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d333eb6b
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Leszek Koltunski
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2016 Leszek Koltunski //
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// //
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// This file is part of Distorted. //
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// //
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// Distorted is free software: you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation, either version 2 of the License, or //
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// (at your option) any later version. //
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// //
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// Distorted is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with Distorted. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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fe82a979
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Leszek Koltunski
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package org.distorted.library.main;
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6a06a912
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Leszek Koltunski
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c90b9e01
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Leszek Koltunski
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import android.content.res.Resources;
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e6519ac8
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Leszek Koltunski
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import android.opengl.GLES31;
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import android.util.Log;
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6a06a912
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Leszek Koltunski
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fe82a979
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Leszek Koltunski
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import org.distorted.library.R;
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import org.distorted.library.effect.Effect;
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da9b3f07
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Leszek Koltunski
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import org.distorted.library.effect.EffectName;
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import org.distorted.library.effect.EffectType;
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7cd24173
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leszek
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import org.distorted.library.effect.FragmentEffect;
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import org.distorted.library.effect.VertexEffect;
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e458a4ba
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Leszek Koltunski
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import org.distorted.library.message.EffectListener;
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55c14a19
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Leszek Koltunski
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import org.distorted.library.program.DistortedProgram;
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a4835695
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Leszek Koltunski
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c90b9e01
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Leszek Koltunski
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import java.io.InputStream;
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c638c1b0
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Leszek Koltunski
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import java.nio.ByteBuffer;
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import java.nio.ByteOrder;
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import java.nio.FloatBuffer;
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8777ce17
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Leszek Koltunski
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import java.nio.IntBuffer;
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c638c1b0
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Leszek Koltunski
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6a06a912
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Leszek Koltunski
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///////////////////////////////////////////////////////////////////////////////////////////////////
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b329f352
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Leszek Koltunski
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/**
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faa3ff56
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Leszek Koltunski
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* Class containing Matrix, Vertex, Fragment and Postprocessing effect queues.
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b73dcaa7
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Leszek Koltunski
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* <p>
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faa3ff56
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Leszek Koltunski
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* The queues hold actual effects to be applied to a given (InputSurface,MeshObject) combo.
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b329f352
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Leszek Koltunski
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*/
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86d322b5
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Leszek Koltunski
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public class DistortedEffects
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d425545a
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Leszek Koltunski
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{
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1aedf874
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leszek
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/// MAIN PROGRAM ///
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private static DistortedProgram mMainProgram;
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private static int mMainTextureH;
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| 52 |
8fa96e69
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Leszek Koltunski
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c1e24646
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leszek
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/// BLIT PROGRAM ///
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private static DistortedProgram mBlitProgram;
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private static int mBlitTextureH;
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c2c08950
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leszek
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private static int mBlitDepthH;
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c90b9e01
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Leszek Koltunski
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private static final FloatBuffer mQuadPositions;
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static
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{
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float[] positionData= { -0.5f, -0.5f, -0.5f, 0.5f, 0.5f,-0.5f, 0.5f, 0.5f };
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mQuadPositions = ByteBuffer.allocateDirect(32).order(ByteOrder.nativeOrder()).asFloatBuffer();
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mQuadPositions.put(positionData).position(0);
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}
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97020807
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Leszek Koltunski
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/// BLIT DEPTH PROGRAM ///
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private static DistortedProgram mBlitDepthProgram;
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private static int mBlitDepthTextureH;
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private static int mBlitDepthDepthTextureH;
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private static int mBlitDepthDepthH;
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private static int mBlitDepthTexCorrH;
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c1a38ba3
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Leszek Koltunski
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/// NORMAL PROGRAM /////
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private static DistortedProgram mNormalProgram;
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private static int mNormalMVPMatrixH;
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33f59f22
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Leszek Koltunski
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/// OIT SSBO BUFFER ///
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private static int[] mLinkedListSSBO = new int[1];
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12f9e4bb
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Leszek Koltunski
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private static int[] mAtomicCounter = new int[Distorted.FBO_QUEUE_SIZE];
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private static int mCurrBuffer;
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33f59f22
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Leszek Koltunski
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static
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{
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mLinkedListSSBO[0]= -1;
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12f9e4bb
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Leszek Koltunski
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mCurrBuffer = 0;
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for(int i=0; i<Distorted.FBO_QUEUE_SIZE; i++) mAtomicCounter[i] = -1;
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33f59f22
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Leszek Koltunski
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}
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344ac0e4
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Leszek Koltunski
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///////////////////////////////////////////////////////////////
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acb44099
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Leszek Koltunski
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// meaning: allocate 1.0 screenful of places for transparent
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// fragments in the SSBO backing up the OIT render method.
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private static float mBufferSize=1.0f;
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33f59f22
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Leszek Koltunski
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56c6ca24
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Leszek Koltunski
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/// OIT CLEAR PROGRAM ///
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private static DistortedProgram mOITClearProgram;
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private static int mOITClearDepthH;
