1 |
d333eb6b
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
2 |
|
|
// Copyright 2016 Leszek Koltunski //
|
3 |
|
|
// //
|
4 |
|
|
// This file is part of Distorted. //
|
5 |
|
|
// //
|
6 |
|
|
// Distorted is free software: you can redistribute it and/or modify //
|
7 |
|
|
// it under the terms of the GNU General Public License as published by //
|
8 |
|
|
// the Free Software Foundation, either version 2 of the License, or //
|
9 |
|
|
// (at your option) any later version. //
|
10 |
|
|
// //
|
11 |
|
|
// Distorted is distributed in the hope that it will be useful, //
|
12 |
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
|
13 |
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
|
14 |
|
|
// GNU General Public License for more details. //
|
15 |
|
|
// //
|
16 |
|
|
// You should have received a copy of the GNU General Public License //
|
17 |
|
|
// along with Distorted. If not, see <http://www.gnu.org/licenses/>. //
|
18 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
19 |
|
|
|
20 |
fe82a979
|
Leszek Koltunski
|
package org.distorted.library.main;
|
21 |
6a06a912
|
Leszek Koltunski
|
|
22 |
c90b9e01
|
Leszek Koltunski
|
import android.content.res.Resources;
|
23 |
e6519ac8
|
Leszek Koltunski
|
import android.opengl.GLES31;
|
24 |
|
|
import android.util.Log;
|
25 |
6a06a912
|
Leszek Koltunski
|
|
26 |
fe82a979
|
Leszek Koltunski
|
import org.distorted.library.R;
|
27 |
|
|
import org.distorted.library.effect.Effect;
|
28 |
da9b3f07
|
Leszek Koltunski
|
import org.distorted.library.effect.EffectName;
|
29 |
|
|
import org.distorted.library.effect.EffectType;
|
30 |
7cd24173
|
leszek
|
import org.distorted.library.effect.FragmentEffect;
|
31 |
|
|
import org.distorted.library.effect.VertexEffect;
|
32 |
e458a4ba
|
Leszek Koltunski
|
import org.distorted.library.message.EffectListener;
|
33 |
55c14a19
|
Leszek Koltunski
|
import org.distorted.library.program.DistortedProgram;
|
34 |
a4835695
|
Leszek Koltunski
|
|
35 |
c90b9e01
|
Leszek Koltunski
|
import java.io.InputStream;
|
36 |
c638c1b0
|
Leszek Koltunski
|
import java.nio.ByteBuffer;
|
37 |
|
|
import java.nio.ByteOrder;
|
38 |
|
|
import java.nio.FloatBuffer;
|
39 |
8777ce17
|
Leszek Koltunski
|
import java.nio.IntBuffer;
|
40 |
c638c1b0
|
Leszek Koltunski
|
|
41 |
6a06a912
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
42 |
b329f352
|
Leszek Koltunski
|
/**
|
43 |
faa3ff56
|
Leszek Koltunski
|
* Class containing Matrix, Vertex, Fragment and Postprocessing effect queues.
|
44 |
b73dcaa7
|
Leszek Koltunski
|
* <p>
|
45 |
faa3ff56
|
Leszek Koltunski
|
* The queues hold actual effects to be applied to a given (InputSurface,MeshObject) combo.
|
46 |
b329f352
|
Leszek Koltunski
|
*/
|
47 |
86d322b5
|
Leszek Koltunski
|
public class DistortedEffects
|
48 |
d425545a
|
Leszek Koltunski
|
{
|
49 |
1aedf874
|
leszek
|
/// MAIN PROGRAM ///
|
50 |
|
|
private static DistortedProgram mMainProgram;
|
51 |
|
|
private static int mMainTextureH;
|
52 |
8fa96e69
|
Leszek Koltunski
|
|
53 |
c1e24646
|
leszek
|
/// BLIT PROGRAM ///
|
54 |
|
|
private static DistortedProgram mBlitProgram;
|
55 |
|
|
private static int mBlitTextureH;
|
56 |
c2c08950
|
leszek
|
private static int mBlitDepthH;
|
57 |
c90b9e01
|
Leszek Koltunski
|
private static final FloatBuffer mQuadPositions;
|
58 |
|
|
|
59 |
|
|
static
|
60 |
|
|
{
|
61 |
|
|
float[] positionData= { -0.5f, -0.5f, -0.5f, 0.5f, 0.5f,-0.5f, 0.5f, 0.5f };
|
62 |
|
|
mQuadPositions = ByteBuffer.allocateDirect(32).order(ByteOrder.nativeOrder()).asFloatBuffer();
|
63 |
|
|
mQuadPositions.put(positionData).position(0);
|
64 |
|
|
}
|
65 |
|
|
|
66 |
97020807
|
Leszek Koltunski
|
/// BLIT DEPTH PROGRAM ///
|
67 |
|
|
private static DistortedProgram mBlitDepthProgram;
|
68 |
|
|
private static int mBlitDepthTextureH;
|
69 |
|
|
private static int mBlitDepthDepthTextureH;
|
70 |
|
|
private static int mBlitDepthDepthH;
|
71 |
|
|
private static int mBlitDepthTexCorrH;
|
72 |
|
|
|
73 |
c1a38ba3
|
Leszek Koltunski
|
/// NORMAL PROGRAM /////
|
74 |
|
|
private static DistortedProgram mNormalProgram;
|
75 |
|
|
private static int mNormalMVPMatrixH;
|
76 |
|
|
|
77 |
33f59f22
|
Leszek Koltunski
|
/// OIT SSBO BUFFER ///
|
78 |
|
|
private static int[] mLinkedListSSBO = new int[1];
|
79 |
12f9e4bb
|
Leszek Koltunski
|
private static int[] mAtomicCounter = new int[Distorted.FBO_QUEUE_SIZE];
|
80 |
|
|
private static int mCurrBuffer;
|
81 |
33f59f22
|
Leszek Koltunski
|
|
82 |
|
|
static
|
83 |
|
|
{
|
84 |
|
|
mLinkedListSSBO[0]= -1;
|
85 |
12f9e4bb
|
Leszek Koltunski
|
mCurrBuffer = 0;
|
86 |
|
|
|
87 |
|
|
for(int i=0; i<Distorted.FBO_QUEUE_SIZE; i++) mAtomicCounter[i] = -1;
|
88 |
33f59f22
|
Leszek Koltunski
|
}
|
89 |
|
|
|
90 |
344ac0e4
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////
|
91 |
acb44099
|
Leszek Koltunski
|
// meaning: allocate 1.0 screenful of places for transparent
|
92 |
|
|
// fragments in the SSBO backing up the OIT render method.
|
93 |
|
|
private static float mBufferSize=1.0f;
|
94 |
33f59f22
|
Leszek Koltunski
|
|
95 |
56c6ca24
|
Leszek Koltunski
|
/// OIT CLEAR PROGRAM ///
|
96 |
|
|
private static DistortedProgram mOITClearProgram;
|
97 |
|
|
private static int mOITClearDepthH;
|
98 |
|
|
private static int mOITClearTexCorrH;
|
99 |
|
|
private static int mOITClearSizeH;
|
100 |
|
|
|
101 |
|
|
/// OIT BUILD PROGRAM ///
|
102 |
|
|
private static DistortedProgram mOITBuildProgram;
|
103 |
|
|
private static int mOITBuildTextureH;
|
104 |
|
|
private static int mOITBuildDepthTextureH;
|
105 |
|
|
private static int mOITBuildDepthH;
|
106 |
|
|
private static int mOITBuildTexCorrH;
|
107 |
|
|
private static int mOITBuildSizeH;
|
108 |
|
|
private static int mOITBuildNumRecordsH;
|
109 |
8777ce17
|
Leszek Koltunski
|
|
110 |
33f59f22
|
Leszek Koltunski
|
/// OIT COLLAPSE PROGRAM ///
|
111 |
|
|
private static DistortedProgram mOITCollapseProgram;
|
112 |
|
|
private static int mOITCollapseDepthTextureH;
|
113 |
|
|
private static int mOITCollapseDepthH;
|
114 |
|
|
private static int mOITCollapseTexCorrH;
|
115 |
|
|
private static int mOITCollapseSizeH;
|
116 |
cee0369a
|
Leszek Koltunski
|
|
117 |
56c6ca24
|
Leszek Koltunski
|
/// OIT RENDER PROGRAM ///
|
118 |
|
|
private static DistortedProgram mOITRenderProgram;
|
119 |
|
|
private static int mOITRenderDepthH;
|
120 |
|
|
private static int mOITRenderTexCorrH;
|
121 |
|
|
private static int mOITRenderSizeH;
|
122 |
7170e4eb
|
leszek
|
|
123 |
c1a38ba3
|
Leszek Koltunski
|
/// MAIN OIT PROGRAM ///
|
124 |
|
|
private static DistortedProgram mMainOITProgram;
|
125 |
|
|
private static int mMainOITTextureH;
|
126 |
|
|
private static int mMainOITSizeH;
|
127 |
|
|
private static int mMainOITNumRecordsH;
|
128 |
3fc9327a
|
Leszek Koltunski
|
