libraryexamples
Do not change postprocessing Quality mid-render but go through the Master.
Minor.
1) Bugfix for an issue introduced with previous commit2) scale up the BLUR effect radius with MIPMAP levels.
Mipmap levels!
More MIPMAP work.
Beginning of work on Mipmap levels.
Make a MeshCubes object rendered with no effects have its front wall at the screen's surface (so that when we just replace MeshFlat with MeshCubes, it looks more similar)
Simplifications.
Revert "Major refactoring: convert the Matrix Effects to be independent of the resolution of the surface we render to."
This reverts commit ec231614152da2cfdb65c3450cd47da83ee05a6f.
revert the recenr matrix Effects work.
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