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private static int mOITClearTexCorrH;
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private static int mOITClearSizeH;
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/// OIT BUILD PROGRAM ///
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private static DistortedProgram mOITBuildProgram;
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private static int mOITBuildTextureH;
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private static int mOITBuildDepthTextureH;
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private static int mOITBuildDepthH;
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private static int mOITBuildTexCorrH;
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private static int mOITBuildSizeH;
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private static int mOITBuildNumRecordsH;
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| 109 |
8777ce17
|
Leszek Koltunski
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33f59f22
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Leszek Koltunski
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/// OIT COLLAPSE PROGRAM ///
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private static DistortedProgram mOITCollapseProgram;
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private static int mOITCollapseDepthTextureH;
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private static int mOITCollapseDepthH;
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private static int mOITCollapseTexCorrH;
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private static int mOITCollapseSizeH;
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| 116 |
cee0369a
|
Leszek Koltunski
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| 117 |
56c6ca24
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Leszek Koltunski
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/// OIT RENDER PROGRAM ///
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private static DistortedProgram mOITRenderProgram;
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private static int mOITRenderDepthH;
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private static int mOITRenderTexCorrH;
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private static int mOITRenderSizeH;
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| 122 |
7170e4eb
|
leszek
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| 123 |
c1a38ba3
|
Leszek Koltunski
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/// MAIN OIT PROGRAM ///
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private static DistortedProgram mMainOITProgram;
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private static int mMainOITTextureH;
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private static int mMainOITSizeH;
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private static int mMainOITNumRecordsH;
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| 128 |
3fc9327a
|
Leszek Koltunski
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/// END PROGRAMS //////
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c638c1b0
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Leszek Koltunski
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| 130 |
8e34674e
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Leszek Koltunski
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private static long mNextID =0;
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| 131 |
4e2382f3
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Leszek Koltunski
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private long mID;
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| 132 |
8e34674e
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Leszek Koltunski
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310e14fb
|
leszek
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private EffectQueueMatrix mM;
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3fc9327a
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Leszek Koltunski
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private EffectQueueFragment mF;
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310e14fb
|
leszek
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private EffectQueueVertex mV;
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80b3acf6
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Leszek Koltunski
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private EffectQueuePostprocess mP;
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private boolean matrixCloned, vertexCloned, fragmentCloned, postprocessCloned;
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| 139 |
3d590d8d
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Leszek Koltunski
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| 140 |
9361b337
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Leszek Koltunski
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///////////////////////////////////////////////////////////////////////////////////////////////////
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| 141 |
55c14a19
|
Leszek Koltunski
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| 142 |
c25273e0
|
Leszek Koltunski
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static void createPrograms(Resources resources)
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| 143 |
55c14a19
|
Leszek Koltunski
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{
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| 144 |
cab7c165
|
Leszek Koltunski
|
// MAIN PROGRAM ////////////////////////////////////
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| 145 |
1aedf874
|
leszek
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final InputStream mainVertStream = resources.openRawResource(R.raw.main_vertex_shader);
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final InputStream mainFragStream = resources.openRawResource(R.raw.main_fragment_shader);
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| 148 |
7cd24173
|
leszek
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int numF = FragmentEffect.getNumEnabled();
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int numV = VertexEffect.getNumEnabled();
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| 150 |
c90b9e01
|
Leszek Koltunski
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| 151 |
7cd24173
|
leszek
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String mainVertHeader= Distorted.GLSL_VERSION + ("#define NUM_VERTEX " + ( numV>0 ? getMax(EffectType.VERTEX ) : 0 ) + "\n");
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String mainFragHeader= Distorted.GLSL_VERSION + ("#define NUM_FRAGMENT " + ( numF>0 ? getMax(EffectType.FRAGMENT) : 0 ) + "\n");
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String enabledEffectV= VertexEffect.getGLSL();
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String enabledEffectF= FragmentEffect.getGLSL();
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| 155 |
c90b9e01
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Leszek Koltunski
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| 156 |
03cb451d
|
Leszek Koltunski
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//android.util.Log.e("Effects", "vertHeader= "+mainVertHeader);
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//android.util.Log.e("Effects", "fragHeader= "+mainFragHeader);
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| 158 |
7cd24173
|
leszek
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//android.util.Log.e("Effects", "enabledV= "+enabledEffectV);
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//android.util.Log.e("Effects", "enabledF= "+enabledEffectF);
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| 160 |
c90b9e01
|
Leszek Koltunski
|
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| 161 |
3fc9327a
|
Leszek Koltunski
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String[] feedback = { "v_Position", "v_endPosition" };
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| 162 |
cab7c165
|
Leszek Koltunski
|
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| 163 |
cee0369a
|
Leszek Koltunski
|
try
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| 164 |
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{
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| 165 |
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mMainProgram = new DistortedProgram(mainVertStream, mainFragStream, mainVertHeader, mainFragHeader,
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enabledEffectV, enabledEffectF, Distorted.GLSL, feedback);
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}
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catch(Exception e)
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| 169 |
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{
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| 170 |
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Log.e("EFFECTS", e.getClass().getSimpleName()+" trying to compile MAIN program: "+e.getMessage());
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| 171 |
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throw new RuntimeException(e.getMessage());
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| 172 |
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}
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| 173 |
c90b9e01
|
Leszek Koltunski
|
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| 174 |
c1e24646
|
leszek
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int mainProgramH = mMainProgram.getProgramHandle();
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| 175 |
86c352e0
|
Leszek Koltunski
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EffectQueueFragment.getUniforms(mainProgramH,0);
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EffectQueueVertex.getUniforms(mainProgramH,0);
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EffectQueueMatrix.getUniforms(mainProgramH,0);
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| 178 |
e6519ac8
|
Leszek Koltunski
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mMainTextureH= GLES31.glGetUniformLocation( mainProgramH, "u_Texture");
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| 179 |
c1e24646
|
leszek
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| 180 |
1aedf874
|
leszek
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// BLIT PROGRAM ////////////////////////////////////
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| 181 |
c1e24646
|
leszek
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final InputStream blitVertStream = resources.openRawResource(R.raw.blit_vertex_shader);
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| 182 |
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final InputStream blitFragStream = resources.openRawResource(R.raw.blit_fragment_shader);
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| 183 |
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| 184 |
f2367b75
|
Leszek Koltunski
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try
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| 185 |
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{
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| 186 |
56c6ca24
|
Leszek Koltunski
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mBlitProgram = new DistortedProgram(blitVertStream,blitFragStream,Distorted.GLSL_VERSION,Distorted.GLSL_VERSION, Distorted.GLSL);
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| 187 |
f2367b75
|
Leszek Koltunski
|
}
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| 188 |
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catch(Exception e)
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| 189 |
