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Latest revisions

# Date Author Comment
d5e053a5 07/04/2018 01:02 PM Leszek Koltunski

Remove the redundant DistortedNode.onPause()

6544040f 07/03/2018 12:47 PM Leszek Koltunski

Fix the fact that back-facing surfaces were invisible.

001fb991 07/03/2018 12:06 PM Leszek Koltunski

Largely fix the non-postprocessed OIT. Still, one problem remains: back-facing surfaces seem to disappear (visible in 'Cubes')

86c352e0 07/02/2018 03:02 PM Leszek Koltunski

Some progress with not-postprocessed OIT.

c1a38ba3 07/01/2018 11:21 PM Leszek Koltunski

Progress with non-postprocessed OIT.

Status: compiles, but fails to work on both Adreno and Mali. Crashes the app (Adreno) or the whole system (Mali)

5e331bc8 07/01/2018 10:07 PM Leszek Koltunski

Update the 'main' shaders for OIT.

edea9cf3 06/29/2018 02:51 PM Leszek Koltunski

In Distorted.onCreate(), catch and re-throw exceptions, so that even is some Program fails to compile, others will still compile.

c25273e0 06/29/2018 02:03 PM Leszek Koltunski

Standarize GLSL version across the whole library.

a895b883 06/29/2018 01:36 PM Leszek Koltunski

Merge branch 'order-independent-transparency'

df5f8dd9 06/29/2018 01:31 PM Leszek Koltunski

Correct a recently introduced bug.

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