dynamic so that if a single Dynamic is used more than once (in more than one effect) than it doesn't get adjusted for paused time multiple times.

52e8e76a 07/20/2020 12:26 PM Leszek Koltunski

Before somehow the Dynamics sometimes tolerated not being reset to beginning before next use. New version doesn't - correct that in two apps.

d5e134f2 07/18/2020 10:39 PM Leszek Koltunski

Fixes for pausing and restarting.

93675c1a 06/17/2020 11:40 PM Leszek Koltunski

App Icon

061449ed 06/16/2020 07:37 PM Leszek Koltunski

Only compile the Full, Normal & OIT programs when they are actually needed.

693ecdd4 06/16/2020 10:18 AM Leszek Koltunski

Example meshes for the MeshFile app.

7c55263f 06/15/2020 01:48 PM Leszek Koltunski

Library: introduce a new form of the MeshRectangular grid, where the individual rows and columns can be each of different width. This help reduce the number of vertices in objects as typically we are only interested at distorting a certain subregion.

Modify the Bean app to take advantage of this.

48c88f57 06/14/2020 06:30 PM Leszek Koltunski

Progress with the MeshFile app.

8ac4c0bc 06/14/2020 10:30 AM Leszek Koltunski

Progress with the MeshFile app.

acad428e 06/13/2020 08:28 PM Leszek Koltunski

Reading a mesh from the .dmesh file works now.

1af8e143 06/13/2020 02:52 PM Leszek Koltunski

Reading a mesh from the .dmesh file might work now. Checked on two small meshes.

71c7624f 06/13/2020 12:33 AM Leszek Koltunski

Progress with MeshFile

42aa970f 06/13/2020 12:12 AM Leszek Koltunski

Skeleton of a new App: MeshFile

304cdff5 06/10/2020 12:24 PM Leszek Koltunski

new app icons; skeleton of reading/write a Mesh from/to a file.

ba984444 06/07/2020 01:41 PM Leszek Koltunski

Bugfix and new debugging methods in MeshBase
DeferredJob app rewritten to show the (just fixed) bug

96345c94 06/06/2020 09:31 PM Leszek Koltunski

Extend the MeshBase.setTextureMaps API so that we are able to set a single texture map to a single texture component, or a few consecutive at a time, not necessarily starting from component 0.

9cbe58b0 06/06/2020 12:17 AM Leszek Koltunski

Library: make setEffectAssociation a deferred job (because we do copy the uniforms during join!)
SingleMesh App: almost finished.

51e08404 06/05/2020 08:29 PM Leszek Koltunski

Progress with SingleMesh (texture maps)

5acaa863 06/05/2020 12:55 PM Leszek Koltunski

Progres with SingleMesh

758729b5 06/05/2020 12:34 PM Leszek Koltunski

Progres with SingleMesh; bugfix in MeshBase.apply(Matrix)

90940caf 06/04/2020 11:57 PM Leszek Koltunski

Skeleton of the SingleMesh app.

fcb09e1f 06/04/2020 11:35 PM Leszek Koltunski

- fix Around the World (one effect failed to add)
- add DeferredJob icon

eb507734 06/03/2020 08:25 PM Leszek Koltunski

Update Myanmar flag.

d08bd5a3 06/01/2020 10:40 PM Leszek Koltunski

DeferredJobs app/lib works now

b1950186 05/31/2020 09:31 PM Leszek Koltunski

Progress with DeferredJobs app/lib (still does not work though)

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