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{
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| 190 |
cee0369a
|
Leszek Koltunski
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Log.e("EFFECTS", e.getClass().getSimpleName()+" trying to compile BLIT program: "+e.getMessage());
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| 191 |
f2367b75
|
Leszek Koltunski
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throw new RuntimeException(e.getMessage());
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| 192 |
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}
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| 193 |
c1e24646
|
leszek
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| 194 |
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int blitProgramH = mBlitProgram.getProgramHandle();
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| 195 |
e6519ac8
|
Leszek Koltunski
|
mBlitTextureH = GLES31.glGetUniformLocation( blitProgramH, "u_Texture");
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| 196 |
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mBlitDepthH = GLES31.glGetUniformLocation( blitProgramH, "u_Depth");
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| 197 |
c90b9e01
|
Leszek Koltunski
|
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| 198 |
97020807
|
Leszek Koltunski
|
// BLIT DEPTH PROGRAM ////////////////////////////////////
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| 199 |
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final InputStream blitDepthVertStream = resources.openRawResource(R.raw.blit_depth_vertex_shader);
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| 200 |
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final InputStream blitDepthFragStream = resources.openRawResource(R.raw.blit_depth_fragment_shader);
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| 201 |
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| 202 |
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try
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| 203 |
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{
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| 204 |
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mBlitDepthProgram = new DistortedProgram(blitDepthVertStream,blitDepthFragStream,Distorted.GLSL_VERSION,Distorted.GLSL_VERSION, Distorted.GLSL);
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| 205 |
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}
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| 206 |
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catch(Exception e)
|
| 207 |
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{
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| 208 |
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Log.e("EFFECTS", e.getClass().getSimpleName()+" trying to compile BLIT DEPTH program: "+e.getMessage());
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| 209 |
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throw new RuntimeException(e.getMessage());
|
| 210 |
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}
|
| 211 |
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| 212 |
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int blitDepthProgramH = mBlitDepthProgram.getProgramHandle();
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| 213 |
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mBlitDepthTextureH = GLES31.glGetUniformLocation( blitDepthProgramH, "u_Texture");
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| 214 |
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mBlitDepthDepthTextureH = GLES31.glGetUniformLocation( blitDepthProgramH, "u_DepthTexture");
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| 215 |
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mBlitDepthDepthH = GLES31.glGetUniformLocation( blitDepthProgramH, "u_Depth");
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| 216 |
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mBlitDepthTexCorrH = GLES31.glGetUniformLocation( blitDepthProgramH, "u_TexCorr");
|
| 217 |
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| 218 |
c25273e0
|
Leszek Koltunski
|
// NORMAL PROGRAM //////////////////////////////////////
|
| 219 |
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final InputStream normalVertexStream = resources.openRawResource(R.raw.normal_vertex_shader);
|
| 220 |
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final InputStream normalFragmentStream = resources.openRawResource(R.raw.normal_fragment_shader);
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| 221 |
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| 222 |
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try
|
| 223 |
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{
|
| 224 |
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mNormalProgram = new DistortedProgram(normalVertexStream,normalFragmentStream, Distorted.GLSL_VERSION, Distorted.GLSL_VERSION, Distorted.GLSL);
|
| 225 |
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}
|
| 226 |
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catch(Exception e)
|
| 227 |
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{
|
| 228 |
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Log.e("EFFECTS", e.getClass().getSimpleName()+" trying to compile NORMAL program: "+e.getMessage());
|
| 229 |
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throw new RuntimeException(e.getMessage());
|
| 230 |
|
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}
|
| 231 |
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| 232 |
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int normalProgramH = mNormalProgram.getProgramHandle();
|
| 233 |
|
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mNormalMVPMatrixH = GLES31.glGetUniformLocation( normalProgramH, "u_MVPMatrix");
|
| 234 |
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}
|
| 235 |
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| 236 |
031fbe7a
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 237 |
c25273e0
|
Leszek Koltunski
|
|
| 238 |
|
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static void createProgramsOIT(Resources resources)
|
| 239 |
|
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{
|
| 240 |
c1a38ba3
|
Leszek Koltunski
|
// MAIN OIT PROGRAM ////////////////////////////////
|
| 241 |
|
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final InputStream mainVertStream = resources.openRawResource(R.raw.main_vertex_shader);
|
| 242 |
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final InputStream mainFragStream = resources.openRawResource(R.raw.main_fragment_shader);
|
| 243 |
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| 244 |
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int numF = FragmentEffect.getNumEnabled();
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| 245 |
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int numV = VertexEffect.getNumEnabled();
|
| 246 |
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| 247 |
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String mainVertHeader= Distorted.GLSL_VERSION +
|
| 248 |
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("#define NUM_VERTEX " + ( numV>0 ? getMax(EffectType.VERTEX ) : 0 ) + "\n") +
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| 249 |
|
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("#define OIT\n");
|
| 250 |
|
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String mainFragHeader= Distorted.GLSL_VERSION +
|
| 251 |
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("#define NUM_FRAGMENT " + ( numF>0 ? getMax(EffectType.FRAGMENT) : 0 ) + "\n") +
|
| 252 |
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("#define OIT\n");
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| 253 |
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| 254 |
|
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String enabledEffectV= VertexEffect.getGLSL();
|
| 255 |
|
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String enabledEffectF= FragmentEffect.getGLSL();
|
| 256 |
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|
| 257 |
|
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try
|
| 258 |
|
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{
|
| 259 |
|
|
mMainOITProgram = new DistortedProgram(mainVertStream, mainFragStream, mainVertHeader, mainFragHeader,
|
| 260 |
86c352e0
|
Leszek Koltunski
|
enabledEffectV, enabledEffectF, Distorted.GLSL, null);
|
| 261 |
c1a38ba3
|
Leszek Koltunski
|
}
|
| 262 |
|
|
catch(Exception e)
|
| 263 |
|
|
{
|
| 264 |
|
|
Log.e("EFFECTS", e.getClass().getSimpleName()+" trying to compile MAIN OIT program: "+e.getMessage());
|
| 265 |
|
|
throw new RuntimeException(e.getMessage());
|
| 266 |
|
|
}
|
| 267 |
|
|
|
| 268 |
|
|
int mainOITProgramH = mMainOITProgram.getProgramHandle();
|
| 269 |
86c352e0
|
Leszek Koltunski
|
EffectQueueFragment.getUniforms(mainOITProgramH,1);
|
| 270 |
|
|
EffectQueueVertex.getUniforms(mainOITProgramH,1);
|
| 271 |
|
|
EffectQueueMatrix.getUniforms(mainOITProgramH,1);
|
| 272 |
c1a38ba3
|
Leszek Koltunski
|
mMainOITTextureH = GLES31.glGetUniformLocation( mainOITProgramH, "u_Texture");
|
| 273 |
|
|
mMainOITSizeH = GLES31.glGetUniformLocation( mainOITProgramH, "u_Size");
|
| 274 |
|
|
mMainOITNumRecordsH = GLES31.glGetUniformLocation( mainOITProgramH, "u_numRecords");
|
| 275 |
|
|
|
| 276 |
56c6ca24
|
Leszek Koltunski
|
// OIT CLEAR PROGRAM ////////////////////////////////////
|
| 277 |
|
|
final InputStream oitClearVertStream = resources.openRawResource(R.raw.oit_vertex_shader);
|
| 278 |
|
|
final InputStream oitClearFragStream = resources.openRawResource(R.raw.oit_clear_fragment_shader);
|
| 279 |
7170e4eb
|
leszek
|
|
| 280 |
|
|
try
|
| 281 |
|
|
{
|
| 282 |
56c6ca24
|
Leszek Koltunski
|
mOITClearProgram = new DistortedProgram(oitClearVertStream,oitClearFragStream,Distorted.GLSL_VERSION,Distorted.GLSL_VERSION, Distorted.GLSL);
|
| 283 |
7170e4eb
|
leszek
|
}
|
| 284 |
|
|
catch(Exception e)
|
| 285 |
|
|
{
|
| 286 |
56c6ca24
|
Leszek Koltunski
|
Log.e("EFFECTS", e.getClass().getSimpleName()+" trying to compile OIT CLEAR program: "+e.getMessage());
|
| 287 |
7170e4eb
|
leszek
|
throw new RuntimeException(e.getMessage());
|
| 288 |
|
|
}
|
| 289 |
|
|
|
| 290 |
56c6ca24
|
Leszek Koltunski
|
int oitClearProgramH = mOITClearProgram.getProgramHandle();
|
| 291 |
|
|
mOITClearDepthH = GLES31.glGetUniformLocation( oitClearProgramH, "u_Depth");
|
| 292 |
|
|
mOITClearTexCorrH = GLES31.glGetUniformLocation( oitClearProgramH, "u_TexCorr");
|
| 293 |
|
|
mOITClearSizeH = GLES31.glGetUniformLocation( oitClearProgramH, "u_Size");
|
| 294 |
|
|
|
| 295 |
|
|
// OIT BUILD PROGRAM ////////////////////////////////////
|
| 296 |
|
|
final InputStream oitBuildVertStream = resources.openRawResource(R.raw.oit_vertex_shader);
|
| 297 |
|
|
final InputStream oitBuildFragStream = resources.openRawResource(R.raw.oit_build_fragment_shader);
|
| 298 |
|
|
|
| 299 |
|
|
try
|
| 300 |
|
|
{
|
| 301 |
|
|
mOITBuildProgram = new DistortedProgram(oitBuildVertStream,oitBuildFragStream,Distorted.GLSL_VERSION,Distorted.GLSL_VERSION, Distorted.GLSL);
|
| 302 |
|
|
}
|
| 303 |
|
|
catch(Exception e)
|
| 304 |
|
|
{
|
| 305 |
|
|
Log.e("EFFECTS", e.getClass().getSimpleName()+" trying to compile OIT BUILD program: "+e.getMessage());
|
| 306 |
|
|
throw new RuntimeException(e.getMessage());
|
| 307 |
|
|
}
|
| 308 |
|
|
|
| 309 |
|
|
int oitBuildProgramH = mOITBuildProgram.getProgramHandle();
|
| 310 |
|
|
mOITBuildTextureH = GLES31.glGetUniformLocation( oitBuildProgramH, "u_Texture");
|
| 311 |
|
|
mOITBuildDepthTextureH = GLES31.glGetUniformLocation( oitBuildProgramH, "u_DepthTexture");
|
| 312 |
|
|
mOITBuildDepthH = GLES31.glGetUniformLocation( oitBuildProgramH, "u_Depth");
|
| 313 |
|
|
