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# Date Author Comment
52358355 12/15/2016 05:01 PM Leszek Koltunski

Add API to render from a FBO to another FBO

07d8ef09 12/15/2016 04:42 PM Leszek Koltunski

Cleanup.

a0f644b7 12/15/2016 04:28 PM Leszek Koltunski

Again change of API. Now instead of the 'DistortedEffects.draw() and DistortedTree.draw()' we have 'DistortedFramebuffer.renderTo()'

421c2728 12/15/2016 04:02 PM Leszek Koltunski

Change of names.

b6a5d557 12/15/2016 03:31 PM Leszek Koltunski

Change in the API: we always have to create a DistortedFramebuffer to render to.

07305c87 12/15/2016 01:41 PM Leszek Koltunski

Minor

3fc994b2 12/15/2016 01:39 PM Leszek Koltunski

onPause(): fix StarWars

452f8632 12/15/2016 01:24 PM Leszek Koltunski

Bugfix: only add EffectListener ONCE!

80ae684e 12/15/2016 12:29 PM Leszek Koltunski

Some improvements for StarWars's behaviour after onPause(), but it doesn't really work yet.

Remaining 'onPause-buggy' apps: StarWars, Save.

7cf783cb 12/15/2016 12:58 AM Leszek Koltunski

Attempt to bring DTexture and DFramebuffer closer together.

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