/// END PROGRAMS //////
|
129 |
c638c1b0
|
Leszek Koltunski
|
|
130 |
8e34674e
|
Leszek Koltunski
|
private static long mNextID =0;
|
131 |
4e2382f3
|
Leszek Koltunski
|
private long mID;
|
132 |
8e34674e
|
Leszek Koltunski
|
|
133 |
310e14fb
|
leszek
|
private EffectQueueMatrix mM;
|
134 |
3fc9327a
|
Leszek Koltunski
|
private EffectQueueFragment mF;
|
135 |
310e14fb
|
leszek
|
private EffectQueueVertex mV;
|
136 |
80b3acf6
|
Leszek Koltunski
|
private EffectQueuePostprocess mP;
|
137 |
|
|
|
138 |
|
|
private boolean matrixCloned, vertexCloned, fragmentCloned, postprocessCloned;
|
139 |
3d590d8d
|
Leszek Koltunski
|
|
140 |
9361b337
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
141 |
55c14a19
|
Leszek Koltunski
|
|
142 |
c25273e0
|
Leszek Koltunski
|
static void createPrograms(Resources resources)
|
143 |
55c14a19
|
Leszek Koltunski
|
{
|
144 |
cab7c165
|
Leszek Koltunski
|
// MAIN PROGRAM ////////////////////////////////////
|
145 |
1aedf874
|
leszek
|
final InputStream mainVertStream = resources.openRawResource(R.raw.main_vertex_shader);
|
146 |
|
|
final InputStream mainFragStream = resources.openRawResource(R.raw.main_fragment_shader);
|
147 |
|
|
|
148 |
7cd24173
|
leszek
|
int numF = FragmentEffect.getNumEnabled();
|
149 |
|
|
int numV = VertexEffect.getNumEnabled();
|
150 |
c90b9e01
|
Leszek Koltunski
|
|
151 |
7cd24173
|
leszek
|
String mainVertHeader= Distorted.GLSL_VERSION + ("#define NUM_VERTEX " + ( numV>0 ? getMax(EffectType.VERTEX ) : 0 ) + "\n");
|
152 |
|
|
String mainFragHeader= Distorted.GLSL_VERSION + ("#define NUM_FRAGMENT " + ( numF>0 ? getMax(EffectType.FRAGMENT) : 0 ) + "\n");
|
153 |
|
|
String enabledEffectV= VertexEffect.getGLSL();
|
154 |
|
|
String enabledEffectF= FragmentEffect.getGLSL();
|
155 |
c90b9e01
|
Leszek Koltunski
|
|
156 |
03cb451d
|
Leszek Koltunski
|
//android.util.Log.e("Effects", "vertHeader= "+mainVertHeader);
|
157 |
|
|
//android.util.Log.e("Effects", "fragHeader= "+mainFragHeader);
|
158 |
7cd24173
|
leszek
|
//android.util.Log.e("Effects", "enabledV= "+enabledEffectV);
|
159 |
|
|
//android.util.Log.e("Effects", "enabledF= "+enabledEffectF);
|
160 |
c90b9e01
|
Leszek Koltunski
|
|
161 |
3fc9327a
|
Leszek Koltunski
|
String[] feedback = { "v_Position", "v_endPosition" };
|
162 |
cab7c165
|
Leszek Koltunski
|
|
163 |
cee0369a
|
Leszek Koltunski
|
try
|
164 |
|
|
{
|
165 |
|
|
mMainProgram = new DistortedProgram(mainVertStream, mainFragStream, mainVertHeader, mainFragHeader,
|
166 |
|
|
enabledEffectV, enabledEffectF, Distorted.GLSL, feedback);
|
167 |
|
|
}
|
168 |
|
|
catch(Exception e)
|
169 |
|
|
{
|
170 |
|
|
Log.e("EFFECTS", e.getClass().getSimpleName()+" trying to compile MAIN program: "+e.getMessage());
|
171 |
|
|
throw new RuntimeException(e.getMessage());
|
172 |
|
|
}
|
173 |
c90b9e01
|
Leszek Koltunski
|
|
174 |
c1e24646
|
leszek
|
int mainProgramH = mMainProgram.getProgramHandle();
|
175 |
86c352e0
|
Leszek Koltunski
|
EffectQueueFragment.getUniforms(mainProgramH,0);
|
176 |
|
|
EffectQueueVertex.getUniforms(mainProgramH,0);
|
177 |
|
|
EffectQueueMatrix.getUniforms(mainProgramH,0);
|
178 |
e6519ac8
|
Leszek Koltunski
|
mMainTextureH= GLES31.glGetUniformLocation( mainProgramH, "u_Texture");
|
179 |
c1e24646
|
leszek
|
|
180 |
1aedf874
|
leszek
|
// BLIT PROGRAM ////////////////////////////////////
|
181 |
c1e24646
|
leszek
|
final InputStream blitVertStream = resources.openRawResource(R.raw.blit_vertex_shader);
|
182 |
|
|
final InputStream blitFragStream = resources.openRawResource(R.raw.blit_fragment_shader);
|
183 |
|
|
|
184 |
f2367b75
|
Leszek Koltunski
|
try
|
185 |
|
|
{
|
186 |
56c6ca24
|
Leszek Koltunski
|
mBlitProgram = new DistortedProgram(blitVertStream,blitFragStream,Distorted.GLSL_VERSION,Distorted.GLSL_VERSION, Distorted.GLSL);
|
187 |
f2367b75
|
Leszek Koltunski
|
}
|
188 |
|
|
catch(Exception e)
|
189 |
|
|
{
|
190 |
cee0369a
|
Leszek Koltunski
|
Log.e("EFFECTS", e.getClass().getSimpleName()+" trying to compile BLIT program: "+e.getMessage());
|
191 |
f2367b75
|
Leszek Koltunski
|
throw new RuntimeException(e.getMessage());
|
192 |
|
|
}
|
193 |
c1e24646
|
leszek
|
|
194 |
|
|
int blitProgramH = mBlitProgram.getProgramHandle();
|
195 |
e6519ac8
|
Leszek Koltunski
|
mBlitTextureH = GLES31.glGetUniformLocation( blitProgramH, "u_Texture");
|
196 |
|
|
mBlitDepthH = GLES31.glGetUniformLocation( blitProgramH, "u_Depth");
|
197 |
c90b9e01
|
Leszek Koltunski
|
|
198 |
97020807
|
Leszek Koltunski
|
// BLIT DEPTH PROGRAM ////////////////////////////////////
|
199 |
|
|
final InputStream blitDepthVertStream = resources.openRawResource(R.raw.blit_depth_vertex_shader);
|
200 |
|
|
final InputStream blitDepthFragStream = resources.openRawResource(R.raw.blit_depth_fragment_shader);
|
201 |
|
|
|
202 |
|
|
try
|
203 |
|
|
{
|
204 |
|
|
mBlitDepthProgram = new DistortedProgram(blitDepthVertStream,blitDepthFragStream,Distorted.GLSL_VERSION,Distorted.GLSL_VERSION, Distorted.GLSL);
|
205 |
|
|
}
|
206 |
|
|
catch(Exception e)
|
207 |
|
|
{
|
208 |
|
|
Log.e("EFFECTS", e.getClass().getSimpleName()+" trying to compile BLIT DEPTH program: "+e.getMessage());
|
209 |
|
|
throw new RuntimeException(e.getMessage());
|
210 |
|
|
}
|
211 |
|
|
|
212 |
|
|
int blitDepthProgramH = mBlitDepthProgram.getProgramHandle();
|
213 |
|
|
mBlitDepthTextureH = GLES31.glGetUniformLocation( blitDepthProgramH, "u_Texture");
|
214 |
|
|
mBlitDepthDepthTextureH = GLES31.glGetUniformLocation( blitDepthProgramH, "u_DepthTexture");
|
215 |
|
|
mBlitDepthDepthH = GLES31.glGetUniformLocation( blitDepthProgramH, "u_Depth");
|
216 |
|
|
mBlitDepthTexCorrH = GLES31.glGetUniformLocation( blitDepthProgramH, "u_TexCorr");
|
217 |
|
|
|
218 |
c25273e0
|
Leszek Koltunski
|
// NORMAL PROGRAM //////////////////////////////////////
|
219 |
|
|
final InputStream normalVertexStream = resources.openRawResource(R.raw.normal_vertex_shader);
|
220 |
|
|
final InputStream normalFragmentStream = resources.openRawResource(R.raw.normal_fragment_shader);
|
221 |
|
|
|
222 |
|
|
try
|
223 |
|
|
{
|
224 |
|
|
mNormalProgram = new DistortedProgram(normalVertexStream,normalFragmentStream, Distorted.GLSL_VERSION, Distorted.GLSL_VERSION, Distorted.GLSL);
|
225 |
|
|
}
|
226 |
|
|
catch(Exception e)
|
227 |
|
|
{
|
228 |
|
|
Log.e("EFFECTS", e.getClass().getSimpleName()+" trying to compile NORMAL program: "+e.getMessage());
|
229 |
|
|
throw new RuntimeException(e.getMessage());
|
230 |
|
|
}
|
231 |
|
|
|
232 |
|
|
int normalProgramH = mNormalProgram.getProgramHandle();
|
233 |
|
|
mNormalMVPMatrixH = GLES31.glGetUniformLocation( normalProgramH, "u_MVPMatrix");
|
234 |
|
|
}
|
235 |
|
|
|
236 |
031fbe7a
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
237 |
c25273e0
|
Leszek Koltunski
|
|
238 |
|
|
static void createProgramsOIT(Resources resources)