mOITBuildTexCorrH = GLES31.glGetUniformLocation( oitBuildProgramH, "u_TexCorr");
|
| 314 |
|
|
mOITBuildSizeH = GLES31.glGetUniformLocation( oitBuildProgramH, "u_Size");
|
| 315 |
|
|
mOITBuildNumRecordsH = GLES31.glGetUniformLocation( oitBuildProgramH, "u_numRecords");
|
| 316 |
8777ce17
|
Leszek Koltunski
|
|
| 317 |
33f59f22
|
Leszek Koltunski
|
// OIT COLLAPSE PROGRAM ///////////////////////////
|
| 318 |
|
|
final InputStream oitCollapseVertStream = resources.openRawResource(R.raw.oit_vertex_shader);
|
| 319 |
|
|
final InputStream oitCollapseFragStream = resources.openRawResource(R.raw.oit_collapse_fragment_shader);
|
| 320 |
|
|
|
| 321 |
|
|
try
|
| 322 |
|
|
{
|
| 323 |
|
|
mOITCollapseProgram = new DistortedProgram(oitCollapseVertStream,oitCollapseFragStream,Distorted.GLSL_VERSION,Distorted.GLSL_VERSION, Distorted.GLSL);
|
| 324 |
|
|
}
|
| 325 |
|
|
catch(Exception e)
|
| 326 |
|
|
{
|
| 327 |
|
|
Log.e("EFFECTS", e.getClass().getSimpleName()+" trying to compile OIT COLLAPSE program: "+e.getMessage());
|
| 328 |
|
|
throw new RuntimeException(e.getMessage());
|
| 329 |
|
|
}
|
| 330 |
|
|
|
| 331 |
|
|
int oitCollapseProgramH = mOITCollapseProgram.getProgramHandle();
|
| 332 |
|
|
mOITCollapseDepthTextureH = GLES31.glGetUniformLocation( oitCollapseProgramH, "u_DepthTexture");
|
| 333 |
|
|
mOITCollapseDepthH = GLES31.glGetUniformLocation( oitCollapseProgramH, "u_Depth");
|
| 334 |
|
|
mOITCollapseTexCorrH = GLES31.glGetUniformLocation( oitCollapseProgramH, "u_TexCorr");
|
| 335 |
|
|
mOITCollapseSizeH = GLES31.glGetUniformLocation( oitCollapseProgramH, "u_Size");
|
| 336 |
|
|
|
| 337 |
|
|
// OIT RENDER PROGRAM ///////////////////////////
|
| 338 |
56c6ca24
|
Leszek Koltunski
|
final InputStream oitRenderVertStream = resources.openRawResource(R.raw.oit_vertex_shader);
|
| 339 |
|
|
final InputStream oitRenderFragStream = resources.openRawResource(R.raw.oit_render_fragment_shader);
|
| 340 |
8777ce17
|
Leszek Koltunski
|
|
| 341 |
|
|
try
|
| 342 |
|
|
{
|
| 343 |
56c6ca24
|
Leszek Koltunski
|
mOITRenderProgram = new DistortedProgram(oitRenderVertStream,oitRenderFragStream,Distorted.GLSL_VERSION,Distorted.GLSL_VERSION, Distorted.GLSL);
|
| 344 |
8777ce17
|
Leszek Koltunski
|
}
|
| 345 |
|
|
catch(Exception e)
|
| 346 |
|
|
{
|
| 347 |
56c6ca24
|
Leszek Koltunski
|
Log.e("EFFECTS", e.getClass().getSimpleName()+" trying to compile OIT RENDER program: "+e.getMessage());
|
| 348 |
8777ce17
|
Leszek Koltunski
|
throw new RuntimeException(e.getMessage());
|
| 349 |
|
|
}
|
| 350 |
|
|
|
| 351 |
56c6ca24
|
Leszek Koltunski
|
int oitRenderProgramH = mOITRenderProgram.getProgramHandle();
|
| 352 |
|
|
mOITRenderDepthH = GLES31.glGetUniformLocation( oitRenderProgramH, "u_Depth");
|
| 353 |
|
|
mOITRenderTexCorrH = GLES31.glGetUniformLocation( oitRenderProgramH, "u_TexCorr");
|
| 354 |
|
|
mOITRenderSizeH = GLES31.glGetUniformLocation( oitRenderProgramH, "u_Size");
|
| 355 |
55c14a19
|
Leszek Koltunski
|
}
|
| 356 |
|
|
|
| 357 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 358 |
|
|
|
| 359 |
421c2728
|
Leszek Koltunski
|
private void initializeEffectLists(DistortedEffects d, int flags)
|
| 360 |
d425545a
|
Leszek Koltunski
|
{
|
| 361 |
015642fb
|
Leszek Koltunski
|
if( (flags & Distorted.CLONE_MATRIX) != 0 )
|
| 362 |
6a06a912
|
Leszek Koltunski
|
{
|
| 363 |
d425545a
|
Leszek Koltunski
|
mM = d.mM;
|
| 364 |
|
|
matrixCloned = true;
|
| 365 |
|
|
}
|
| 366 |
|
|
else
|
| 367 |
|
|
{
|
| 368 |
4e2382f3
|
Leszek Koltunski
|
mM = new EffectQueueMatrix(mID);
|
| 369 |
d425545a
|
Leszek Koltunski
|
matrixCloned = false;
|
| 370 |
|
|
}
|
| 371 |
6a06a912
|
Leszek Koltunski
|
|
| 372 |
d425545a
|
Leszek Koltunski
|
if( (flags & Distorted.CLONE_VERTEX) != 0 )
|
| 373 |
|
|
{
|
| 374 |
|
|
mV = d.mV;
|
| 375 |
|
|
vertexCloned = true;
|
| 376 |
|
|
}
|
| 377 |
|
|
else
|
| 378 |
|
|
{
|
| 379 |
4e2382f3
|
Leszek Koltunski
|
mV = new EffectQueueVertex(mID);
|
| 380 |
d425545a
|
Leszek Koltunski
|
vertexCloned = false;
|
| 381 |
|
|
}
|
| 382 |
6a06a912
|
Leszek Koltunski
|
|
| 383 |
d425545a
|
Leszek Koltunski
|
if( (flags & Distorted.CLONE_FRAGMENT) != 0 )
|
| 384 |
|
|
{
|
| 385 |
|
|
mF = d.mF;
|
| 386 |
|
|
fragmentCloned = true;
|
| 387 |
6a06a912
|
Leszek Koltunski
|
}
|
| 388 |
d425545a
|
Leszek Koltunski
|
else
|
| 389 |
|
|
{
|
| 390 |
4e2382f3
|
Leszek Koltunski
|
mF = new EffectQueueFragment(mID);
|
| 391 |
d425545a
|
Leszek Koltunski
|
fragmentCloned = false;
|
| 392 |
|
|
}
|
| 393 |
80b3acf6
|
Leszek Koltunski
|
|
| 394 |
|
|
if( (flags & Distorted.CLONE_POSTPROCESS) != 0 )
|
| 395 |
|
|
{
|
| 396 |
|
|
mP = d.mP;
|
| 397 |
|
|
postprocessCloned = true;
|
| 398 |
|
|
}
|
| 399 |
|
|
else
|
| 400 |
|
|
{
|
| 401 |
|
|
mP = new EffectQueuePostprocess(mID);
|
| 402 |
|
|
postprocessCloned = false;
|
| 403 |
|
|
}
|
| 404 |
|
|
}
|
| 405 |
|
|
|
| 406 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 407 |
|
|
|
| 408 |
70b6a155
|
Leszek Koltunski
|
EffectQueuePostprocess getPostprocess()
|
| 409 |
80b3acf6
|
Leszek Koltunski
|
{
|
| 410 |
70b6a155
|
Leszek Koltunski
|
return mP;
|
| 411 |
80b3acf6
|
Leszek Koltunski
|
}
|
| 412 |
|
|
|
| 413 |
26a4e5f6
|
leszek
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 414 |
|
|
|
| 415 |
|
|
void newNode(DistortedNode node)
|
| 416 |
|
|
{
|
| 417 |
|
|
mM.newNode(node);
|
| 418 |
|
|
mF.newNode(node);
|
| 419 |
|
|
mV.newNode(node);
|
| 420 |
|
|
mP.newNode(node);
|
| 421 |
|
|
}
|
| 422 |
|
|
|
| 423 |
6a06a912
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 424 |
c90b9e01
|
Leszek Koltunski
|
|
| 425 |
3fc9327a
|
Leszek Koltunski
|
private void displayNormals(MeshObject mesh)
|
| 426 |
c90b9e01
|
Leszek Koltunski
|
{
|
| 427 |
466450b5
|
Leszek Koltunski
|
GLES31.glBindBufferBase(GLES31.GL_TRANSFORM_FEEDBACK_BUFFER, 0, mesh.getTFO() );
|
| 428 |
e6519ac8
|
Leszek Koltunski
|
GLES31.glBeginTransformFeedback( GLES31.GL_POINTS);
|
| 429 |
604b2899
|
Leszek Koltunski
|
DistortedRenderState.switchOffDrawing();
|
| 430 |
e6519ac8
|
Leszek Koltunski
|
GLES31.glDrawArrays( GLES31.GL_POINTS, 0, mesh.numVertices);
|
| 431 |
604b2899
|
Leszek Koltunski
|
DistortedRenderState.restoreDrawing();
|
| 432 |
e6519ac8
|
Leszek Koltunski
|
GLES31.glEndTransformFeedback();
|
| 433 |
|
|
GLES31.glBindBufferBase(GLES31.GL_TRANSFORM_FEEDBACK_BUFFER, 0, 0);
|
| 434 |
604b2899
|
Leszek Koltunski
|
|
| 435 |
3fc9327a
|
Leszek Koltunski
|
mNormalProgram.useProgram();
|
| 436 |
e6519ac8
|
Leszek Koltunski
|
GLES31.glUniformMatrix4fv(mNormalMVPMatrixH, 1, false, mM.getMVP() , 0);
|
| 437 |
466450b5
|
Leszek Koltunski
|
GLES31.glBindBuffer(GLES31.GL_ARRAY_BUFFER, mesh.getTFO() );
|
| 438 |
e6519ac8
|
Leszek Koltunski
|
GLES31.glVertexAttribPointer(mNormalProgram.mAttribute[0], MeshObject.POS_DATA_SIZE, GLES31.GL_FLOAT, false, 0, 0);
|
| 439 |
|
|
GLES31.glBindBuffer(GLES31.GL_ARRAY_BUFFER, 0);
|
| 440 |
|
|
GLES31.glLineWidth(8.0f);
|
| 441 |
|
|
GLES31.glDrawArrays(GLES31.GL_LINES, 0, 2*mesh.numVertices);
|
| 442 |
c90b9e01
|
Leszek Koltunski
|
}
|
| 443 |
1aedf874
|
leszek
|
|
| 444 |
c1a38ba3
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 445 |
|
|
|
| 446 |
a13dde77
|
Leszek Koltunski
|
void send(float halfW, float halfH, float halfZ, float margin, DistortedOutputSurface surface, int variant)
|
| 447 |
|
|
{
|
| 448 |
|
|
mM.send(surface,halfW,halfH,halfZ,margin,variant);
|
| 449 |
|
|
mV.send(variant);
|
| 450 |
|
|
}
|
| 451 |
|
|
|
| 452 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 453 |
|
|
|
| 454 |
|
|
void drawPrivOIT(float halfW, float halfH, MeshObject mesh, DistortedOutputSurface surface, long currTime)
|
| 455 |
c1a38ba3
|
Leszek Koltunski
|
{
|
| 456 |
|
|
float halfZ = halfW*mesh.zFactor;
|
| 457 |
|
|
|
| 458 |
|
|
mM.compute(currTime);
|
| 459 |
|
|
mV.compute(currTime,halfW,halfH,halfZ);
|
| 460 |
|
|
mF.compute(currTime,halfW,halfH);
|
| 461 |
|
|
mP.compute(currTime);
|
| 462 |
|
|
|
| 463 |
|
|
GLES31.glViewport(0, 0, surface.mWidth, surface.mHeight );
|
| 464 |
|
|
|
| 465 |
|
|
mMainOITProgram.useProgram();
|
| 466 |
|
|
GLES31.glUniform1i(mMainOITTextureH, 0);
|
| 467 |
|
|
GLES31.glUniform2ui(mMainOITSizeH, surface.mWidth, surface.mHeight);
|
| 468 |
acb44099
|
Leszek Koltunski
|
GLES31.glUniform1ui(mMainOITNumRecordsH, (int)(mBufferSize*surface.mWidth*surface.mHeight) );
|
| 469 |
c1a38ba3
|
Leszek Koltunski
|
|
| 470 |
466450b5
|
Leszek Koltunski
|
GLES31.glBindBuffer(GLES31.GL_ARRAY_BUFFER, mesh.getVBO() );
|
| 471 |
c1a38ba3
|
Leszek Koltunski
|
GLES31.glVertexAttribPointer(mMainOITProgram.mAttribute[0], MeshObject.POS_DATA_SIZE, GLES31.GL_FLOAT, false, MeshObject.VERTSIZE, MeshObject.OFFSET0);
|
| 472 |
|
|
GLES31.glVertexAttribPointer(mMainOITProgram.mAttribute[1], MeshObject.NOR_DATA_SIZE, GLES31.GL_FLOAT, false, MeshObject.VERTSIZE, MeshObject.OFFSET1);
|
| 473 |
|
|
GLES31.glVertexAttribPointer(mMainOITProgram.mAttribute[2], MeshObject.TEX_DATA_SIZE, GLES31.GL_FLOAT, false, MeshObject.VERTSIZE, MeshObject.OFFSET2);
|
| 474 |
|
|
GLES31.glBindBuffer(GLES31.GL_ARRAY_BUFFER, 0);
|
| 475 |
|
|
|
| 476 |
a13dde77
|
Leszek Koltunski
|
mM.send(surface,halfW,halfH,halfZ,0,1);
|
| 477 |
86c352e0
|
Leszek Koltunski
|
mV.send(1);
|
| 478 |
|
|
mF.send(1);
|
| 479 |
c1a38ba3
|
Leszek Koltunski
|
|
| 480 |
|
|
GLES31.glDrawArrays(GLES31.GL_TRIANGLE_STRIP, 0, mesh.numVertices);
|
| 481 |
|
|
|
| 482 |
99730f26
|
Leszek Koltunski
|
if( mesh.mShowNormals )
|
| 483 |
|
|
{
|
| 484 |
|
|
mMainProgram.useProgram();
|
| 485 |
|
|
mM.send(surface,halfW,halfH,halfZ,0,0);
|
| 486 |
|
|
mV.send(0);
|
| 487 |
|
|
mF.send(0);
|
| 488 |
|
|
displayNormals(mesh);
|
| 489 |
|
|
}
|
| 490 |
c1a38ba3
|
Leszek Koltunski
|
}
|
| 491 |
|
|
|
| 492 |
c90b9e01
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 493 |
|
|
|
| 494 |
a13dde77
|
Leszek Koltunski
|
void drawPriv(float halfW, float halfH, MeshObject mesh, DistortedOutputSurface surface, long currTime)
|
| 495 |
d425545a
|
Leszek Koltunski
|
{
|
| 496 |
c1e24646
|
leszek
|
float halfZ = halfW*mesh.zFactor;
|
| 497 |
638b5b5c
|
leszek
|
|
| 498 |
8fbd0237
|
Leszek Koltunski
|
mM.compute(currTime);
|
| 499 |
|
|
mV.compute(currTime,halfW,halfH,halfZ);
|
| 500 |
|
|
mF.compute(currTime,halfW,halfH);
|
| 501 |
1149be8f
|
leszek
|
mP.compute(currTime);
|
| 502 |
8fbd0237
|
Leszek Koltunski
|
|
| 503 |
e6519ac8
|
Leszek Koltunski
|
GLES31.glViewport(0, 0, surface.mWidth, surface.mHeight );
|
| 504 |
d6e94c84
|
Leszek Koltunski
|
|
| 505 |
b9798977
|
leszek
|
mMainProgram.useProgram();
|
| 506 |
e6519ac8
|
Leszek Koltunski
|
GLES31.glUniform1i(mMainTextureH, 0);
|
| 507 |
12f45260
|
Leszek Koltunski
|
|
| 508 |
466450b5
|
Leszek Koltunski
|
GLES31.glBindBuffer(GLES31.GL_ARRAY_BUFFER, mesh.getVBO() );
|
| 509 |
8777ce17
|
Leszek Koltunski
|
GLES31.glVertexAttribPointer(mMainProgram.mAttribute[0], MeshObject.POS_DATA_SIZE, GLES31.GL_FLOAT, false, MeshObject.VERTSIZE, MeshObject.OFFSET0);
|
| 510 |
|
|
GLES31.glVertexAttribPointer(mMainProgram.mAttribute[1], MeshObject.NOR_DATA_SIZE, GLES31.GL_FLOAT, false, MeshObject.VERTSIZE, MeshObject.OFFSET1);
|
| 511 |
|
|
GLES31.glVertexAttribPointer(mMainProgram.mAttribute[2], MeshObject.TEX_DATA_SIZE, GLES31.GL_FLOAT, false, MeshObject.VERTSIZE, MeshObject.OFFSET2);
|
| 512 |
|
|
GLES31.glBindBuffer(GLES31.GL_ARRAY_BUFFER, 0);
|
| 513 |
cab7c165
|
Leszek Koltunski
|
|
| 514 |
a13dde77
|
Leszek Koltunski
|
mM.send(surface,halfW,halfH,halfZ,0,0);
|
| 515 |
86c352e0
|
Leszek Koltunski
|
mV.send(0);
|
| 516 |
|
|
mF.send(0);
|
| 517 |
42571056
|
Leszek Koltunski
|
|
| 518 |
e6519ac8
|
Leszek Koltunski
|
GLES31.glDrawArrays(GLES31.GL_TRIANGLE_STRIP, 0, mesh.numVertices);
|
| 519 |
c90b9e01
|
Leszek Koltunski
|
|
| 520 |
3fc9327a
|
Leszek Koltunski
|
if( mesh.mShowNormals ) displayNormals(mesh);
|
| 521 |
d425545a
|
Leszek Koltunski
|
}
|
| 522 |
6a06a912
|
Leszek Koltunski
|
|
| 523 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 524 |
7266d8ef
|
Leszek Koltunski
|
/**
|
| 525 |
|
|
* Only for use by the library itself.
