Remove the MACROBLOCK Effect altogether.
Fix the 'Fragment3D' app
Fix the 'FBO' app
Fix the 'Effects2D' app
Fix the 'Different Effects' app
Fix the 'Moving Effects' app
Fix the 'Macroblock' app.
Finally fix the 'when rendering though an FBO, the other side of triangles is visible'
Fix the 1x1 case! Before it used to be impossible to create a DistortedBitmap just with 2 triangles!
Minor stuff - make the Bitmaps and the Cubes agree on the size of the grid, mostly.
Vertex3D: make the Activity independent of Effects
Vertex3D: app finished!
Vertex3D: fix region size.
Vertex3D: Add the new 'Grid' bitmap option!
Vertex3D: Correct setting regions (correction!)
Vertex3D: Correct setting regions.
Add the missing 'Region' resource.
beginnings of support for drawing the Region in Vertex3D app.
re-add center to Vertex3D
Re-write Vertex3D to provide similar functionality to Fragment3D (displaying the center and region bitmaps still missing)
Fragment3D finished.
Fragment3D should be pretty much finished.
Fragment3D close to done now!
Improve Fragment3D app some more!
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