libraryexamples
replace all andoird logging with System.out.println
Fix for bugs in Qualcomm Adreno 308 and 650 - the compilators do not like the literal constant 0x80000000 there.
minor
Bugfix in the main vertex shader: now the 'component association' buffers might be needed even if there are no vertex effects.
Bugfix: for affected components, we were using bit 16, not the intended bit 32. Bit 16 clashes with associations of vertex effects!
corrections for glowing.
Bugfix with UniformBlockAssociation
Make it possible to apply Postprocessing effects to only an arbitrary subset of components.
push objectRatio up from TwistyObjectControllable to the last layer.
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