Correct 'Deform'
Progress with multi-program rendering.
New 'Blur' App. Actual BLUR effect, of course, does not work.
progress with Postprocessing.
FBO APP: add dynamic adding/removing the DEPTH attachment.
First attempt at making it possible to dynamically add and remove DEPTH attachments from an FBO.
Minor
rename all the 'grid' variables to 'mesh'.
Rename Grid to Mesh
Correction for the 'Girl' app.
New DistortedProgram class.
Beginnings of support for postprocessing Effects.
Improve the Sink app (funny?)
Mirror: replace the Head bitmap.
Slight improvement for the Mirror app.
Mirror app finished (well, we still need to get some better bitmap for the girl)
First attempt at the 'Mirror' app.
Fix Lint warnings, correct a lot of comments, adjust EffectListener interface.
Fix a lot of Lint warnings in the apps.
Again change of API. Now instead of the 'DistortedEffects.draw() and DistortedTree.draw()' we have 'DistortedFramebuffer.renderTo()'
Change of names.
Change in the API: we always have to create a DistortedFramebuffer to render to.
onPause(): fix the Save app. All apps should behave correctly now.
onPause(): fix StarWars
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