beginnings of support for drawing the Region in Vertex3D app.
re-add center to Vertex3D
Re-write Vertex3D to provide similar functionality to Fragment3D (displaying the center and region bitmaps still missing)
Fragment3D finished.
Fragment3D should be pretty much finished.
Fragment3D close to done now!
Improve Fragment3D app some more!
Make the Fragment3D app more generic: beginnings.
Essentially revert the last commit :)
Some progress with Fragment3D app - doesn't compile yet!
New Fragment3D app.
new icon.
Improve the Vertex3D app some more.
Revert the Cubes App.
some improvements for the way we test DistortedObjects.
minor stuff in layouts
Fix a bug in PlainMonaLisa - avoid a crash on screen rotate
fix in vertex shader
Progress with Vertex3D
Progress with vertex3D
Vertex3D: beginnings of support for a visible 'center' cross.
Vertex3D: add configurable center
Make the hips movement more realistic
make the 'Deform' app much more flexible (now we can mix effects atthe same time!)
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