|
239 |
|
|
{
|
240 |
c1a38ba3
|
Leszek Koltunski
|
// MAIN OIT PROGRAM ////////////////////////////////
|
241 |
|
|
final InputStream mainVertStream = resources.openRawResource(R.raw.main_vertex_shader);
|
242 |
|
|
final InputStream mainFragStream = resources.openRawResource(R.raw.main_fragment_shader);
|
243 |
|
|
|
244 |
|
|
int numF = FragmentEffect.getNumEnabled();
|
245 |
|
|
int numV = VertexEffect.getNumEnabled();
|
246 |
|
|
|
247 |
|
|
String mainVertHeader= Distorted.GLSL_VERSION +
|
248 |
|
|
("#define NUM_VERTEX " + ( numV>0 ? getMax(EffectType.VERTEX ) : 0 ) + "\n") +
|
249 |
|
|
("#define OIT\n");
|
250 |
|
|
String mainFragHeader= Distorted.GLSL_VERSION +
|
251 |
|
|
("#define NUM_FRAGMENT " + ( numF>0 ? getMax(EffectType.FRAGMENT) : 0 ) + "\n") +
|
252 |
|
|
("#define OIT\n");
|
253 |
|
|
|
254 |
|
|
String enabledEffectV= VertexEffect.getGLSL();
|
255 |
|
|
String enabledEffectF= FragmentEffect.getGLSL();
|
256 |
|
|
|
257 |
|
|
try
|
258 |
|
|
{
|
259 |
|
|
mMainOITProgram = new DistortedProgram(mainVertStream, mainFragStream, mainVertHeader, mainFragHeader,
|
260 |
86c352e0
|
Leszek Koltunski
|
enabledEffectV, enabledEffectF, Distorted.GLSL, null);
|
261 |
c1a38ba3
|
Leszek Koltunski
|
}
|
262 |
|
|
catch(Exception e)
|
263 |
|
|
{
|
264 |
|
|
Log.e("EFFECTS", e.getClass().getSimpleName()+" trying to compile MAIN OIT program: "+e.getMessage());
|
265 |
|
|
throw new RuntimeException(e.getMessage());
|
266 |
|
|
}
|
267 |
|
|
|
268 |
|
|
int mainOITProgramH = mMainOITProgram.getProgramHandle();
|
269 |
86c352e0
|
Leszek Koltunski
|
EffectQueueFragment.getUniforms(mainOITProgramH,1);
|
270 |
|
|
EffectQueueVertex.getUniforms(mainOITProgramH,1);
|
271 |
|
|
EffectQueueMatrix.getUniforms(mainOITProgramH,1);
|
272 |
c1a38ba3
|
Leszek Koltunski
|
mMainOITTextureH = GLES31.glGetUniformLocation( mainOITProgramH, "u_Texture");
|
273 |
|
|
mMainOITSizeH = GLES31.glGetUniformLocation( mainOITProgramH, "u_Size");
|
274 |
|
|
mMainOITNumRecordsH = GLES31.glGetUniformLocation( mainOITProgramH, "u_numRecords");
|
275 |
|
|
|
276 |
56c6ca24
|
Leszek Koltunski
|
// OIT CLEAR PROGRAM ////////////////////////////////////
|
277 |
|
|
final InputStream oitClearVertStream = resources.openRawResource(R.raw.oit_vertex_shader);
|
278 |
|
|
final InputStream oitClearFragStream = resources.openRawResource(R.raw.oit_clear_fragment_shader);
|
279 |
7170e4eb
|
leszek
|
|
280 |
|
|
try
|
281 |
|
|
{
|
282 |
56c6ca24
|
Leszek Koltunski
|
mOITClearProgram = new DistortedProgram(oitClearVertStream,oitClearFragStream,Distorted.GLSL_VERSION,Distorted.GLSL_VERSION, Distorted.GLSL);
|
283 |
7170e4eb
|
leszek
|
}
|
284 |
|
|
catch(Exception e)
|
285 |
|
|
{
|
286 |
56c6ca24
|
Leszek Koltunski
|
Log.e("EFFECTS", e.getClass().getSimpleName()+" trying to compile OIT CLEAR program: "+e.getMessage());
|
287 |
7170e4eb
|
leszek
|
throw new RuntimeException(e.getMessage());
|
288 |
|
|
}
|
289 |
|
|
|
290 |
56c6ca24
|
Leszek Koltunski
|
int oitClearProgramH = mOITClearProgram.getProgramHandle();
|
291 |
|
|
mOITClearDepthH = GLES31.glGetUniformLocation( oitClearProgramH, "u_Depth");
|
292 |
|
|
mOITClearTexCorrH = GLES31.glGetUniformLocation( oitClearProgramH, "u_TexCorr");
|
293 |
|
|
mOITClearSizeH = GLES31.glGetUniformLocation( oitClearProgramH, "u_Size");
|
294 |
|
|
|
295 |
|
|
// OIT BUILD PROGRAM ////////////////////////////////////
|
296 |
|
|
final InputStream oitBuildVertStream = resources.openRawResource(R.raw.oit_vertex_shader);
|
297 |
|
|
final InputStream oitBuildFragStream = resources.openRawResource(R.raw.oit_build_fragment_shader);
|
298 |
|
|
|
299 |
|
|
try
|
300 |
|
|
{
|
301 |
|
|
mOITBuildProgram = new DistortedProgram(oitBuildVertStream,oitBuildFragStream,Distorted.GLSL_VERSION,Distorted.GLSL_VERSION, Distorted.GLSL);
|
302 |
|
|
}
|
303 |
|
|
catch(Exception e)
|
304 |
|
|
{
|
305 |
|
|
Log.e("EFFECTS", e.getClass().getSimpleName()+" trying to compile OIT BUILD program: "+e.getMessage());
|
306 |
|
|
throw new RuntimeException(e.getMessage());
|
307 |
|
|
}
|
308 |
|
|
|
309 |
|
|
int oitBuildProgramH = mOITBuildProgram.getProgramHandle();
|
310 |
|
|
mOITBuildTextureH = GLES31.glGetUniformLocation( oitBuildProgramH, "u_Texture");
|
311 |
|
|
mOITBuildDepthTextureH = GLES31.glGetUniformLocation( oitBuildProgramH, "u_DepthTexture");
|
312 |
|
|
mOITBuildDepthH = GLES31.glGetUniformLocation( oitBuildProgramH, "u_Depth");
|
313 |
|
|
mOITBuildTexCorrH = GLES31.glGetUniformLocation( oitBuildProgramH, "u_TexCorr");
|
314 |
|
|
mOITBuildSizeH = GLES31.glGetUniformLocation( oitBuildProgramH, "u_Size");
|
315 |
|
|
mOITBuildNumRecordsH = GLES31.glGetUniformLocation( oitBuildProgramH, "u_numRecords");
|
316 |
8777ce17
|
Leszek Koltunski
|
|
317 |
33f59f22
|
Leszek Koltunski
|
// OIT COLLAPSE PROGRAM ///////////////////////////
|
318 |
|
|
final InputStream oitCollapseVertStream = resources.openRawResource(R.raw.oit_vertex_shader);
|
319 |
|
|
final InputStream oitCollapseFragStream = resources.openRawResource(R.raw.oit_collapse_fragment_shader);
|
320 |
|
|
|
321 |
|
|
try
|
322 |
|
|
{
|
323 |
|
|
mOITCollapseProgram = new DistortedProgram(oitCollapseVertStream,oitCollapseFragStream,Distorted.GLSL_VERSION,Distorted.GLSL_VERSION, Distorted.GLSL);
|
324 |
|
|
}
|
325 |
|
|
catch(Exception e)
|
326 |
|
|
{
|
327 |
|
|
Log.e("EFFECTS", e.getClass().getSimpleName()+" trying to compile OIT COLLAPSE program: "+e.getMessage());
|
328 |
|
|
throw new RuntimeException(e.getMessage());
|
329 |
|
|
}
|
330 |
|
|
|
331 |
|
|
int oitCollapseProgramH = mOITCollapseProgram.getProgramHandle();
|
332 |
|
|
mOITCollapseDepthTextureH = GLES31.glGetUniformLocation( oitCollapseProgramH, "u_DepthTexture");
|
333 |
|
|
mOITCollapseDepthH = GLES31.glGetUniformLocation( oitCollapseProgramH, "u_Depth");
|
334 |
|
|
mOITCollapseTexCorrH = GLES31.glGetUniformLocation( oitCollapseProgramH, "u_TexCorr");
|
335 |
|
|
mOITCollapseSizeH = GLES31.glGetUniformLocation( oitCollapseProgramH, "u_Size");
|
336 |
|
|
|
337 |
|
|
// OIT RENDER PROGRAM ///////////////////////////
|
338 |
56c6ca24
|
Leszek Koltunski
|
final InputStream oitRenderVertStream = resources.openRawResource(R.raw.oit_vertex_shader);
|
339 |
|
|
final InputStream oitRenderFragStream = resources.openRawResource(R.raw.oit_render_fragment_shader);
|
340 |
8777ce17
|
Leszek Koltunski
|
|
341 |
|
|
try
|
342 |
|
|
{
|
343 |
56c6ca24
|
Leszek Koltunski
|
mOITRenderProgram = new DistortedProgram(oitRenderVertStream,oitRenderFragStream,Distorted.GLSL_VERSION,Distorted.GLSL_VERSION, Distorted.GLSL);
|
344 |
8777ce17
|
Leszek Koltunski
|
}
|
345 |
|
|
catch(Exception e)
|
346 |
|
|
{
|
347 |
56c6ca24
|
Leszek Koltunski
|
Log.e("EFFECTS", e.getClass().getSimpleName()+" trying to compile OIT RENDER program: "+e.getMessage());
|
