libraryexamples
Some corrections so that most apps still work on the Android emulator (OpenGL ES 2.0-based)
Merge Transform Feedback
Use Transform Feedback to (optionally) display the Normal vectors.
Dynamic display of bounding rectangles (with coords computed by Vertex Shader and gotten with Transform Feedback) works now.
Major problem: the glMapBufferRange() slows doewn rendering in a major way. Multiblur's FPS:
Nexus5X : 35.4 before -> 12.6 after...
Beginning of support for actual Transform Feedback.
Minor bugfix.
Move from unpacked to packad server-side Vertex attribute buffer.
Merge remote-tracking branch 'origin/master' into transform-feedback
Revert "Progress with Transform Feedback."
This reverts commit e78a30fd53d9463903521921e177028e5c869514.
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