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library / src / main / res @ 466450b5

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# Date Author Comment
9e771d06 07/26/2018 02:32 PM Leszek Koltunski

Progress with thr Glow effect - moving glow app looks ok now.

a13dde77 07/25/2018 08:43 PM Leszek Koltunski

Progress with a more generic 'preprocess' stage of Postprocessing Effects.

5f7e4f2c 07/24/2018 03:00 PM Leszek Koltunski

Hide the FBO_QUEUE thing inside the library. The queue is running internally now, without public setAsOutputFBO() thing (simplifies writing postprocess effects)

ca4521e3 07/05/2018 10:33 PM Leszek Koltunski

Simplify Main OIT shader.

6544040f 07/03/2018 12:47 PM Leszek Koltunski

Fix the fact that back-facing surfaces were invisible.

001fb991 07/03/2018 12:06 PM Leszek Koltunski

Largely fix the non-postprocessed OIT. Still, one problem remains: back-facing surfaces seem to disappear (visible in 'Cubes')

c1a38ba3 07/01/2018 11:21 PM Leszek Koltunski

Progress with non-postprocessed OIT.

Status: compiles, but fails to work on both Adreno and Mali. Crashes the app (Adreno) or the whole system (Mali)

5e331bc8 07/01/2018 10:07 PM Leszek Koltunski

Update the 'main' shaders for OIT.

97020807 06/29/2018 11:25 AM Leszek Koltunski

Start merging master and OIT.

2aef1f4d 05/31/2018 12:33 PM Leszek Koltunski

OIT: fixes for Mali: fix a broken loop in the oitRender fragment shader that resulted in flashing.

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