libraryexamples
Add API to render from a FBO to another FBO
Cleanup.
Again change of API. Now instead of the 'DistortedEffects.draw() and DistortedTree.draw()' we have 'DistortedFramebuffer.renderTo()'
Change of names.
Change in the API: we always have to create a DistortedFramebuffer to render to.
Minor
onPause(): fix StarWars
Bugfix: only add EffectListener ONCE!
Some improvements for StarWars's behaviour after onPause(), but it doesn't really work yet.
Remaining 'onPause-buggy' apps: StarWars, Save.
Attempt to bring DTexture and DFramebuffer closer together.
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