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library / src / main / java / org / distorted / library / type @ 9a3607b3

Name Size
Data1D.java 2.15 KB
Data2D.java 2.15 KB
Data3D.java 2.15 KB
Data4D.java 2.16 KB
Data5D.java 2.15 KB
Dynamic.java 25.5 KB
Dynamic1D.java 14.8 KB
Dynamic2D.java 16.6 KB
Dynamic3D.java 18.1 KB
Dynamic4D.java 19.6 KB
Dynamic5D.java 21.2 KB
DynamicQuat.java 13.5 KB
Static.java 2.6 KB
Static1D.java 3.74 KB
Static2D.java 4.38 KB
Static3D.java 5.01 KB
Static4D.java 5.64 KB
Static5D.java 6.28 KB

Latest revisions

# Date Author Comment
a20f274f 06/28/2017 11:16 AM Leszek Koltunski

Simplify Statics.

a1d92a36 06/15/2017 10:46 PM Leszek Koltunski

Beginnings of support for the unified Data data type.

310e14fb 06/06/2017 11:49 PM Leszek Koltunski

Some progress with Effect classes.

Big mess - nothing compiles now; classes moved around.

6d62a900 06/06/2017 01:01 PM Leszek Koltunski

Beginnings of support for Effect classes.

48d0867a 03/13/2017 11:10 PM Leszek Koltunski

Important bugfix in Dynamic - sometimes it would never stop interpolating and never send a FINISHED message!

cacc63de 12/15/2016 11:37 PM Leszek Koltunski

Fix Lint warnings, correct a lot of comments, adjust EffectListener interface.

24d22f93 11/08/2016 05:02 PM Leszek Koltunski

Progress with WindManager.

bdb341bc 11/08/2016 12:43 PM Leszek Koltunski

Dynamics: Introduce 2 Modes of operation:

- 'random access' mode, where we are able to call a single Dynamic from multiple thread simultaneously.
- 'sequential' mode, which only permits sequential interpolation from one client.

The second mode has an advantage when one needs to change mDuration: it keeps on interpolating smoothly. In the first mode, this is not possible.

65d5505f 11/07/2016 11:04 PM Leszek Koltunski

2 bugfixes:

- in Dynamics, it has to be t<=0.5 (rather than t<0.5) (see comment in code)
- in EffectQueueVertex, we need to postprocess() the last time, when effect is finished but not removed!

20dc919b 11/07/2016 03:59 PM Leszek Koltunski

Minor details

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