Improve the Sink app (funny?)
Mirror: replace the Head bitmap.
Slight improvement for the Mirror app.
Mirror app finished (well, we still need to get some better bitmap for the girl)
First attempt at the 'Mirror' app.
Fix Lint warnings, correct a lot of comments, adjust EffectListener interface.
Fix a lot of Lint warnings in the apps.
Again change of API. Now instead of the 'DistortedEffects.draw() and DistortedTree.draw()' we have 'DistortedFramebuffer.renderTo()'
Change of names.
Change in the API: we always have to create a DistortedFramebuffer to render to.
onPause(): fix the Save app. All apps should behave correctly now.
onPause(): fix StarWars
Some improvements for StarWars's behaviour after onPause(), but it doesn't really work yet.
Remaining 'onPause-buggy' apps: StarWars, Save.
Fix 'FBO' and 'MovingEffects's behaviour after onPause().
Fix 'Deform' and 'Projection's behaviour after onPause().
Improve the 'FBO' app to test more things.
Change of API in DistortedFramebuffer.
Major restructuring with DistortedTexture. One now is able to create Textures anywhere, even from a thread which does not hold the OpenGL context. Same for DistortedFramebuffers.
Hide the 'depth' of a DistortedTexture inside the library, so users do not get exposed to this weirdness.
Star Wars: release memory.
Complete the split DistortedObject -> (DistortedTexture,DistortedEffectQueue)
Beginnings of split of DistortedObject into two separate classes: DistortedEffectQueues and DistortedTexture.
Still does not compile, but pushing already.
Rename various classes; fix a bug in Around the World.
More fixes for the recent API change.
Some fixes for the recent API change
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