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# Date Author Comment
3fc9327a 05/11/2017 03:47 PM Leszek Koltunski

Use Transform Feedback to (optionally) display the Normal vectors.

604b2899 05/10/2017 12:56 PM Leszek Koltunski

Dynamic display of bounding rectangles (with coords computed by Vertex Shader and gotten with Transform Feedback) works now.

Major problem: the glMapBufferRange() slows doewn rendering in a major way. Multiblur's FPS:

Nexus5X : 35.4 before -> 12.6 after...

dac831c1 05/09/2017 04:36 PM Leszek Koltunski

Beginning of support for actual Transform Feedback.

cab7c165 05/09/2017 03:38 PM Leszek Koltunski

Beginning of support for actual Transform Feedback.

a059ebcd 05/09/2017 12:45 PM Leszek Koltunski

Minor bugfix.

a51fe521 05/09/2017 12:35 PM Leszek Koltunski

Move from unpacked to packad server-side Vertex attribute buffer.

3e2376c4 05/09/2017 10:31 AM Leszek Koltunski

Make the Feedback APP work again.

6e60be83 05/09/2017 09:30 AM Leszek Koltunski

Revert "Progress with Transform Feedback."

This reverts commit e78a30fd53d9463903521921e177028e5c869514.

9cd1f9b3 05/09/2017 09:30 AM Leszek Koltunski

Revert "This version appears to be fully working on Nexus 5X (it transfers back all the vertices and, if there are no vertex effects, the vertices transferred back are identical to the ones passed)."

This reverts commit 7cf57d72e238092806b3f833d85d16c1a38ac78d.

135be991 05/09/2017 09:30 AM Leszek Koltunski

Revert "Progress with TransferFeedback app - introduce two modes: USEPOINTS 'true' or 'false'."

This reverts commit 21304c55380460c5882b789ea13eb00ffd9a686c.

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