348 |
8777ce17
|
Leszek Koltunski
|
throw new RuntimeException(e.getMessage());
|
349 |
|
|
}
|
350 |
|
|
|
351 |
56c6ca24
|
Leszek Koltunski
|
int oitRenderProgramH = mOITRenderProgram.getProgramHandle();
|
352 |
|
|
mOITRenderDepthH = GLES31.glGetUniformLocation( oitRenderProgramH, "u_Depth");
|
353 |
|
|
mOITRenderTexCorrH = GLES31.glGetUniformLocation( oitRenderProgramH, "u_TexCorr");
|
354 |
|
|
mOITRenderSizeH = GLES31.glGetUniformLocation( oitRenderProgramH, "u_Size");
|
355 |
55c14a19
|
Leszek Koltunski
|
}
|
356 |
|
|
|
357 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
358 |
|
|
|
359 |
421c2728
|
Leszek Koltunski
|
private void initializeEffectLists(DistortedEffects d, int flags)
|
360 |
d425545a
|
Leszek Koltunski
|
{
|
361 |
015642fb
|
Leszek Koltunski
|
if( (flags & Distorted.CLONE_MATRIX) != 0 )
|
362 |
6a06a912
|
Leszek Koltunski
|
{
|
363 |
d425545a
|
Leszek Koltunski
|
mM = d.mM;
|
364 |
|
|
matrixCloned = true;
|
365 |
|
|
}
|
366 |
|
|
else
|
367 |
|
|
{
|
368 |
4e2382f3
|
Leszek Koltunski
|
mM = new EffectQueueMatrix(mID);
|
369 |
d425545a
|
Leszek Koltunski
|
matrixCloned = false;
|
370 |
|
|
}
|
371 |
6a06a912
|
Leszek Koltunski
|
|
372 |
d425545a
|
Leszek Koltunski
|
if( (flags & Distorted.CLONE_VERTEX) != 0 )
|
373 |
|
|
{
|
374 |
|
|
mV = d.mV;
|
375 |
|
|
vertexCloned = true;
|
376 |
|
|
}
|
377 |
|
|
else
|
378 |
|
|
{
|
379 |
4e2382f3
|
Leszek Koltunski
|
mV = new EffectQueueVertex(mID);
|
380 |
d425545a
|
Leszek Koltunski
|
vertexCloned = false;
|
381 |
|
|
}
|
382 |
6a06a912
|
Leszek Koltunski
|
|
383 |
d425545a
|
Leszek Koltunski
|
if( (flags & Distorted.CLONE_FRAGMENT) != 0 )
|
384 |
|
|
{
|
385 |
|
|
mF = d.mF;
|
386 |
|
|
fragmentCloned = true;
|
387 |
6a06a912
|
Leszek Koltunski
|
}
|
388 |
d425545a
|
Leszek Koltunski
|
else
|
389 |
|
|
{
|
390 |
4e2382f3
|
Leszek Koltunski
|
mF = new EffectQueueFragment(mID);
|
391 |
d425545a
|
Leszek Koltunski
|
fragmentCloned = false;
|
392 |
|
|
}
|
393 |
80b3acf6
|
Leszek Koltunski
|
|
394 |
|
|
if( (flags & Distorted.CLONE_POSTPROCESS) != 0 )
|
395 |
|
|
{
|
396 |
|
|
mP = d.mP;
|
397 |
|
|
postprocessCloned = true;
|
398 |
|
|
}
|
399 |
|
|
else
|
400 |
|
|
{
|
401 |
|
|
mP = new EffectQueuePostprocess(mID);
|
402 |
|
|
postprocessCloned = false;
|
403 |
|
|
}
|
404 |
|
|
}
|
405 |
|
|
|
406 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
407 |
|
|
|
408 |
70b6a155
|
Leszek Koltunski
|
EffectQueuePostprocess getPostprocess()
|
409 |
80b3acf6
|
Leszek Koltunski
|
{
|
410 |
70b6a155
|
Leszek Koltunski
|
return mP;
|
411 |
80b3acf6
|
Leszek Koltunski
|
}
|
412 |
|
|
|
413 |
26a4e5f6
|
leszek
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
414 |
|
|
|
415 |
|
|
void newNode(DistortedNode node)
|
416 |
|
|
{
|
417 |
|
|
mM.newNode(node);
|
418 |
|
|
mF.newNode(node);
|
419 |
|
|
mV.newNode(node);
|
420 |
|
|
mP.newNode(node);
|
421 |
|
|
}
|
422 |
|
|
|
423 |
6a06a912
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
424 |
c90b9e01
|
Leszek Koltunski
|
|
425 |
3fc9327a
|
Leszek Koltunski
|
private void displayNormals(MeshObject mesh)
|
426 |
c90b9e01
|
Leszek Koltunski
|
{
|
427 |
466450b5
|
Leszek Koltunski
|
GLES31.glBindBufferBase(GLES31.GL_TRANSFORM_FEEDBACK_BUFFER, 0, mesh.getTFO() );
|
428 |
e6519ac8
|
Leszek Koltunski
|
GLES31.glBeginTransformFeedback( GLES31.GL_POINTS);
|
429 |
604b2899
|
Leszek Koltunski
|
DistortedRenderState.switchOffDrawing();
|
430 |
e6519ac8
|
Leszek Koltunski
|
GLES31.glDrawArrays( GLES31.GL_POINTS, 0, mesh.numVertices);
|
431 |
604b2899
|
Leszek Koltunski
|
DistortedRenderState.restoreDrawing();
|
432 |
e6519ac8
|
Leszek Koltunski
|
GLES31.glEndTransformFeedback();
|
433 |
|
|
GLES31.glBindBufferBase(GLES31.GL_TRANSFORM_FEEDBACK_BUFFER, 0, 0);
|
434 |
604b2899
|
Leszek Koltunski
|
|
435 |
3fc9327a
|
Leszek Koltunski
|
mNormalProgram.useProgram();
|
436 |
e6519ac8
|
Leszek Koltunski
|
GLES31.glUniformMatrix4fv(mNormalMVPMatrixH, 1, false, mM.getMVP() , 0);
|
437 |
466450b5
|
Leszek Koltunski
|
GLES31.glBindBuffer(GLES31.GL_ARRAY_BUFFER, mesh.getTFO() );
|
438 |
e6519ac8
|
Leszek Koltunski
|
GLES31.glVertexAttribPointer(mNormalProgram.mAttribute[0], MeshObject.POS_DATA_SIZE, GLES31.GL_FLOAT, false, 0, 0);
|
439 |
|
|
GLES31.glBindBuffer(GLES31.GL_ARRAY_BUFFER, 0);
|
440 |
|
|
GLES31.glLineWidth(8.0f);
|
441 |
|
|
GLES31.glDrawArrays(GLES31.GL_LINES, 0, 2*mesh.numVertices);
|
442 |
c90b9e01
|
Leszek Koltunski
|
}
|
443 |
1aedf874
|
leszek
|
|
444 |
c1a38ba3
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
445 |
|
|
|
446 |
a13dde77
|
Leszek Koltunski
|
void send(float halfW, float halfH, float halfZ, float margin, DistortedOutputSurface surface, int variant)
|
447 |
|
|
{
|
448 |
|
|
mM.send(surface,halfW,halfH,halfZ,margin,variant);
|
449 |
|
|
mV.send(variant);
|
450 |
|
|
}
|
451 |
|
|
|
452 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
453 |
|
|
|
454 |
|
|
void drawPrivOIT(float halfW, float halfH, MeshObject mesh, DistortedOutputSurface surface, long currTime)
|
455 |
c1a38ba3
|
Leszek Koltunski
|
{
|
456 |
|
|
float halfZ = halfW*mesh.zFactor;
|
457 |
|
|
|
458 |
|
|
mM.compute(currTime);
|
459 |
|
|
mV.compute(currTime,halfW,halfH,halfZ);
|
460 |
|
|
mF.compute(currTime,halfW,halfH);
|
461 |
|
|
mP.compute(currTime);
|
462 |
|
|
|
463 |
|
|
GLES31.glViewport(0, 0, surface.mWidth, surface.mHeight );
|
464 |
|
|
|
465 |
|
|
mMainOITProgram.useProgram();
|
466 |
|
|
GLES31.glUniform1i(mMainOITTextureH, 0);
|
467 |
|
|
GLES31.glUniform2ui(mMainOITSizeH, surface.mWidth, surface.mHeight);
|
468 |
acb44099
|
Leszek Koltunski
|
GLES31.glUniform1ui(mMainOITNumRecordsH, (int)(mBufferSize*surface.mWidth*surface.mHeight) );
|
469 |
c1a38ba3
|
Leszek Koltunski
|
|
470 |
466450b5
|
Leszek Koltunski
|
GLES31.glBindBuffer(GLES31.GL_ARRAY_BUFFER, mesh.getVBO() );
|
471 |
c1a38ba3
|
Leszek Koltunski
|
GLES31.glVertexAttribPointer(mMainOITProgram.mAttribute[0], MeshObject.POS_DATA_SIZE, GLES31.GL_FLOAT, false, MeshObject.VERTSIZE, MeshObject.OFFSET0);
|
472 |
|
|
GLES31.glVertexAttribPointer(mMainOITProgram.mAttribute[1], MeshObject.NOR_DATA_SIZE, GLES31.GL_FLOAT, false, MeshObject.VERTSIZE, MeshObject.OFFSET1);
|
473 |
|
|
GLES31.glVertexAttribPointer(mMainOITProgram.mAttribute[2], MeshObject.TEX_DATA_SIZE, GLES31.GL_FLOAT, false, MeshObject.VERTSIZE, MeshObject.OFFSET2);
|
474 |
|
|
GLES31.glBindBuffer(GLES31.GL_ARRAY_BUFFER, 0);
|
475 |
|
|
|
476 |
a13dde77
|
Leszek Koltunski
|
mM.send(surface,halfW,halfH,halfZ,0,1);
|
477 |
86c352e0
|
Leszek Koltunski
|
mV.send(1);
|
478 |
|
|
mF.send(1);
|
479 |
c1a38ba3
|
Leszek Koltunski
|
|
480 |
|
|
GLES31.glDrawArrays(GLES31.GL_TRIANGLE_STRIP, 0, mesh.numVertices);
|
481 |
|
|
|
482 |
99730f26
|
Leszek Koltunski
|
if( mesh.mShowNormals )
|
483 |
|
|
{
|
484 |
|
|
mMainProgram.useProgram();