|
| 526 |
|
|
*
|
| 527 |
|
|
* @y.exclude
|
| 528 |
|
|
*/
|
| 529 |
|
|
public static void blitPriv(DistortedOutputSurface surface)
|
| 530 |
d425545a
|
Leszek Koltunski
|
{
|
| 531 |
c1e24646
|
leszek
|
mBlitProgram.useProgram();
|
| 532 |
|
|
|
| 533 |
e6519ac8
|
Leszek Koltunski
|
GLES31.glViewport(0, 0, surface.mWidth, surface.mHeight );
|
| 534 |
|
|
GLES31.glUniform1i(mBlitTextureH, 0);
|
| 535 |
|
|
GLES31.glUniform1f( mBlitDepthH , 1.0f-surface.mNear);
|
| 536 |
|
|
GLES31.glVertexAttribPointer(mBlitProgram.mAttribute[0], 2, GLES31.GL_FLOAT, false, 0, mQuadPositions);
|
| 537 |
|
|
GLES31.glDrawArrays(GLES31.GL_TRIANGLE_STRIP, 0, 4);
|
| 538 |
d425545a
|
Leszek Koltunski
|
}
|
| 539 |
7170e4eb
|
leszek
|
|
| 540 |
97020807
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 541 |
|
|
|
| 542 |
|
|
static void blitDepthPriv(DistortedOutputSurface surface, float corrW, float corrH)
|
| 543 |
|
|
{
|
| 544 |
|
|
mBlitDepthProgram.useProgram();
|
| 545 |
|
|
|
| 546 |
|
|
GLES31.glViewport(0, 0, surface.mWidth, surface.mHeight );
|
| 547 |
|
|
GLES31.glUniform1i(mBlitDepthTextureH, 0);
|
| 548 |
|
|
GLES31.glUniform1i(mBlitDepthDepthTextureH, 1);
|
| 549 |
|
|
GLES31.glUniform2f(mBlitDepthTexCorrH, corrW, corrH );
|
| 550 |
|
|
GLES31.glUniform1f( mBlitDepthDepthH , 1.0f-surface.mNear);
|
| 551 |
|
|
GLES31.glVertexAttribPointer(mBlitDepthProgram.mAttribute[0], 2, GLES31.GL_FLOAT, false, 0, mQuadPositions);
|
| 552 |
|
|
GLES31.glDrawArrays(GLES31.GL_TRIANGLE_STRIP, 0, 4);
|
| 553 |
|
|
}
|
| 554 |
|
|
|
| 555 |
375b3950
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 556 |
|
|
|
| 557 |
12f9e4bb
|
Leszek Koltunski
|
private static int printPreviousBuffer()
|
| 558 |
375b3950
|
Leszek Koltunski
|
{
|
| 559 |
12f9e4bb
|
Leszek Koltunski
|
int counter = 0;
|
| 560 |
|
|
|
| 561 |
|
|
ByteBuffer atomicBuf = (ByteBuffer)GLES31.glMapBufferRange( GLES31.GL_ATOMIC_COUNTER_BUFFER, 0, 4,
|
| 562 |
|
|
GLES31.GL_MAP_READ_BIT);
|
| 563 |
|
|
if( atomicBuf!=null )
|
| 564 |
|
|
{
|
| 565 |
|
|
IntBuffer atomicIntBuf = atomicBuf.order(ByteOrder.nativeOrder()).asIntBuffer();
|
| 566 |
|
|
counter = atomicIntBuf.get(0);
|
| 567 |
|
|
}
|
| 568 |
|
|
else
|
| 569 |
acb44099
|
Leszek Koltunski
|
{
|
| 570 |
12f9e4bb
|
Leszek Koltunski
|
android.util.Log.e("effects", "print: failed to map atomic buffer");
|
| 571 |
acb44099
|
Leszek Koltunski
|
}
|
| 572 |
|
|
|
| 573 |
12f9e4bb
|
Leszek Koltunski
|
GLES31.glUnmapBuffer(GLES31.GL_ATOMIC_COUNTER_BUFFER);
|
| 574 |
375b3950
|
Leszek Koltunski
|
|
| 575 |
12f9e4bb
|
Leszek Koltunski
|
return counter;
|
| 576 |
|
|
}
|
| 577 |
|
|
|
| 578 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 579 |
|
|
|
| 580 |
|
|
private static void zeroBuffer()
|
| 581 |
|
|
{
|
| 582 |
375b3950
|
Leszek Koltunski
|
ByteBuffer atomicBuf = (ByteBuffer)GLES31.glMapBufferRange( GLES31.GL_ATOMIC_COUNTER_BUFFER, 0, 4,
|
| 583 |
12f9e4bb
|
Leszek Koltunski
|
GLES31.GL_MAP_WRITE_BIT|GLES31.GL_MAP_INVALIDATE_BUFFER_BIT);
|
| 584 |
375b3950
|
Leszek Koltunski
|
if( atomicBuf!=null )
|
| 585 |
|
|
{
|
| 586 |
|
|
IntBuffer atomicIntBuf = atomicBuf.order(ByteOrder.nativeOrder()).asIntBuffer();
|
| 587 |
c92d84ec
|
Leszek Koltunski
|
atomicIntBuf.put(0,0);
|
| 588 |
375b3950
|
Leszek Koltunski
|
}
|
| 589 |
|
|
else
|
| 590 |
|
|
{
|
| 591 |
12f9e4bb
|
Leszek Koltunski
|
android.util.Log.e("effects", "zero: failed to map atomic buffer");
|
| 592 |
375b3950
|
Leszek Koltunski
|
}
|
| 593 |
|
|
|
| 594 |
|
|
GLES31.glUnmapBuffer(GLES31.GL_ATOMIC_COUNTER_BUFFER);
|
| 595 |
12f9e4bb
|
Leszek Koltunski
|
}
|
| 596 |
|
|
|
| 597 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 598 |
|
|
// reset atomic counter to 0
|
| 599 |
|
|
|
| 600 |
|
|
static int zeroOutAtomic()
|
| 601 |
|
|
{
|
| 602 |
|
|
int counter = 0;
|
| 603 |
|
|
|
| 604 |
|
|
if( mAtomicCounter[0]<0 )
|
| 605 |
|
|
{
|
| 606 |
|
|
GLES31.glGenBuffers(Distorted.FBO_QUEUE_SIZE,mAtomicCounter,0);
|
| 607 |
|
|
|
| 608 |
|
|
for(int i=0; i<Distorted.FBO_QUEUE_SIZE; i++)
|
| 609 |
|
|
{
|
| 610 |
|
|
GLES31.glBindBuffer(GLES31.GL_ATOMIC_COUNTER_BUFFER, mAtomicCounter[i]);
|
| 611 |
|
|
GLES31.glBufferData(GLES31.GL_ATOMIC_COUNTER_BUFFER, 4, null, GLES31.GL_DYNAMIC_DRAW);
|
| 612 |
|
|
zeroBuffer();
|
| 613 |
|
|
}
|
| 614 |
|
|
}
|
| 615 |
|
|
|
| 616 |
|
|
// reading the value of the buffer on every frame would slow down rendering by
|
| 617 |
|
|
// about 3%; doing it only once every 5 frames affects speed by less than 1%.
|
| 618 |
|
|
if( mCurrBuffer==0 )
|
| 619 |
|
|
{
|
| 620 |
|
|
GLES31.glBindBufferBase(GLES31.GL_ATOMIC_COUNTER_BUFFER, 0, mAtomicCounter[mCurrBuffer]);
|
| 621 |
|
|
counter = printPreviousBuffer();
|
| 622 |
|
|
}
|
| 623 |
|
|
|
| 624 |
|
|
if( ++mCurrBuffer>=Distorted.FBO_QUEUE_SIZE ) mCurrBuffer = 0;
|
| 625 |
|
|
|
| 626 |
|
|
GLES31.glBindBufferBase(GLES31.GL_ATOMIC_COUNTER_BUFFER, 0, mAtomicCounter[mCurrBuffer]);
|
| 627 |
|
|
zeroBuffer();
|
| 628 |
|
|
|
| 629 |
|
|
return counter;
|
| 630 |
375b3950
|
Leszek Koltunski
|
}
|
| 631 |
|
|
|
| 632 |
7170e4eb
|
leszek
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 633 |
56c6ca24
|
Leszek Koltunski
|
// Pass1 of the OIT algorithm. Clear per-pixel head-poiners.
