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# Date Author Comment
3fc994b2 12/15/2016 01:39 PM Leszek Koltunski

onPause(): fix StarWars

452f8632 12/15/2016 01:24 PM Leszek Koltunski

Bugfix: only add EffectListener ONCE!

80ae684e 12/15/2016 12:29 PM Leszek Koltunski

Some improvements for StarWars's behaviour after onPause(), but it doesn't really work yet.

Remaining 'onPause-buggy' apps: StarWars, Save.

7cf783cb 12/15/2016 12:58 AM Leszek Koltunski

Attempt to bring DTexture and DFramebuffer closer together.

7b8086eb 12/14/2016 11:23 PM Leszek Koltunski

Minor.

d620ff06 12/14/2016 10:35 PM Leszek Koltunski

Speed up ObjectTree: we no longer have to traverse the whole tree before rendering to mark everything as not-rendered-yet.

09d4f4b1 12/14/2016 10:33 PM Leszek Koltunski

Change of API in DistortedFramebuffer.

6537ba91 12/14/2016 05:01 PM Leszek Koltunski

Minor.

1942537e 12/14/2016 04:52 PM Leszek Koltunski

Major restructuring with DistortedTexture. One now is able to create Textures anywhere, even from a thread which does not hold the OpenGL context. Same for DistortedFramebuffers.

46e25345 12/14/2016 12:27 AM Leszek Koltunski

Minor.

3ef3364d 12/14/2016 12:10 AM Leszek Koltunski

Hide the 'depth' of a DistortedTexture inside the library, so users do not get exposed to this weirdness.

3f3bf7dc 12/13/2016 06:01 PM Leszek Koltunski

Minor

d558d9bd 12/13/2016 01:33 PM Leszek Koltunski

Minor improvements in DistortedTexture.

e6ab30eb 12/13/2016 12:42 PM Leszek Koltunski

Complete the split DistortedObject -> (DistortedTexture,DistortedEffectQueue)

4e2382f3 12/12/2016 11:47 PM Leszek Koltunski

Beginnings of split of DistortedObject into two separate classes: DistortedEffectQueues and DistortedTexture.

Still does not compile, but pushing already.

b455eb48 12/12/2016 09:14 PM Leszek Koltunski

Rename various classes; fix a bug in Around the World.

881652a7 12/12/2016 05:37 PM Leszek Koltunski

Some fixes for the recent API change

a56bc359 12/12/2016 04:47 PM Leszek Koltunski

Major change in API: separate the GRID from DistortedObject; completely remove classes derived from DistortedObject.

a5bbbdea 12/12/2016 01:23 PM Leszek Koltunski

Fix parallel projection.

0a046359 12/12/2016 01:23 PM Leszek Koltunski

The EffectQueues are now totally independent of the size of the underlying Bitmap.

95cc16e9 12/11/2016 11:23 PM Leszek Koltunski

Minor

b62632fc 12/10/2016 10:20 PM Leszek Koltunski

Some speedup in CubesGrid

d1410af2 12/10/2016 10:00 PM Leszek Koltunski

Merge remote-tracking branch 'origin/master'

  1. Conflicts:
  2. src/main/java/org/distorted/library/DistortedCubesGrid.java
8d9da98a 12/10/2016 09:59 PM Leszek Koltunski

Fix a long-standing buf in CubesGrid (incorrect Grid in case of 5x5 11111 11011 10101 11011 11111)

e99dd9d6 12/09/2016 03:50 PM Leszek Koltunski

Chasing a bug in DistortedCubesGrid.markRegions() ( visible with a 5x5 grid, 11111 11011 10101 11011 11111 ) - some side edges are missing. markRegions computes incorrect number of side Segments in this case.

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