|
485 |
|
|
mM.send(surface,halfW,halfH,halfZ,0,0);
|
486 |
|
|
mV.send(0);
|
487 |
|
|
mF.send(0);
|
488 |
|
|
displayNormals(mesh);
|
489 |
|
|
}
|
490 |
c1a38ba3
|
Leszek Koltunski
|
}
|
491 |
|
|
|
492 |
c90b9e01
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
493 |
|
|
|
494 |
a13dde77
|
Leszek Koltunski
|
void drawPriv(float halfW, float halfH, MeshObject mesh, DistortedOutputSurface surface, long currTime)
|
495 |
d425545a
|
Leszek Koltunski
|
{
|
496 |
c1e24646
|
leszek
|
float halfZ = halfW*mesh.zFactor;
|
497 |
638b5b5c
|
leszek
|
|
498 |
8fbd0237
|
Leszek Koltunski
|
mM.compute(currTime);
|
499 |
|
|
mV.compute(currTime,halfW,halfH,halfZ);
|
500 |
|
|
mF.compute(currTime,halfW,halfH);
|
501 |
1149be8f
|
leszek
|
mP.compute(currTime);
|
502 |
8fbd0237
|
Leszek Koltunski
|
|
503 |
e6519ac8
|
Leszek Koltunski
|
GLES31.glViewport(0, 0, surface.mWidth, surface.mHeight );
|
504 |
d6e94c84
|
Leszek Koltunski
|
|
505 |
b9798977
|
leszek
|
mMainProgram.useProgram();
|
506 |
e6519ac8
|
Leszek Koltunski
|
GLES31.glUniform1i(mMainTextureH, 0);
|
507 |
12f45260
|
Leszek Koltunski
|
|
508 |
466450b5
|
Leszek Koltunski
|
GLES31.glBindBuffer(GLES31.GL_ARRAY_BUFFER, mesh.getVBO() );
|
509 |
8777ce17
|
Leszek Koltunski
|
GLES31.glVertexAttribPointer(mMainProgram.mAttribute[0], MeshObject.POS_DATA_SIZE, GLES31.GL_FLOAT, false, MeshObject.VERTSIZE, MeshObject.OFFSET0);
|
510 |
|
|
GLES31.glVertexAttribPointer(mMainProgram.mAttribute[1], MeshObject.NOR_DATA_SIZE, GLES31.GL_FLOAT, false, MeshObject.VERTSIZE, MeshObject.OFFSET1);
|
511 |
|
|
GLES31.glVertexAttribPointer(mMainProgram.mAttribute[2], MeshObject.TEX_DATA_SIZE, GLES31.GL_FLOAT, false, MeshObject.VERTSIZE, MeshObject.OFFSET2);
|
512 |
|
|
GLES31.glBindBuffer(GLES31.GL_ARRAY_BUFFER, 0);
|
513 |
cab7c165
|
Leszek Koltunski
|
|
514 |
a13dde77
|
Leszek Koltunski
|
mM.send(surface,halfW,halfH,halfZ,0,0);
|
515 |
86c352e0
|
Leszek Koltunski
|
mV.send(0);
|
516 |
|
|
mF.send(0);
|
517 |
42571056
|
Leszek Koltunski
|
|
518 |
e6519ac8
|
Leszek Koltunski
|
GLES31.glDrawArrays(GLES31.GL_TRIANGLE_STRIP, 0, mesh.numVertices);
|
519 |
c90b9e01
|
Leszek Koltunski
|
|
520 |
3fc9327a
|
Leszek Koltunski
|
if( mesh.mShowNormals ) displayNormals(mesh);
|
521 |
d425545a
|
Leszek Koltunski
|
}
|
522 |
6a06a912
|
Leszek Koltunski
|
|
523 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
524 |
7266d8ef
|
Leszek Koltunski
|
/**
|
525 |
|
|
* Only for use by the library itself.
|
526 |
|
|
*
|
527 |
|
|
* @y.exclude
|
528 |
|
|
*/
|
529 |
|
|
public static void blitPriv(DistortedOutputSurface surface)
|
530 |
d425545a
|
Leszek Koltunski
|
{
|
531 |
c1e24646
|
leszek
|
mBlitProgram.useProgram();
|
532 |
|
|
|
533 |
e6519ac8
|
Leszek Koltunski
|
GLES31.glViewport(0, 0, surface.mWidth, surface.mHeight );
|
534 |
|
|
GLES31.glUniform1i(mBlitTextureH, 0);
|
535 |
|
|
GLES31.glUniform1f( mBlitDepthH , 1.0f-surface.mNear);
|
536 |
|
|
GLES31.glVertexAttribPointer(mBlitProgram.mAttribute[0], 2, GLES31.GL_FLOAT, false, 0, mQuadPositions);
|
537 |
|
|
GLES31.glDrawArrays(GLES31.GL_TRIANGLE_STRIP, 0, 4);
|
538 |
d425545a
|
Leszek Koltunski
|
}
|
539 |
7170e4eb
|
leszek
|
|
540 |
97020807
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
541 |
|
|
|
542 |
|
|
static void blitDepthPriv(DistortedOutputSurface surface, float corrW, float corrH)
|
543 |
|
|
{
|
544 |
|
|
mBlitDepthProgram.useProgram();
|
545 |
|
|
|
546 |
|
|
GLES31.glViewport(0, 0, surface.mWidth, surface.mHeight );
|
547 |
|
|
GLES31.glUniform1i(mBlitDepthTextureH, 0);
|
548 |
|
|
GLES31.glUniform1i(mBlitDepthDepthTextureH, 1);
|
549 |
|
|
GLES31.glUniform2f(mBlitDepthTexCorrH, corrW, corrH );
|
550 |
|
|
GLES31.glUniform1f( mBlitDepthDepthH , 1.0f-surface.mNear);
|
551 |
|
|
GLES31.glVertexAttribPointer(mBlitDepthProgram.mAttribute[0], 2, GLES31.GL_FLOAT, false, 0, mQuadPositions);
|
552 |
|
|
GLES31.glDrawArrays(GLES31.GL_TRIANGLE_STRIP, 0, 4);
|
553 |
|
|
}
|
554 |
|
|
|
555 |
375b3950
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
556 |
|
|
|
557 |
12f9e4bb
|
Leszek Koltunski
|
private static int printPreviousBuffer()
|
558 |
375b3950
|
Leszek Koltunski
|
{
|
559 |
12f9e4bb
|
Leszek Koltunski
|
int counter = 0;
|
560 |
|
|
|
561 |
|
|
ByteBuffer atomicBuf = (ByteBuffer)GLES31.glMapBufferRange( GLES31.GL_ATOMIC_COUNTER_BUFFER, 0, 4,
|
562 |
|
|
GLES31.GL_MAP_READ_BIT);
|
563 |
|
|
if( atomicBuf!=null )
|
564 |
|
|
{
|
565 |
|
|
IntBuffer atomicIntBuf = atomicBuf.order(ByteOrder.nativeOrder()).asIntBuffer();
|
566 |
|
|
counter = atomicIntBuf.get(0);
|
567 |
|
|
}
|
568 |
|
|
else
|
569 |
acb44099
|
Leszek Koltunski
|
{
|
570 |
12f9e4bb
|
Leszek Koltunski
|
android.util.Log.e("effects", "print: failed to map atomic buffer");
|
571 |
acb44099
|
Leszek Koltunski
|
}
|
572 |
|
|
|
573 |
12f9e4bb
|
Leszek Koltunski
|
GLES31.glUnmapBuffer(GLES31.GL_ATOMIC_COUNTER_BUFFER);
|
574 |
375b3950
|
Leszek Koltunski
|
|
575 |
12f9e4bb
|
Leszek Koltunski
|
return counter;
|
576 |
|
|
}
|
577 |
|
|
|
578 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
579 |
|
|
|
580 |
|
|
private static void zeroBuffer()
|
581 |
|
|
{
|
582 |
375b3950
|
Leszek Koltunski
|
ByteBuffer atomicBuf = (ByteBuffer)GLES31.glMapBufferRange( GLES31.GL_ATOMIC_COUNTER_BUFFER, 0, 4,
|
583 |
12f9e4bb
|
Leszek Koltunski
|
GLES31.GL_MAP_WRITE_BIT|GLES31.GL_MAP_INVALIDATE_BUFFER_BIT);
|
584 |
375b3950
|
Leszek Koltunski
|
if( atomicBuf!=null )
|
585 |
|
|
{
|
586 |
|
|
IntBuffer atomicIntBuf = atomicBuf.order(ByteOrder.nativeOrder()).asIntBuffer();
|
587 |
c92d84ec
|
Leszek Koltunski
|
atomicIntBuf.put(0,0);
|
588 |
375b3950
|
Leszek Koltunski
|
}
|
589 |
|
|
else
|
590 |
|
|
{
|
591 |
12f9e4bb
|
Leszek Koltunski
|
android.util.Log.e("effects", "zero: failed to map atomic buffer");
|
592 |
375b3950
|
Leszek Koltunski
|
}
|
593 |
|
|
|
594 |
|
|
GLES31.glUnmapBuffer(GLES31.GL_ATOMIC_COUNTER_BUFFER);
|
595 |
12f9e4bb
|
Leszek Koltunski
|
}
|
596 |
|
|
|
597 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
598 |
|
|
// reset atomic counter to 0
|
599 |
|
|
|
600 |
|
|
static int zeroOutAtomic()
|
601 |
|
|
{
|
602 |
|
|
int counter = 0;
|
603 |
|
|
|
604 |
|
|
if( mAtomicCounter[0]<0 )
|
605 |
|
|
{
|
606 |
|
|
GLES31.glGenBuffers(Distorted.FBO_QUEUE_SIZE,mAtomicCounter,0);
|
607 |
|
|
|
608 |
|
|
for(int i=0; i<Distorted.FBO_QUEUE_SIZE; i++)
|
609 |
|
|
{
|
610 |
|
|
GLES31.glBindBuffer(GLES31.GL_ATOMIC_COUNTER_BUFFER, mAtomicCounter[i]);
|
611 |
|
|
GLES31.glBufferData(GLES31.GL_ATOMIC_COUNTER_BUFFER, 4, null, GLES31.GL_DYNAMIC_DRAW);
|
612 |
|
|
zeroBuffer();
|
613 |
|
|
}
|
614 |
|
|
}
|
615 |
|
|
|
616 |
|
|
// reading the value of the buffer on every frame would slow down rendering by
|
617 |
|
|
// about 3%; doing it only once every 5 frames affects speed by less than 1%.