|
| 634 |
|
|
|
| 635 |
12f9e4bb
|
Leszek Koltunski
|
static void oitClear(DistortedOutputSurface surface, int counter)
|
| 636 |
56c6ca24
|
Leszek Koltunski
|
{
|
| 637 |
acb44099
|
Leszek Koltunski
|
if( mLinkedListSSBO[0]<0 )
|
| 638 |
|
|
{
|
| 639 |
|
|
GLES31.glGenBuffers(1,mLinkedListSSBO,0);
|
| 640 |
12f9e4bb
|
Leszek Koltunski
|
|
| 641 |
|
|
int size = (int)(surface.mWidth*surface.mHeight*(3*mBufferSize+1)*4);
|
| 642 |
acb44099
|
Leszek Koltunski
|
GLES31.glBindBuffer(GLES31.GL_SHADER_STORAGE_BUFFER, mLinkedListSSBO[0]);
|
| 643 |
|
|
GLES31.glBufferData(GLES31.GL_SHADER_STORAGE_BUFFER, size, null, GLES31.GL_DYNAMIC_READ|GLES31.GL_DYNAMIC_DRAW);
|
| 644 |
12f9e4bb
|
Leszek Koltunski
|
GLES31.glBindBuffer(GLES31.GL_SHADER_STORAGE_BUFFER, 0);
|
| 645 |
|
|
|
| 646 |
acb44099
|
Leszek Koltunski
|
GLES31.glBindBufferBase(GLES31.GL_SHADER_STORAGE_BUFFER, 1, mLinkedListSSBO[0]);
|
| 647 |
12f9e4bb
|
Leszek Koltunski
|
}
|
| 648 |
|
|
|
| 649 |
|
|
// See if we have overflown the SSBO in one of the previous frames.
|
| 650 |
|
|
// If yes, assume we need to make the SSBO larger.
|
| 651 |
|
|
float overflow = counter/(mBufferSize*surface.mWidth*surface.mHeight);
|
| 652 |
|
|
|
| 653 |
|
|
if( overflow>1.0f )
|
| 654 |
|
|
{
|
| 655 |
|
|
//android.util.Log.e("effects", "previous frame rendered "+counter+
|
| 656 |
|
|
// " fragments, but there was only "+(mBufferSize*surface.mWidth*surface.mHeight)+" space");
|
| 657 |
|
|
|
| 658 |
|
|
mBufferSize *= (int)(overflow+1.0f);
|
| 659 |
|
|
int size = (int)(surface.mWidth*surface.mHeight*(3*mBufferSize+1)*4);
|
| 660 |
|
|
GLES31.glBindBuffer(GLES31.GL_SHADER_STORAGE_BUFFER, mLinkedListSSBO[0]);
|
| 661 |
|
|
GLES31.glBufferData(GLES31.GL_SHADER_STORAGE_BUFFER, size, null, GLES31.GL_DYNAMIC_READ|GLES31.GL_DYNAMIC_DRAW);
|
| 662 |
acb44099
|
Leszek Koltunski
|
GLES31.glBindBuffer(GLES31.GL_SHADER_STORAGE_BUFFER, 0);
|
| 663 |
|
|
}
|
| 664 |
|
|
|
| 665 |
56c6ca24
|
Leszek Koltunski
|
mOITClearProgram.useProgram();
|
| 666 |
|
|
|
| 667 |
|
|
GLES31.glViewport(0, 0, surface.mWidth, surface.mHeight );
|
| 668 |
|
|
GLES31.glUniform2f(mOITClearTexCorrH, 1.0f, 1.0f ); // corrections do not really matter here - only present because of common vertex shader.
|
| 669 |
|
|
GLES31.glUniform1f( mOITClearDepthH , 1.0f); // likewise depth
|
| 670 |
344ac0e4
|
Leszek Koltunski
|
GLES31.glUniform2ui(mOITClearSizeH, surface.mWidth, surface.mHeight);
|
| 671 |
56c6ca24
|
Leszek Koltunski
|
GLES31.glVertexAttribPointer(mOITClearProgram.mAttribute[0], 2, GLES31.GL_FLOAT, false, 0, mQuadPositions);
|
| 672 |
|
|
GLES31.glDrawArrays(GLES31.GL_TRIANGLE_STRIP, 0, 4);
|
| 673 |
|
|
}
|
| 674 |
|
|
|
| 675 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 676 |
|
|
// Pass2 of the OIT algorithm - build per-pixel linked lists.
|
| 677 |
7170e4eb
|
leszek
|
|
| 678 |
56c6ca24
|
Leszek Koltunski
|
static void oitBuild(DistortedOutputSurface surface, float corrW, float corrH)
|
| 679 |
7170e4eb
|
leszek
|
{
|
| 680 |
56c6ca24
|
Leszek Koltunski
|
mOITBuildProgram.useProgram();
|
| 681 |
7170e4eb
|
leszek
|
|
| 682 |
e6519ac8
|
Leszek Koltunski
|
GLES31.glViewport(0, 0, surface.mWidth, surface.mHeight );
|
| 683 |
56c6ca24
|
Leszek Koltunski
|
GLES31.glUniform1i(mOITBuildTextureH, 0);
|
| 684 |
|
|
GLES31.glUniform1i(mOITBuildDepthTextureH, 1);
|
| 685 |
|
|
GLES31.glUniform2f(mOITBuildTexCorrH, corrW, corrH );
|
| 686 |
344ac0e4
|
Leszek Koltunski
|
GLES31.glUniform2ui(mOITBuildSizeH, surface.mWidth, surface.mHeight);
|
| 687 |
acb44099
|
Leszek Koltunski
|
GLES31.glUniform1ui(mOITBuildNumRecordsH, (int)(mBufferSize*surface.mWidth*surface.mHeight) );
|
| 688 |
56c6ca24
|
Leszek Koltunski
|
GLES31.glUniform1f(mOITBuildDepthH , 1.0f-surface.mNear);
|
| 689 |
|
|
GLES31.glVertexAttribPointer(mOITBuildProgram.mAttribute[0], 2, GLES31.GL_FLOAT, false, 0, mQuadPositions);
|
| 690 |
e6519ac8
|
Leszek Koltunski
|
GLES31.glDrawArrays(GLES31.GL_TRIANGLE_STRIP, 0, 4);
|
| 691 |
8777ce17
|
Leszek Koltunski
|
}
|
| 692 |
|
|
|
| 693 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 694 |
33f59f22
|
Leszek Koltunski
|
// Pass3 of the OIT algorithm. Cut occluded parts of the linked list.
|
| 695 |
|
|
|
| 696 |
|
|
static void oitCollapse(DistortedOutputSurface surface, float corrW, float corrH)
|
| 697 |
|
|
{
|
| 698 |
|
|
mOITCollapseProgram.useProgram();
|
| 699 |
|
|
|
| 700 |
|
|
GLES31.glViewport(0, 0, surface.mWidth, surface.mHeight );
|
| 701 |
|
|
GLES31.glUniform1i(mOITCollapseDepthTextureH, 1);
|
| 702 |
|
|
GLES31.glUniform2f(mOITCollapseTexCorrH, corrW, corrH );
|
| 703 |
344ac0e4
|
Leszek Koltunski
|
GLES31.glUniform2ui(mOITCollapseSizeH, surface.mWidth, surface.mHeight);
|
| 704 |
33f59f22
|
Leszek Koltunski
|
GLES31.glUniform1f( mOITCollapseDepthH , 1.0f-surface.mNear);
|
| 705 |
|
|
GLES31.glVertexAttribPointer(mOITCollapseProgram.mAttribute[0], 2, GLES31.GL_FLOAT, false, 0, mQuadPositions);
|
| 706 |
|
|
GLES31.glDrawArrays(GLES31.GL_TRIANGLE_STRIP, 0, 4);
|
| 707 |
|
|
}
|
| 708 |
|
|
|
| 709 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 710 |
|
|
// Pass4 of the OIT algorithm. Render all the transparent pixels from the per-pixel linked lists.
