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.gitignore 624 Bytes
build.gradle 658 Bytes

Latest revisions

# Date Author Comment
7aa0ff7b 01/01/2025 11:05 AM Leszek Koltunski

Bugfix: for affected components, we were using bit 16, not the intended bit 32. Bit 16 clashes with associations of vertex effects!

2e600ed3 12/30/2024 11:50 AM Leszek Koltunski

minor

6e4699db 12/20/2024 04:12 PM Leszek Koltunski

corrections for glowing.

6d4cbfdf 12/20/2024 12:06 AM Leszek Koltunski

Bugfix with UniformBlockAssociation

8a6898dc 12/18/2024 10:14 PM Leszek Koltunski

Make it possible to apply Postprocessing effects to only an arbitrary subset of components.

84e9dcc2 12/16/2024 03:02 PM Leszek Koltunski

push objectRatio up from TwistyObjectControllable to the last layer.

f01ab878 12/12/2024 01:59 PM Leszek Koltunski

bugfix in the Library:
Before, the mapping of the attributes in various shaders to the MeshBase.bindVertexAttribs() was shaky.
In fact incorrect in case of the Preprocess program. Improve that!

309ba6ea 11/04/2024 03:59 PM Leszek Koltunski

major speedup of SolvedObject

0fb3f8b8 03/20/2024 12:08 PM Leszek Koltunski

Lint

c6f467b1 03/19/2024 03:59 PM Leszek Koltunski

Enforce AGP 8.1.4 (with AGP 8.2.2 the release build mysteriously crashes out with VerifyError!)

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