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# Date Author Comment
728a7820 11/25/2020 09:19 AM Leszek Koltunski

Fix the fact that we would keep adding new InternalBuffers to the 'Done' list - split 'invalidate()' and 'recreate()' to two separate actions!

c046f62c 11/17/2020 03:07 PM Leszek Koltunski

Start creating the Tutorial Activity.

30094332 11/16/2020 06:41 PM Leszek Koltunski

More support for using the library from more than one activity. Should be working now!

9ec374e8 11/16/2020 12:04 PM Leszek Koltunski

More support for using the library from more than one activity

9519d1b1 11/11/2020 02:26 PM Leszek Koltunski

1) Beginnings of support for using the library from more than one activity
2) rename DistortedLibrary.onCreate() to onSurfaceCreated()
3) (rubik) add Cambodia's flag.

c8dbce40 11/07/2020 08:37 PM Leszek Koltunski

Minor.

87a48d8e 10/16/2020 11:23 PM Leszek Koltunski

Improve the Skewb; set max components to 110 in MeshBase so that all of Professor Skewb's components fit.

2bd3d0fb 10/16/2020 03:35 PM Leszek Koltunski

Detect if the texture we are trying to upload is too large and return an error.

92403ff8 10/14/2020 08:24 AM Leszek Koltunski

Do not crash if we try to map a texture component out of range.

c92c163c 10/06/2020 10:08 PM Leszek Koltunski

New API for the library: add an empty texture component to a Mesh.
Use this in thr Magic Cube to add empty texture components to some types of cubits.

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