|
| 711 |
8777ce17
|
Leszek Koltunski
|
|
| 712 |
56c6ca24
|
Leszek Koltunski
|
static void oitRender(DistortedOutputSurface surface, float corrW, float corrH)
|
| 713 |
8777ce17
|
Leszek Koltunski
|
{
|
| 714 |
56c6ca24
|
Leszek Koltunski
|
mOITRenderProgram.useProgram();
|
| 715 |
8777ce17
|
Leszek Koltunski
|
|
| 716 |
|
|
GLES31.glViewport(0, 0, surface.mWidth, surface.mHeight );
|
| 717 |
56c6ca24
|
Leszek Koltunski
|
GLES31.glUniform2f(mOITRenderTexCorrH, corrW, corrH );
|
| 718 |
344ac0e4
|
Leszek Koltunski
|
GLES31.glUniform2ui(mOITRenderSizeH, surface.mWidth, surface.mHeight);
|
| 719 |
56c6ca24
|
Leszek Koltunski
|
GLES31.glUniform1f( mOITRenderDepthH , 1.0f-surface.mNear);
|
| 720 |
|
|
GLES31.glVertexAttribPointer(mOITRenderProgram.mAttribute[0], 2, GLES31.GL_FLOAT, false, 0, mQuadPositions);
|
| 721 |
8777ce17
|
Leszek Koltunski
|
GLES31.glDrawArrays(GLES31.GL_TRIANGLE_STRIP, 0, 4);
|
| 722 |
7170e4eb
|
leszek
|
}
|
| 723 |
|
|
|
| 724 |
cee0369a
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 725 |
|
|
|
| 726 |
8e34674e
|
Leszek Koltunski
|
private void releasePriv()
|
| 727 |
d425545a
|
Leszek Koltunski
|
{
|
| 728 |
344ac0e4
|
Leszek Koltunski
|
if( !matrixCloned ) mM.abortAll(false);
|
| 729 |
|
|
if( !vertexCloned ) mV.abortAll(false);
|
| 730 |
|
|
if( !fragmentCloned ) mF.abortAll(false);
|
| 731 |
|
|
if( !postprocessCloned ) mP.abortAll(false);
|
| 732 |
d425545a
|
Leszek Koltunski
|
|
| 733 |
4e2382f3
|
Leszek Koltunski
|
mM = null;
|
| 734 |
|
|
mV = null;
|
| 735 |
|
|
mF = null;
|
| 736 |
80b3acf6
|
Leszek Koltunski
|
mP = null;
|
| 737 |
8e34674e
|
Leszek Koltunski
|
}
|
| 738 |
|
|
|
| 739 |
1942537e
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 740 |
|
|
|
| 741 |
78e89fb5
|
Leszek Koltunski
|
static void onPause()
|
| 742 |
1942537e
|
Leszek Koltunski
|
{
|
| 743 |
8777ce17
|
Leszek Koltunski
|
mLinkedListSSBO[0]= -1;
|
| 744 |
12f9e4bb
|
Leszek Koltunski
|
|
| 745 |
|
|
for(int i=0; i<Distorted.FBO_QUEUE_SIZE; i++) mAtomicCounter[i] = -1;
|
| 746 |
1942537e
|
Leszek Koltunski
|
}
|
| 747 |
|
|
|
| 748 |
78e89fb5
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 749 |
|
|
|
| 750 |
|
|
static void onDestroy()
|
| 751 |
|
|
{
|
| 752 |
|
|
mNextID = 0;
|
| 753 |
|
|
}
|
| 754 |
|
|
|
| 755 |
12f9e4bb
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 756 |
|
|
|
| 757 |
|
|
static void setSSBOSize(float size)
|
| 758 |
|
|
{
|
| 759 |
|
|
mBufferSize = size;
|
| 760 |
|
|
}
|
| 761 |
|
|
|
| 762 |
8e34674e
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 763 |
|
|
// PUBLIC API
|
| 764 |
ada90d33
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 765 |
d425545a
|
Leszek Koltunski
|
/**
|
| 766 |
4e2382f3
|
Leszek Koltunski
|
* Create empty effect queue.
|
| 767 |
d425545a
|
Leszek Koltunski
|
*/
|
| 768 |
421c2728
|
Leszek Koltunski
|
public DistortedEffects()
|
| 769 |
d425545a
|
Leszek Koltunski
|
{
|
| 770 |
c7da4e65
|
leszek
|
mID = ++mNextID;
|
| 771 |
4e2382f3
|
Leszek Koltunski
|
initializeEffectLists(this,0);
|
| 772 |
d425545a
|
Leszek Koltunski
|
}
|
| 773 |
ada90d33
|
Leszek Koltunski
|
|
| 774 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 775 |
d425545a
|
Leszek Koltunski
|
/**
|
| 776 |
4e2382f3
|
Leszek Koltunski
|
* Copy constructor.
|
| 777 |
d425545a
|
Leszek Koltunski
|
* <p>
|
| 778 |
|
|
* Whatever we do not clone gets created just like in the default constructor.
|
| 779 |
|
|
*
|
| 780 |
|
|
* @param dc Source object to create our object from
|
| 781 |
|
|
* @param flags A bitmask of values specifying what to copy.
|
| 782 |
e6ab30eb
|
Leszek Koltunski
|
* For example, CLONE_VERTEX | CLONE_MATRIX.
|
| 783 |
d425545a
|
Leszek Koltunski
|
*/
|
| 784 |
421c2728
|
Leszek Koltunski
|
public DistortedEffects(DistortedEffects dc, int flags)
|
| 785 |
d425545a
|
Leszek Koltunski
|
{
|
| 786 |
c7da4e65
|
leszek
|
mID = ++mNextID;
|
| 787 |
4e2382f3
|
Leszek Koltunski
|
initializeEffectLists(dc,flags);
|
| 788 |
d425545a
|
Leszek Koltunski
|
}
|
| 789 |
ada90d33
|
Leszek Koltunski
|
|
| 790 |
6a06a912
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 791 |
|
|
/**
|
| 792 |
07305c87
|
Leszek Koltunski
|
* Releases all resources. After this call, the queue should not be used anymore.
|
| 793 |
6a06a912
|
Leszek Koltunski
|
*/
|
| 794 |
13687207
|
leszek
|
@SuppressWarnings("unused")
|
| 795 |
8e34674e
|
Leszek Koltunski
|
public synchronized void delete()
|
| 796 |
d425545a
|
Leszek Koltunski
|
{
|
| 797 |
|
|
releasePriv();
|
| 798 |
|
|
}
|
| 799 |
6a06a912
|
Leszek Koltunski
|
|
| 800 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 801 |
|
|
/**
|
| 802 |
4e2382f3
|
Leszek Koltunski
|
* Returns unique ID of this instance.
|
| 803 |
|
|
*
|
| 804 |
|
|
* @return ID of the object.
|
| 805 |
6a06a912
|
Leszek Koltunski
|
*/
|
| 806 |
4e2382f3
|
Leszek Koltunski
|
public long getID()
|
| 807 |
d425545a
|
Leszek Koltunski
|
{
|
| 808 |
4e2382f3
|
Leszek Koltunski
|
return mID;
|
| 809 |
d425545a
|
Leszek Koltunski
|
}
|
| 810 |
4e2382f3
|
Leszek Koltunski
|
|
| 811 |
6a06a912
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 812 |
|
|
/**
|
| 813 |
|
|
* Adds the calling class to the list of Listeners that get notified each time some event happens
|
| 814 |
faa3ff56
|
Leszek Koltunski
|
* to one of the Effects in our queues. Nothing will happen if 'el' is already in the list.
|
| 815 |
6a06a912
|
Leszek Koltunski
|
*
|
| 816 |
|
|
* @param el A class implementing the EffectListener interface that wants to get notifications.
|
| 817 |
|
|
*/
|
| 818 |
13687207
|
leszek
|
@SuppressWarnings("unused")
|
| 819 |
3fc994b2
|
Leszek Koltunski
|
public void registerForMessages(EffectListener el)
|
| 820 |
d425545a
|
Leszek Koltunski
|
{
|
| 821 |
26a4e5f6
|
leszek
|
mM.registerForMessages(el);
|
| 822 |
3fc994b2
|
Leszek Koltunski
|
mV.registerForMessages(el);
|
| 823 |
|
|
mF.registerForMessages(el);
|
| 824 |
80b3acf6
|
Leszek Koltunski
|
mP.registerForMessages(el);
|
| 825 |
d425545a
|
Leszek Koltunski
|
}
|
| 826 |
6a06a912
|
Leszek Koltunski
|
|
| 827 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 828 |
|
|
/**
|
| 829 |
faa3ff56
|
Leszek Koltunski
|
* Removes the calling class from the list of Listeners that get notified if something happens to Effects in our queue.
|
| 830 |
6a06a912
|
Leszek Koltunski
|
*
|
| 831 |
|
|
* @param el A class implementing the EffectListener interface that no longer wants to get notifications.
|
| 832 |
|
|
*/
|
| 833 |
13687207
|
leszek
|
@SuppressWarnings("unused")
|
| 834 |
3fc994b2
|
Leszek Koltunski
|
public void deregisterForMessages(EffectListener el)
|
| 835 |
d425545a
|
Leszek Koltunski
|
{
|
| 836 |
26a4e5f6
|
leszek
|
mM.deregisterForMessages(el);
|
| 837 |
3fc994b2
|
Leszek Koltunski
|
mV.deregisterForMessages(el);
|
| 838 |
|
|
mF.deregisterForMessages(el);
|
| 839 |
80b3acf6
|
Leszek Koltunski
|
mP.deregisterForMessages(el);
|
| 840 |
d425545a
|
Leszek Koltunski
|
}
|
| 841 |
6a06a912
|
Leszek Koltunski
|
|
| 842 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 843 |
|
|
/**
|
| 844 |
d07f2950
|
Leszek Koltunski
|
* Aborts all Effects.
|
| 845 |
|
|
* @return Number of effects aborted.
|
| 846 |
6a06a912
|
Leszek Koltunski
|
*/
|
| 847 |
d425545a
|
Leszek Koltunski
|
public int abortAllEffects()
|
| 848 |
13687207
|
leszek
|
{
|
| 849 |
|
|
return mM.abortAll(true) + mV.abortAll(true) + mF.abortAll(true);
|
| 850 |
|
|
}
|
| 851 |
6a06a912
|
Leszek Koltunski
|
|
| 852 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 853 |
|
|
/**
|
| 854 |
d07f2950
|
Leszek Koltunski
|
* Aborts all Effects of a given type, for example all MATRIX Effects.
|
| 855 |
6a06a912
|
Leszek Koltunski
|
*
|
| 856 |
da9b3f07
|
Leszek Koltunski
|
* @param type one of the constants defined in {@link EffectType}
|
| 857 |
d07f2950
|
Leszek Koltunski
|
* @return Number of effects aborted.
