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# Date Author Comment
9bea2f59 01/28/2017 12:50 AM Leszek Koltunski

Some fixes for issues discovered by the Multiblur app.

e11b37f4 01/27/2017 09:49 PM Leszek Koltunski

Beginnings of the 'Multiblur' app.

58059374 01/27/2017 09:42 PM Leszek Koltunski

Beginnings of the 'Multiblur' app.

3365725b 01/26/2017 05:11 PM Leszek Koltunski

Separable Gaussian Blur with linear sampling done.

Linear sampling implemented - i.e. blurring by a (2N+1)x(2N+1) gaussian kernel (centeral pixel + N pixels in each direction) requires exactly 2N + (N%2==1 ? 4:2) texture fetches.

1b8b55a9 01/24/2017 02:07 PM Leszek Koltunski

Separable Box blur (almost) works.

2e755580 01/20/2017 11:57 PM Leszek Koltunski

Correct a bug in Effects3D.

41a81a14 01/20/2017 11:50 PM Leszek Koltunski

Try using OpenGL ES 3.0 everywhere (but if device does not support it, try creating 2.0 context - this is important because of the emulator!)

e5443762 01/19/2017 11:49 PM Leszek Koltunski

Manifest: require OpenGL ES 3.0.

bfcf419a 01/19/2017 01:37 PM Leszek Koltunski

Improvements for the 'Cubes' and 'Effects3D' apps.

ff31e865 01/19/2017 11:01 AM Leszek Koltunski

Small bugfix

a6da86cc 01/19/2017 12:28 AM Leszek Koltunski

improve Postprocessing; new icon; minor things.

2d90d8a7 01/18/2017 11:10 PM Leszek Koltunski

Postprocessing effects: remove support for Center

f4f3a440 01/11/2017 04:05 PM Leszek Koltunski

Correct 'Deform'

6b9f9441 01/10/2017 11:53 PM Leszek Koltunski

Progress with multi-program rendering.

43bda3db 01/07/2017 12:49 AM Leszek Koltunski

New 'Blur' App. Actual BLUR effect, of course, does not work.

596714ec 01/05/2017 02:23 AM Leszek Koltunski

progress with Postprocessing.

1746198f 01/04/2017 11:28 PM Leszek Koltunski

FBO APP: add dynamic adding/removing the DEPTH attachment.

843646bd 01/04/2017 05:57 PM Leszek Koltunski

First attempt at making it possible to dynamically add and remove DEPTH attachments from an FBO.

371d99fa 01/04/2017 12:18 PM Leszek Koltunski

Minor

7fca6741 01/03/2017 09:59 PM Leszek Koltunski

rename all the 'grid' variables to 'mesh'.

b01acdaf 01/03/2017 12:01 PM Leszek Koltunski

Rename Grid to Mesh

bf0d1908 12/20/2016 12:01 AM Leszek Koltunski

Correction for the 'Girl' app.

76f9798b 12/19/2016 02:41 PM Leszek Koltunski

New DistortedProgram class.

88048c61 12/17/2016 01:20 AM Leszek Koltunski

Beginnings of support for postprocessing Effects.

3873e8e6 12/16/2016 05:26 PM Leszek Koltunski

Minor

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