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library / src / main / java / org / distorted / library / main / InternalRenderState.java @ 8c57d77b

# Date Author Comment
8c57d77b 03/31/2023 05:24 PM Leszek Koltunski

Decouple (to a large degree) the OpenGL Library from Android.

2e569ff6 07/15/2022 01:42 AM Leszek Koltunski

license

5c84d9c2 10/08/2021 11:27 PM Leszek Koltunski

Set possibility for the Postprocessing effects to eclipse the whole object or only work at the edges.

f046b159 05/16/2020 07:54 PM Leszek Koltunski

First attempt at the MeshBase.apply(VertexEffect) API.

b7074bc6 04/13/2020 10:31 AM Leszek Koltunski

Lower requirements - now only OpenGL ES 3.0 is required; if running on such platform, OIT part of the API ( which is the only one which actually requires 3.1) is switched off.

46b572b5 05/03/2019 10:46 PM Leszek Koltunski

Correct the Legal notice.

7602a827 05/02/2019 10:41 PM Leszek Koltunski

Rename all the classes that are not exported to application to 'Internal'