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# Date Author Comment
0fb42347 04/25/2017 11:07 PM Leszek Koltunski

Revert "Convert a few more APPs to the new resolution-independent Matrix Effects."

This reverts commit 19938eb7e76e004b164589f0ca6eec2894935e08.

477fc548 04/25/2017 11:07 PM Leszek Koltunski

Revert "Minor."

This reverts commit 1a23144587625d973a62c479cf0aef57e2958de1.

8c1caf83 04/25/2017 11:07 PM Leszek Koltunski

Revert "Convert next 4 APPs to the new Matrix effects."

This reverts commit 39a0d81b7482f2925808d661e526aeaa980fb079.

1da3c7db 04/25/2017 11:07 PM Leszek Koltunski

Revert "One more APP converted. Only 2 remain."

This reverts commit 00d86f0fc5d827d8d6d30db9a69f18df56d63428.

fce25d04 04/25/2017 11:06 PM Leszek Koltunski

Revert "Progress with the last 2 Apps: Effects3D and Wind (not done yet)"

This reverts commit 752c6b57bb227292e6c28438b955fcb892f7acc6.

752c6b57 04/25/2017 04:21 PM Leszek Koltunski

Progress with the last 2 Apps: Effects3D and Wind (not done yet)

00d86f0f 04/25/2017 02:16 PM Leszek Koltunski

One more APP converted. Only 2 remain.

39a0d81b 04/25/2017 01:22 PM Leszek Koltunski

Convert next 4 APPs to the new Matrix effects.

1a231445 04/24/2017 10:59 PM Leszek Koltunski

Minor.

19938eb7 04/24/2017 10:53 PM Leszek Koltunski

Convert a few more APPs to the new resolution-independent Matrix Effects.

51554e47 04/24/2017 09:51 PM Leszek Koltunski

Convert a few more APPs to the new resolution-independent Matrix Effects.

d79a56d3 04/24/2017 04:28 PM Leszek Koltunski

Major refactoring: convert the Matrix Effects to be independent of the resolution of the surface we render to.

Re-write the first 15 apps to work with this.

d3c2d1ef 04/21/2017 09:50 PM Leszek Koltunski

Minor.

629120e4 04/21/2017 09:46 PM Leszek Koltunski

Minor.

86e9b10a 04/21/2017 10:12 AM Leszek Koltunski

Minor.

c126aa85 04/18/2017 11:07 PM Leszek Koltunski

Fix PlainMonaLisa's Activity lifecycle (it wouldn't work after a POWER button press, i.e. after a brief time in the background - surfaceCreated is not called in this case)

59540ba2 04/18/2017 03:07 PM Leszek Koltunski

Convert (almost) all remaining Apps to the new API which avoids memory leaks with Surfaces.

Remaining problematic Apps: 15. FBO 16. Star Wars (both leak Tree FBOs) 22. SurfaceView (does not work at all after going to background)

b0ebdf5e 04/18/2017 02:30 PM Leszek Koltunski

Major:

1) in the Library, fix the fact that some applications (those that were creating their DistortedSurface objects outside of onSurfaceCreated or onSurfaceChanged) would not render after the activity went to background (press POWER to see that).
2) in the Apps, call the new 'Distorted.onPause()' API to fix the above problem...

28fe91ae 04/16/2017 10:25 PM Leszek Koltunski

Multiblur: add FPS

895d2f4f 04/12/2017 11:55 PM Leszek Koltunski

Separate the Postprocessing Effects to their own DistortedEffectsPostprocess queue.
This partly breaks Multiblur (to be debugged)

603ed5d0 04/04/2017 03:00 PM Leszek Koltunski

Remove debug prints.

c90f5dbb 04/03/2017 11:02 PM Leszek Koltunski

Improve Olimpic part 2 (still buggy!)

411fca0c 04/03/2017 10:39 PM Leszek Koltunski

Improve Olimpic (still buggy!)

643844c9 04/03/2017 10:16 PM Leszek Koltunski

Improve Around the World.

b5636dbf 04/03/2017 09:50 PM Leszek Koltunski

Improve Dynamic and FBO apps.

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