NUM_POSTPROCESS corectly #defined now.
Further progress with Postprocessing. Now the missing bits are:
- implement Distorted.getFBO()- implement Distorted.clean()- improve compilation of DistortedPrograms so that the NUM_POSTPROCESSING and names of POSTPROCESSING effects will be #defined.
Minor.
progress with Postprocessing.
Fix issues with the DEPTH attachment to DistortedFramebuffer.
First attempt at making it possible to dynamically add and remove DEPTH attachments from an FBO.
rename all the 'grid' variables to 'mesh'.
Rename Grid to Mesh
Simplify DistortedTexture.
Clean up DFramebuffer's API
Minor stuff in DistortedProgram.
New DistortedProgram class.
Beginnings of support for postprocessing Effects.
First attempt at the 'Mirror' app.
Javadoc
Some more minor fixes.
Fix Lint warnings, correct a lot of comments, adjust EffectListener interface.
Minor
Comment!
Add API to render from a FBO to another FBO
Cleanup.
Again change of API. Now instead of the 'DistortedEffects.draw() and DistortedTree.draw()' we have 'DistortedFramebuffer.renderTo()'
Change of names.
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