|
| 858 |
6a06a912
|
Leszek Koltunski
|
*/
|
| 859 |
da9b3f07
|
Leszek Koltunski
|
public int abortByType(EffectType type)
|
| 860 |
d425545a
|
Leszek Koltunski
|
{
|
| 861 |
|
|
switch(type)
|
| 862 |
6a06a912
|
Leszek Koltunski
|
{
|
| 863 |
da9b3f07
|
Leszek Koltunski
|
case MATRIX : return mM.abortAll(true);
|
| 864 |
|
|
case VERTEX : return mV.abortAll(true);
|
| 865 |
|
|
case FRAGMENT : return mF.abortAll(true);
|
| 866 |
80b3acf6
|
Leszek Koltunski
|
case POSTPROCESS: return mP.abortAll(true);
|
| 867 |
da9b3f07
|
Leszek Koltunski
|
default : return 0;
|
| 868 |
6a06a912
|
Leszek Koltunski
|
}
|
| 869 |
d425545a
|
Leszek Koltunski
|
}
|
| 870 |
47316d20
|
leszek
|
|
| 871 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 872 |
|
|
/**
|
| 873 |
faa3ff56
|
Leszek Koltunski
|
* Aborts an Effect by its ID.
|
| 874 |
47316d20
|
leszek
|
*
|
| 875 |
|
|
* @param id the Id of the Effect to be removed, as returned by getID().
|
| 876 |
|
|
* @return Number of effects aborted.
|
| 877 |
|
|
*/
|
| 878 |
|
|
public int abortById(long id)
|
| 879 |
|
|
{
|
| 880 |
|
|
long type = id&EffectType.MASK;
|
| 881 |
|
|
|
| 882 |
2ef5dd9e
|
leszek
|
if( type == EffectType.MATRIX.ordinal() ) return mM.removeById(id);
|
| 883 |
|
|
if( type == EffectType.VERTEX.ordinal() ) return mV.removeById(id);
|
| 884 |
|
|
if( type == EffectType.FRAGMENT.ordinal() ) return mF.removeById(id);
|
| 885 |
80b3acf6
|
Leszek Koltunski
|
if( type == EffectType.POSTPROCESS.ordinal() ) return mP.removeById(id);
|
| 886 |
47316d20
|
leszek
|
|
| 887 |
|
|
return 0;
|
| 888 |
|
|
}
|
| 889 |
|
|
|
| 890 |
6a06a912
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 891 |
|
|
/**
|
| 892 |
|
|
* Aborts a single Effect.
|
| 893 |
|
|
*
|
| 894 |
6bb59aad
|
Leszek Koltunski
|
* @param effect the Effect we want to abort.
|
| 895 |
476bbc81
|
Leszek Koltunski
|
* @return number of Effects aborted. Always either 0 or 1.
|
| 896 |
6a06a912
|
Leszek Koltunski
|
*/
|
| 897 |
6bb59aad
|
Leszek Koltunski
|
public int abortEffect(Effect effect)
|
| 898 |
d425545a
|
Leszek Koltunski
|
{
|
| 899 |
6bb59aad
|
Leszek Koltunski
|
switch(effect.getType())
|
| 900 |
|
|
{
|
| 901 |
da9b3f07
|
Leszek Koltunski
|
case MATRIX : return mM.removeEffect(effect);
|
| 902 |
|
|
case VERTEX : return mV.removeEffect(effect);
|
| 903 |
|
|
case FRAGMENT : return mF.removeEffect(effect);
|
| 904 |
80b3acf6
|
Leszek Koltunski
|
case POSTPROCESS: return mP.removeEffect(effect);
|
| 905 |
da9b3f07
|
Leszek Koltunski
|
default : return 0;
|
| 906 |
6bb59aad
|
Leszek Koltunski
|
}
|
| 907 |
d425545a
|
Leszek Koltunski
|
}
|
| 908 |
6a06a912
|
Leszek Koltunski
|
|
| 909 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 910 |
|
|
/**
|
| 911 |
e8c81a8e
|
Leszek Koltunski
|
* Abort all Effects of a given name, for example all rotations.
|
| 912 |
6a06a912
|
Leszek Koltunski
|
*
|
| 913 |
da9b3f07
|
Leszek Koltunski
|
* @param name one of the constants defined in {@link EffectName}
|
| 914 |
476bbc81
|
Leszek Koltunski
|
* @return number of Effects aborted.
|
| 915 |
6a06a912
|
Leszek Koltunski
|
*/
|
| 916 |
da9b3f07
|
Leszek Koltunski
|
public int abortByName(EffectName name)
|
| 917 |
d425545a
|
Leszek Koltunski
|
{
|
| 918 |
da9b3f07
|
Leszek Koltunski
|
switch(name.getType())
|
| 919 |
6a06a912
|
Leszek Koltunski
|
{
|
| 920 |
da9b3f07
|
Leszek Koltunski
|
case MATRIX : return mM.removeByName(name);
|
| 921 |
|
|
case VERTEX : return mV.removeByName(name);
|
| 922 |
|
|
case FRAGMENT : return mF.removeByName(name);
|
| 923 |
80b3acf6
|
Leszek Koltunski
|
case POSTPROCESS: return mP.removeByName(name);
|
| 924 |
6bb59aad
|
Leszek Koltunski
|
default : return 0;
|
| 925 |
6a06a912
|
Leszek Koltunski
|
}
|
| 926 |
d425545a
|
Leszek Koltunski
|
}
|
| 927 |
432442f9
|
Leszek Koltunski
|
|
| 928 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 929 |
|
|
/**
|
| 930 |
faa3ff56
|
Leszek Koltunski
|
* Returns the maximum number of effects of a given type that can be simultaneously applied to a
|
| 931 |
|
|
* single (InputSurface,MeshObject) combo.
|
| 932 |
432442f9
|
Leszek Koltunski
|
*
|
| 933 |
fe6fe99a
|
leszek
|
* @param type {@link EffectType}
|
| 934 |
|
|
* @return The maximum number of effects of a given type.
|
| 935 |
432442f9
|
Leszek Koltunski
|
*/
|
| 936 |
13687207
|
leszek
|
@SuppressWarnings("unused")
|
| 937 |
fe6fe99a
|
leszek
|
public static int getMax(EffectType type)
|
| 938 |
432442f9
|
Leszek Koltunski
|
{
|
| 939 |
fe6fe99a
|
leszek
|
return EffectQueue.getMax(type.ordinal());
|
| 940 |
432442f9
|
Leszek Koltunski
|
}
|
| 941 |
|
|
|
| 942 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 943 |
|
|
/**
|
| 944 |
fe6fe99a
|
leszek
|
* Sets the maximum number of effects that can be stored in a single EffectQueue at one time.
|
| 945 |
432442f9
|
Leszek Koltunski
|
* This can fail if:
|
| 946 |
|
|
* <ul>
|
| 947 |
|
|
* <li>the value of 'max' is outside permitted range (0 ≤ max ≤ Byte.MAX_VALUE)
|
| 948 |
|
|
* <li>We try to increase the value of 'max' when it is too late to do so already. It needs to be called
|
| 949 |
|
|
* before the Vertex Shader gets compiled, i.e. before the call to {@link Distorted#onCreate}. After this
|
| 950 |
|
|
* time only decreasing the value of 'max' is permitted.
|
| 951 |
|
|
* <li>Furthermore, this needs to be called before any instances of the DistortedEffects class get created.
|
| 952 |
|
|
* </ul>
|
| 953 |
|
|
*
|
| 954 |
fe6fe99a
|
leszek
|
* @param type {@link EffectType}
|
| 955 |
|
|
* @param max new maximum number of simultaneous effects. Has to be a non-negative number not greater
|
| 956 |
80b3acf6
|
Leszek Koltunski
|
* than Byte.MAX_VALUE
|
| 957 |
|
|
* @return <code>true</code> if operation was successful, <code>false</code> otherwise.
|
| 958 |
|
|
*/
|
| 959 |
|
|
@SuppressWarnings("unused")
|
| 960 |
fe6fe99a
|
leszek
|
public static boolean setMax(EffectType type, int max)
|
| 961 |
80b3acf6
|
Leszek Koltunski
|
{
|
| 962 |
fe6fe99a
|
leszek
|
return EffectQueue.setMax(type.ordinal(),max);
|
| 963 |
80b3acf6
|
Leszek Koltunski
|
}
|
| 964 |
|
|
|
| 965 |
6a06a912
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 966 |
|
|
/**
|
| 967 |
6bb59aad
|
Leszek Koltunski
|
* Add a new Effect to our queue.
|
| 968 |
f2fe7e28
|
Leszek Koltunski
|
*
|
| 969 |
6bb59aad
|
Leszek Koltunski
|
* @param effect The Effect to add.
|
| 970 |
ae77d55e
|
Leszek Koltunski
|
* @return <code>true</code> if operation was successful, <code>false</code> otherwise.
|
| 971 |
6a06a912
|
Leszek Koltunski
|
*/
|
| 972 |
ae77d55e
|
Leszek Koltunski
|
public boolean apply(Effect effect)
|
| 973 |
d425545a
|
Leszek Koltunski
|
{
|
| 974 |
6bb59aad
|
Leszek Koltunski
|
switch(effect.getType())
|
| 975 |
|
|
{
|
| 976 |
26a4e5f6
|
leszek
|
case MATRIX : return mM.add(effect);
|
| 977 |
ae77d55e
|
Leszek Koltunski
|
case VERTEX : return mV.add(effect);
|
| 978 |
|
|
case FRAGMENT : return mF.add(effect);
|
| 979 |
80b3acf6
|
Leszek Koltunski
|
case POSTPROCESS : return mP.add(effect);
|
| 980 |
6bb59aad
|
Leszek Koltunski
|
}
|
| 981 |
ae77d55e
|
Leszek Koltunski
|
|
| 982 |
|
|
return false;
|
| 983 |
4fde55a0
|
Leszek Koltunski
|
}
|
| 984 |
f2fe7e28
|
Leszek Koltunski
|
}
|