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library @ 835b197e

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.gitignore 624 Bytes
build.gradle 627 Bytes

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# Date Author Comment
835b197e 05/07/2021 12:06 AM Leszek Koltunski

Move the information when was a EffectQueue last time evaluated from the EffectQueues all the way up to the Node which contains them.
The point: we need to reset this time back to 0 every time we attach the Node (and thus start evaluating the Queues inside)

f3b76541 04/28/2021 11:30 AM Leszek Koltunski

Only switch on 'BuggyUBOs' on Adreno 308 driver versions 331 and 415.

35a0f4ed 04/24/2021 12:37 AM Leszek Koltunski

Calibration of the previous workaround.

5ec42229 04/24/2021 12:12 AM Leszek Koltunski

Workaround for the fact that one some devices (for example the LG K30's V@415 driver on the Adreno 308) the Glow halo wasn't visible.

7958d843 04/23/2021 10:13 PM Leszek Koltunski

MeshBase's 'MAX_NUM_COMPONENTS' is not a constant - rename!

41ed3f0d 04/23/2021 09:20 PM Leszek Koltunski

Correct an crash when trying to run a program with no vertex effects.

07325238 04/23/2021 04:58 PM Leszek Koltunski

Do not switch BuggyUBOs on Adreno 306, as I just saw a device - ZTE ZMax2 - which uses a 306 and driver V@100, which does not like packed UBOs...

a9be24d8 04/23/2021 04:28 PM Leszek Koltunski

Improve the 'buggy UBOs' detection.

a9d4bb9a 04/23/2021 02:18 PM Leszek Koltunski

- report the Graphics driver's Renderer and Version.
- new Diamond, Skewb2 and Skewb3 meshes.

ddd46f8b 04/21/2021 09:21 PM Leszek Koltunski

Always reset static variables in DistortedLibrary to default values.

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