|
618 |
|
|
if( mCurrBuffer==0 )
|
619 |
|
|
{
|
620 |
|
|
GLES31.glBindBufferBase(GLES31.GL_ATOMIC_COUNTER_BUFFER, 0, mAtomicCounter[mCurrBuffer]);
|
621 |
|
|
counter = printPreviousBuffer();
|
622 |
|
|
}
|
623 |
|
|
|
624 |
|
|
if( ++mCurrBuffer>=Distorted.FBO_QUEUE_SIZE ) mCurrBuffer = 0;
|
625 |
|
|
|
626 |
|
|
GLES31.glBindBufferBase(GLES31.GL_ATOMIC_COUNTER_BUFFER, 0, mAtomicCounter[mCurrBuffer]);
|
627 |
|
|
zeroBuffer();
|
628 |
|
|
|
629 |
|
|
return counter;
|
630 |
375b3950
|
Leszek Koltunski
|
}
|
631 |
|
|
|
632 |
7170e4eb
|
leszek
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
633 |
56c6ca24
|
Leszek Koltunski
|
// Pass1 of the OIT algorithm. Clear per-pixel head-poiners.
|
634 |
|
|
|
635 |
12f9e4bb
|
Leszek Koltunski
|
static void oitClear(DistortedOutputSurface surface, int counter)
|
636 |
56c6ca24
|
Leszek Koltunski
|
{
|
637 |
acb44099
|
Leszek Koltunski
|
if( mLinkedListSSBO[0]<0 )
|
638 |
|
|
{
|
639 |
|
|
GLES31.glGenBuffers(1,mLinkedListSSBO,0);
|
640 |
12f9e4bb
|
Leszek Koltunski
|
|
641 |
|
|
int size = (int)(surface.mWidth*surface.mHeight*(3*mBufferSize+1)*4);
|
642 |
acb44099
|
Leszek Koltunski
|
GLES31.glBindBuffer(GLES31.GL_SHADER_STORAGE_BUFFER, mLinkedListSSBO[0]);
|
643 |
|
|
GLES31.glBufferData(GLES31.GL_SHADER_STORAGE_BUFFER, size, null, GLES31.GL_DYNAMIC_READ|GLES31.GL_DYNAMIC_DRAW);
|
644 |
12f9e4bb
|
Leszek Koltunski
|
GLES31.glBindBuffer(GLES31.GL_SHADER_STORAGE_BUFFER, 0);
|
645 |
|
|
|
646 |
acb44099
|
Leszek Koltunski
|
GLES31.glBindBufferBase(GLES31.GL_SHADER_STORAGE_BUFFER, 1, mLinkedListSSBO[0]);
|
647 |
12f9e4bb
|
Leszek Koltunski
|
}
|
648 |
|
|
|
649 |
|
|
// See if we have overflown the SSBO in one of the previous frames.
|
650 |
|
|
// If yes, assume we need to make the SSBO larger.
|
651 |
|
|
float overflow = counter/(mBufferSize*surface.mWidth*surface.mHeight);
|
652 |
|
|
|
653 |
|
|
if( overflow>1.0f )
|
654 |
|
|
{
|
655 |
|
|
//android.util.Log.e("effects", "previous frame rendered "+counter+
|
656 |
|
|
// " fragments, but there was only "+(mBufferSize*surface.mWidth*surface.mHeight)+" space");
|
657 |
|
|
|
658 |
|
|
mBufferSize *= (int)(overflow+1.0f);
|
659 |
|
|
int size = (int)(surface.mWidth*surface.mHeight*(3*mBufferSize+1)*4);
|
660 |
|
|
GLES31.glBindBuffer(GLES31.GL_SHADER_STORAGE_BUFFER, mLinkedListSSBO[0]);
|
661 |
|
|
GLES31.glBufferData(GLES31.GL_SHADER_STORAGE_BUFFER, size, null, GLES31.GL_DYNAMIC_READ|GLES31.GL_DYNAMIC_DRAW);
|
662 |
acb44099
|
Leszek Koltunski
|
GLES31.glBindBuffer(GLES31.GL_SHADER_STORAGE_BUFFER, 0);
|
663 |
|
|
}
|
664 |
|
|
|
665 |
56c6ca24
|
Leszek Koltunski
|
mOITClearProgram.useProgram();
|
666 |
|
|
|
667 |
|
|
GLES31.glViewport(0, 0, surface.mWidth, surface.mHeight );
|
668 |
|
|
GLES31.glUniform2f(mOITClearTexCorrH, 1.0f, 1.0f ); // corrections do not really matter here - only present because of common vertex shader.
|
669 |
|
|
GLES31.glUniform1f( mOITClearDepthH , 1.0f); // likewise depth
|
670 |
344ac0e4
|
Leszek Koltunski
|
GLES31.glUniform2ui(mOITClearSizeH, surface.mWidth, surface.mHeight);
|
671 |
56c6ca24
|
Leszek Koltunski
|
GLES31.glVertexAttribPointer(mOITClearProgram.mAttribute[0], 2, GLES31.GL_FLOAT, false, 0, mQuadPositions);
|
672 |
|
|
GLES31.glDrawArrays(GLES31.GL_TRIANGLE_STRIP, 0, 4);
|
673 |
|
|
}
|
674 |
|
|
|
675 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
676 |
|
|
// Pass2 of the OIT algorithm - build per-pixel linked lists.
|
677 |
7170e4eb
|
leszek
|
|
678 |
56c6ca24
|
Leszek Koltunski
|
static void oitBuild(DistortedOutputSurface surface, float corrW, float corrH)
|
679 |
7170e4eb
|
leszek
|
{
|
680 |
56c6ca24
|
Leszek Koltunski
|
mOITBuildProgram.useProgram();
|
681 |
7170e4eb
|
leszek
|
|
682 |
e6519ac8
|
Leszek Koltunski
|
GLES31.glViewport(0, 0, surface.mWidth, surface.mHeight );
|
683 |
56c6ca24
|
Leszek Koltunski
|
GLES31.glUniform1i(mOITBuildTextureH, 0);
|
684 |
|
|
GLES31.glUniform1i(mOITBuildDepthTextureH, 1);
|
685 |
|
|
GLES31.glUniform2f(mOITBuildTexCorrH, corrW, corrH );
|
686 |
344ac0e4
|
Leszek Koltunski
|
GLES31.glUniform2ui(mOITBuildSizeH, surface.mWidth, surface.mHeight);
|
687 |
acb44099
|
Leszek Koltunski
|
GLES31.glUniform1ui(mOITBuildNumRecordsH, (int)(mBufferSize*surface.mWidth*surface.mHeight) );
|
688 |
56c6ca24
|
Leszek Koltunski
|
GLES31.glUniform1f(mOITBuildDepthH , 1.0f-surface.mNear);
|
689 |
|
|
GLES31.glVertexAttribPointer(mOITBuildProgram.mAttribute[0], 2, GLES31.GL_FLOAT, false, 0, mQuadPositions);
|
690 |
e6519ac8
|
Leszek Koltunski
|
GLES31.glDrawArrays(GLES31.GL_TRIANGLE_STRIP, 0, 4);
|
691 |
8777ce17
|
Leszek Koltunski
|
}
|
692 |
|
|
|
693 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
694 |
33f59f22
|
Leszek Koltunski
|
// Pass3 of the OIT algorithm. Cut occluded parts of the linked list.
|
695 |
|
|
|
696 |
|
|
static void oitCollapse(DistortedOutputSurface surface, float corrW, float corrH)
|
697 |
|
|
{
|
698 |
|
|
mOITCollapseProgram.useProgram();
|
699 |
|
|
|
700 |
|
|
GLES31.glViewport(0, 0, surface.mWidth, surface.mHeight );
|
701 |
|
|
GLES31.glUniform1i(mOITCollapseDepthTextureH, 1);
|
702 |
|
|
GLES31.glUniform2f(mOITCollapseTexCorrH, corrW, corrH );
|
703 |
344ac0e4
|
Leszek Koltunski
|
GLES31.glUniform2ui(mOITCollapseSizeH, surface.mWidth, surface.mHeight);
|
704 |
33f59f22
|
Leszek Koltunski
|
GLES31.glUniform1f( mOITCollapseDepthH , 1.0f-surface.mNear);
|
705 |
|
|
GLES31.glVertexAttribPointer(mOITCollapseProgram.mAttribute[0], 2, GLES31.GL_FLOAT, false, 0, mQuadPositions);
|
706 |
|
|
GLES31.glDrawArrays(GLES31.GL_TRIANGLE_STRIP, 0, 4);
|
707 |
|
|
}
|
708 |
|
|
|
709 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
710 |
|
|
// Pass4 of the OIT algorithm. Render all the transparent pixels from the per-pixel linked lists.
|
711 |
8777ce17
|
Leszek Koltunski
|
|
712 |
56c6ca24
|
Leszek Koltunski
|
static void oitRender(DistortedOutputSurface surface, float corrW, float corrH)
|
713 |
8777ce17
|
Leszek Koltunski
|
{
|
714 |
56c6ca24
|
Leszek Koltunski
|
mOITRenderProgram.useProgram();
|
715 |
8777ce17
|
Leszek Koltunski
|
|
716 |
|
|
GLES31.glViewport(0, 0, surface.mWidth, surface.mHeight );
|
717 |
56c6ca24
|
Leszek Koltunski
|
GLES31.glUniform2f(mOITRenderTexCorrH, corrW, corrH );
|
718 |
344ac0e4
|
Leszek Koltunski
|
GLES31.glUniform2ui(mOITRenderSizeH, surface.mWidth, surface.mHeight);
|
719 |
56c6ca24
|
Leszek Koltunski
|
GLES31.glUniform1f( mOITRenderDepthH , 1.0f-surface.mNear);
|
720 |
|
|
GLES31.glVertexAttribPointer(mOITRenderProgram.mAttribute[0], 2, GLES31.GL_FLOAT, false, 0, mQuadPositions);
|
721 |
8777ce17
|
Leszek Koltunski
|
GLES31.glDrawArrays(GLES31.GL_TRIANGLE_STRIP, 0, 4);
|
722 |
7170e4eb
|
leszek
|
}
|
723 |
|
|
|
724 |
cee0369a
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
725 |
|
|
|
726 |
8e34674e
|
Leszek Koltunski
|
private void releasePriv()
|
727 |
d425545a
|
Leszek Koltunski
|
{
|
728 |
344ac0e4
|
Leszek Koltunski
|
if( !matrixCloned ) mM.abortAll(false);
|
729 |
|
|
if( !vertexCloned ) mV.abortAll(false);
|
730 |
|
|
if( !fragmentCloned ) mF.abortAll(false);
|
731 |
|
|
if( !postprocessCloned ) mP.abortAll(false);
|
732 |
d425545a
|
Leszek Koltunski
|
|
733 |
4e2382f3
|
Leszek Koltunski
|
mM = null;
|
734 |
|
|
mV = null;
|
735 |
|
|
mF = null;
|
736 |
80b3acf6
|
Leszek Koltunski
|
mP = null;
|
737 |
8e34674e
|
Leszek Koltunski
|
}
|
738 |
|
|
|
739 |
1942537e
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
740 |
|
|
|
741 |
78e89fb5
|
Leszek Koltunski
|
static void onPause()
|
742 |
1942537e
|
Leszek Koltunski
|
{
|
743 |
8777ce17
|
Leszek Koltunski
|
mLinkedListSSBO[0]= -1;
|
744 |
12f9e4bb
|
Leszek Koltunski
|
|
745 |
|
|
for(int i=0; i<Distorted.FBO_QUEUE_SIZE; i++) mAtomicCounter[i] = -1;
|
746 |
1942537e
|
Leszek Koltunski
|
}
|
747 |
|
|
|
748 |
78e89fb5
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
749 |
|
|
|
750 |
|
|
static void onDestroy()
|
751 |
|
|
{
|
752 |
|
|
mNextID = 0;
|
753 |
|
|
}
|
754 |
|
|
|
755 |
12f9e4bb
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
756 |
|
|
|
757 |
|
|
static void setSSBOSize(float size)
|
758 |
|
|
{
|
759 |
|
|
mBufferSize = size;
|
760 |
|
|
}
|
761 |
|
|
|
762 |
8e34674e
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
763 |
|
|
// PUBLIC API
|
764 |
ada90d33
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
765 |
d425545a
|
Leszek Koltunski
|
/**
|
766 |
4e2382f3
|
Leszek Koltunski
|
* Create empty effect queue.
|
767 |
d425545a
|
Leszek Koltunski
|
*/
|
768 |
421c2728
|
Leszek Koltunski
|
public DistortedEffects()
|
769 |
d425545a
|
Leszek Koltunski
|
{
|
770 |
c7da4e65
|
leszek
|
mID = ++mNextID;
|
771 |
4e2382f3
|
Leszek Koltunski
|
initializeEffectLists(this,0);
|
772 |
d425545a
|
Leszek Koltunski
|
}
|
773 |
ada90d33
|
Leszek Koltunski
|
|
774 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
775 |
d425545a
|
Leszek Koltunski
|
/**
|
776 |
4e2382f3
|
Leszek Koltunski
|
* Copy constructor.
|
777 |
d425545a
|
Leszek Koltunski
|
* <p>
|
778 |
|
|
* Whatever we do not clone gets created just like in the default constructor.
|
779 |
|
|
*
|
780 |
|
|
* @param dc Source object to create our object from
|
781 |
|
|
* @param flags A bitmask of values specifying what to copy.
|
782 |
e6ab30eb
|
Leszek Koltunski
|
* For example, CLONE_VERTEX | CLONE_MATRIX.
|
783 |
d425545a
|
Leszek Koltunski
|
*/
|
784 |
421c2728
|
Leszek Koltunski
|
public DistortedEffects(DistortedEffects dc, int flags)
|
785 |
d425545a
|
Leszek Koltunski
|
{
|
786 |
c7da4e65
|
leszek
|
mID = ++mNextID;
|
787 |
4e2382f3
|
Leszek Koltunski
|
initializeEffectLists(dc,flags);
|
788 |
d425545a
|
Leszek Koltunski
|
}
|
789 |
ada90d33
|
Leszek Koltunski
|
|
790 |
6a06a912
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
791 |
|
|
/**
|
792 |
07305c87
|
Leszek Koltunski
|
* Releases all resources. After this call, the queue should not be used anymore.
|
793 |
6a06a912
|
Leszek Koltunski
|
*/
|
794 |
13687207
|
leszek
|
@SuppressWarnings("unused")
|
795 |
8e34674e
|
Leszek Koltunski
|
public synchronized void delete()
|
796 |
d425545a
|
Leszek Koltunski
|
{
|
797 |
|
|
releasePriv();
|
798 |
|
|
}
|
799 |
6a06a912
|
Leszek Koltunski
|
|
800 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
801 |
|
|
/**
|
802 |
4e2382f3
|
Leszek Koltunski
|
* Returns unique ID of this instance.
|
803 |
|
|
*
|
804 |
|
|
* @return ID of the object.
|
805 |
6a06a912
|
Leszek Koltunski
|
*/
|
806 |
4e2382f3
|
Leszek Koltunski
|
public long getID()
|
807 |
d425545a
|
Leszek Koltunski
|
{
|
808 |
4e2382f3
|
Leszek Koltunski
|
return mID;
|
809 |
d425545a
|
Leszek Koltunski
|
}
|
810 |
4e2382f3
|
Leszek Koltunski
|
|
811 |
6a06a912
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
812 |
|
|
/**
|
813 |
|
|
* Adds the calling class to the list of Listeners that get notified each time some event happens
|
814 |
faa3ff56
|
Leszek Koltunski
|
* to one of the Effects in our queues. Nothing will happen if 'el' is already in the list.
|
815 |
6a06a912
|
Leszek Koltunski
|
*
|
816 |
|
|
* @param el A class implementing the EffectListener interface that wants to get notifications.
|
817 |
|
|
*/
|
818 |
13687207
|
leszek
|
@SuppressWarnings("unused")
|
819 |
3fc994b2
|
Leszek Koltunski
|
public void registerForMessages(EffectListener el)
|
820 |
d425545a
|
Leszek Koltunski
|
{
|
821 |
26a4e5f6
|
leszek
|
mM.registerForMessages(el);
|
822 |
3fc994b2
|
Leszek Koltunski
|
mV.registerForMessages(el);
|
823 |
|
|
mF.registerForMessages(el);
|
824 |
80b3acf6
|
Leszek Koltunski
|
mP.registerForMessages(el);
|
825 |
d425545a
|
Leszek Koltunski
|
}
|
826 |
6a06a912
|
Leszek Koltunski
|
|
827 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
828 |
|
|
/**
|
829 |
faa3ff56
|
Leszek Koltunski
|
* Removes the calling class from the list of Listeners that get notified if something happens to Effects in our queue.
|
830 |
6a06a912
|
Leszek Koltunski
|
*
|
831 |
|
|
* @param el A class implementing the EffectListener interface that no longer wants to get notifications.
|
832 |
|
|
*/
|
833 |
13687207
|
leszek
|
@SuppressWarnings("unused")
|
834 |
3fc994b2
|
Leszek Koltunski
|
public void deregisterForMessages(EffectListener el)
|
835 |
d425545a
|
Leszek Koltunski
|
{
|
836 |
26a4e5f6
|
leszek
|
mM.deregisterForMessages(el);
|
837 |
3fc994b2
|
Leszek Koltunski
|
mV.deregisterForMessages(el);
|
838 |
|
|
mF.deregisterForMessages(el);
|
839 |
80b3acf6
|
Leszek Koltunski
|
mP.deregisterForMessages(el);
|
840 |
d425545a
|
Leszek Koltunski
|
}
|
841 |
6a06a912
|
Leszek Koltunski
|
|
842 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
843 |
|
|
/**
|
844 |
d07f2950
|
Leszek Koltunski
|
* Aborts all Effects.
|
845 |
|
|
* @return Number of effects aborted.
|
846 |
6a06a912
|
Leszek Koltunski
|
*/
|
847 |
d425545a
|
Leszek Koltunski
|
public int abortAllEffects()
|
848 |
13687207
|
leszek
|
{
|
849 |
|
|
return mM.abortAll(true) + mV.abortAll(true) + mF.abortAll(true);
|
850 |
|
|
}
|
851 |
6a06a912
|
Leszek Koltunski
|
|
852 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
853 |
|
|
/**
|
854 |
d07f2950
|
Leszek Koltunski
|
* Aborts all Effects of a given type, for example all MATRIX Effects.
|
855 |
6a06a912
|
Leszek Koltunski
|
*
|
856 |
da9b3f07
|
Leszek Koltunski
|
* @param type one of the constants defined in {@link EffectType}
|
857 |
d07f2950
|
Leszek Koltunski
|
* @return Number of effects aborted.
|
858 |
6a06a912
|
Leszek Koltunski
|
*/
|
859 |
da9b3f07
|
Leszek Koltunski
|
public int abortByType(EffectType type)
|
860 |
d425545a
|
Leszek Koltunski
|
{
|
861 |
|
|
switch(type)
|
862 |
6a06a912
|
Leszek Koltunski
|
{
|
863 |
da9b3f07
|
Leszek Koltunski
|
case MATRIX : return mM.abortAll(true);
|
864 |
|
|
case VERTEX : return mV.abortAll(true);
|
865 |
|
|
case FRAGMENT : return mF.abortAll(true);
|
866 |
80b3acf6
|
Leszek Koltunski
|
case POSTPROCESS: return mP.abortAll(true);
|
867 |
da9b3f07
|
Leszek Koltunski
|
default : return 0;
|
868 |
6a06a912
|
Leszek Koltunski
|
}
|
869 |
d425545a
|
Leszek Koltunski
|
}
|
870 |
47316d20
|
leszek
|
|
871 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
872 |
|
|
/**
|
873 |
faa3ff56
|
Leszek Koltunski
|
* Aborts an Effect by its ID.
|
874 |
47316d20
|
leszek
|
*
|
875 |
|
|
* @param id the Id of the Effect to be removed, as returned by getID().
|
876 |
|
|
* @return Number of effects aborted.
|
877 |
|
|
*/
|
878 |
|
|
public int abortById(long id)
|
879 |
|
|
{
|
880 |
|
|
long type = id&EffectType.MASK;
|
881 |
|
|
|
882 |
2ef5dd9e
|
leszek
|
if( type == EffectType.MATRIX.ordinal() ) return mM.removeById(id);
|
883 |
|
|
if( type == EffectType.VERTEX.ordinal() ) return mV.removeById(id);
|
884 |
|
|
if( type == EffectType.FRAGMENT.ordinal() ) return mF.removeById(id);
|
885 |
80b3acf6
|
Leszek Koltunski
|
if( type == EffectType.POSTPROCESS.ordinal() ) return mP.removeById(id);
|
886 |
47316d20
|
leszek
|
|
887 |
|
|
return 0;
|
888 |
|
|
}
|
889 |
|
|
|
890 |
6a06a912
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
891 |
|
|
/**
|
892 |
|
|
* Aborts a single Effect.
|
893 |
|
|
*
|
894 |
6bb59aad
|
Leszek Koltunski
|
* @param effect the Effect we want to abort.
|
895 |
476bbc81
|
Leszek Koltunski
|
* @return number of Effects aborted. Always either 0 or 1.
|
896 |
6a06a912
|
Leszek Koltunski
|
*/
|
897 |
6bb59aad
|
Leszek Koltunski
|
public int abortEffect(Effect effect)
|
898 |
d425545a
|
Leszek Koltunski
|
{
|
899 |
6bb59aad
|
Leszek Koltunski
|
switch(effect.getType())
|
900 |
|
|
{
|
901 |
da9b3f07
|
Leszek Koltunski
|
case MATRIX : return mM.removeEffect(effect);
|
902 |
|
|
case VERTEX : return mV.removeEffect(effect);
|
903 |
|
|
case FRAGMENT : return mF.removeEffect(effect);
|
904 |
80b3acf6
|
Leszek Koltunski
|
case POSTPROCESS: return mP.removeEffect(effect);
|
905 |
da9b3f07
|
Leszek Koltunski
|
default : return 0;
|
906 |
6bb59aad
|
Leszek Koltunski
|
}
|
907 |
d425545a
|
Leszek Koltunski
|
}
|
908 |
6a06a912
|
Leszek Koltunski
|
|
909 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
910 |
|
|
/**
|
911 |
e8c81a8e
|
Leszek Koltunski
|
* Abort all Effects of a given name, for example all rotations.
|
912 |
6a06a912
|
Leszek Koltunski
|
*
|
913 |
da9b3f07
|
Leszek Koltunski
|
* @param name one of the constants defined in {@link EffectName}
|
914 |
476bbc81
|
Leszek Koltunski
|
* @return number of Effects aborted.
|
915 |
6a06a912
|
Leszek Koltunski
|
*/
|
916 |
da9b3f07
|
Leszek Koltunski
|
public int abortByName(EffectName name)
|
917 |
d425545a
|
Leszek Koltunski
|
{
|
918 |
da9b3f07
|
Leszek Koltunski
|
switch(name.getType())
|
919 |
6a06a912
|
Leszek Koltunski
|
{
|
920 |
da9b3f07
|
Leszek Koltunski
|
case MATRIX : return mM.removeByName(name);
|
921 |
|
|
case VERTEX : return mV.removeByName(name);
|
922 |
|
|
case FRAGMENT : return mF.removeByName(name);
|
923 |
80b3acf6
|
Leszek Koltunski
|
case POSTPROCESS: return mP.removeByName(name);
|
924 |
6bb59aad
|
Leszek Koltunski
|
default : return 0;
|
925 |
6a06a912
|
Leszek Koltunski
|
}
|
926 |
d425545a
|
Leszek Koltunski
|
}
|
927 |
432442f9
|
Leszek Koltunski
|
|
928 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
929 |
|
|
/**
|
930 |
faa3ff56
|
Leszek Koltunski
|
* Returns the maximum number of effects of a given type that can be simultaneously applied to a
|
931 |
|
|
* single (InputSurface,MeshObject) combo.
|
932 |
432442f9
|
Leszek Koltunski
|
*
|
933 |
fe6fe99a
|
leszek
|
* @param type {@link EffectType}
|
934 |
|
|
* @return The maximum number of effects of a given type.
|
935 |
432442f9
|
Leszek Koltunski
|
*/
|
936 |
13687207
|
leszek
|
@SuppressWarnings("unused")
|
937 |
fe6fe99a
|
leszek
|
public static int getMax(EffectType type)
|
938 |
432442f9
|
Leszek Koltunski
|
{
|
939 |
fe6fe99a
|
leszek
|
return EffectQueue.getMax(type.ordinal());
|
940 |
432442f9
|
Leszek Koltunski
|
}
|
941 |
|
|
|
942 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
943 |
|
|
/**
|
944 |
fe6fe99a
|
leszek
|
* Sets the maximum number of effects that can be stored in a single EffectQueue at one time.
|
945 |
432442f9
|
Leszek Koltunski
|
* This can fail if:
|
946 |
|
|
* <ul>
|
947 |
|
|
* <li>the value of 'max' is outside permitted range (0 ≤ max ≤ Byte.MAX_VALUE)
|
948 |
|
|
* <li>We try to increase the value of 'max' when it is too late to do so already. It needs to be called
|
949 |
|
|
* before the Vertex Shader gets compiled, i.e. before the call to {@link Distorted#onCreate}. After this
|
950 |
|
|
* time only decreasing the value of 'max' is permitted.
|
951 |
|
|
* <li>Furthermore, this needs to be called before any instances of the DistortedEffects class get created.
|
952 |
|
|
* </ul>
|
953 |
|
|
*
|
954 |
fe6fe99a
|
leszek
|
* @param type {@link EffectType}
|
955 |
|
|
* @param max new maximum number of simultaneous effects. Has to be a non-negative number not greater
|
956 |
80b3acf6
|
Leszek Koltunski
|
* than Byte.MAX_VALUE
|
957 |
|
|
* @return <code>true</code> if operation was successful, <code>false</code> otherwise.
|
958 |
|
|
*/
|
959 |
|
|
@SuppressWarnings("unused")
|
960 |
fe6fe99a
|
leszek
|
public static boolean setMax(EffectType type, int max)
|
961 |
80b3acf6
|
Leszek Koltunski
|
{
|
962 |
fe6fe99a
|
leszek
|
return EffectQueue.setMax(type.ordinal(),max);
|
963 |
80b3acf6
|
Leszek Koltunski
|
}
|
964 |
|
|
|
965 |
6a06a912
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
966 |
|
|
/**
|
967 |
6bb59aad
|
Leszek Koltunski
|
* Add a new Effect to our queue.
|
968 |
f2fe7e28
|
Leszek Koltunski
|
*
|
969 |
6bb59aad
|
Leszek Koltunski
|
* @param effect The Effect to add.
|
970 |
ae77d55e
|
Leszek Koltunski
|
* @return <code>true</code> if operation was successful, <code>false</code> otherwise.
|
971 |
6a06a912
|
Leszek Koltunski
|
*/
|
972 |
ae77d55e
|
Leszek Koltunski
|
public boolean apply(Effect effect)
|
973 |
d425545a
|
Leszek Koltunski
|
{
|
974 |
6bb59aad
|
Leszek Koltunski
|
switch(effect.getType())
|
975 |
|
|
{
|
976 |
26a4e5f6
|
leszek
|
case MATRIX : return mM.add(effect);
|
977 |
ae77d55e
|
Leszek Koltunski
|
case VERTEX : return mV.add(effect);
|
978 |
|
|
case FRAGMENT : return mF.add(effect);
|
979 |
80b3acf6
|
Leszek Koltunski
|
case POSTPROCESS : return mP.add(effect);
|
980 |
6bb59aad
|
Leszek Koltunski
|
}
|
981 |
ae77d55e
|
Leszek Koltunski
|
|
982 |
|
|
return false;
|
983 |
4fde55a0
|
Leszek Koltunski
|
}
|
984 |
f2fe7e28
|
Leszek Koltunski
|
}
|